The Elder Scrolls 5: Skyrim Update 1.5 Released


Posted April 5, 2012 - By Stephen Johnson

The Skyrim Murders: One Woman's Blood-Soaked Death Tour Of Tamriel -- Part 3 – All Bards Must Die

The Elder Scrolls 5: Skyrim's update 1.5 has been released for the PS3 and 360, and it adds new features to Skyrim, including kill moves, smithing improvements and more. It also fixes a bunch of troubling bugs.

Along with the patch comes some interesting info from Bethesda. They say the average Skyrim play time (across all three platforms) is 85 hours, and 30% of players have played more than 100 hours of the game. That's a lot of Foos Ro Dah!

After the break, check out the features and bug fixes that Skyrim 1.5 introduces for console players, as well as a video of Skyrim's sweet new kill-cam shots!

The Elder Scrolls 5: Skyrim "New Kill Cams" Trailer »


  •     New cinematic kill cameras for projectile weapons and spells
  •     New kill moves and animations for melee weapons
  •     Smithing skill increases now factor in the created item’s value
  •     Improved visual transition when going underwater
  •     Improved distance LOD transition for snowy landscapes


  •     General crash fixes and memory optimizations
  •     Fixed issue with Deflect Arrows perk not calculating properly
  •     In “A Cornered Rat,” the death of certain NPCs no longer blocks progression
  •     Fixed issue where Farkas would not give Companion’s quests properly
  •     Fixed crash when loading saves that rely on data that is no longer being loaded
  •     Followers sneak properly when player is sneaking
  •     Fixed issue with weapon racks not working properly in Proudspire Manor
  •     Arrows and other projectiles that were stuck in objects in the world now clean up properly
  •     Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly
  •     Fixed issue where certain NPCs would fail to become Thieves Guild fences
  •     Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress
  •     In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest
  •     Killing Viola before or after “Blood on the Ice” no longer blocks progression
  •     Fixed issue where Calixto would fail to die properly in “Blood on the Ice”
  •     In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly
  •     Fixed issue where letters and notes with random encounters would appear blank
  •     Fixed rare issue where dialogue and shouts would improperly play
  •     Lydia will now offer marriage option after player purchases Breezehome in Whiterun
  •     Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
  •     Fixed rare issue with skills not increasing properly
  •     Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk
  •     In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
  •     Fixed issue with the ebony dagger having a weapon speed that was too slow
  •     Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress
  •     The third level of the Limbsplitter perk now properly improves all battle axes
  •     Fixed a rare issue where Sanguine Rose would not work properly
  •     In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions
  •     Fixed issue with frequency of first person kill cameras
  •     Underwater effects now display properly
  •     Fixed issue where sun would not appear properly after fast travel
The Elder Scrolls 5: Skyrim Update 1.5 Released


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