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Ask Us Questions On Feedback -- We're Talking About Mass Effect 3's Ending!

Nikole
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Posted March 30, 2012 - By Nikole Zivalich





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Feedback's Question Of The Week

The day has finally come; we are going to talk about Mass Effect 3's ending on Feedback. We've seen your comments asking us what we thought but we wanted to wait until more people beat the game. Trust me, I beat Mass Effect 3 the week it came out, I've been wanting to talk about it for weeks. We want all the questions you have about the game's ending, the Catalyst, the petition, the theories, BioWare's statement, all of it.

This is the SPOILER-ZONE, enter at your own risk!

Ask Us Questions On Feedback -- We're Talking About Mass Effect 3's Ending!
http://www.g4tv.com/thefeed/blog/post/722244/ask-us-questions-on-feedback-were-talking-about-mass-effect-3s-ending/
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  • MrLee95

    Didin't know YouTube links won't work.

    So Feedback and ME Fans do a YouTube Search of:
    Mass Effect 3 Ending: Tasteful, Understated Nerdrage (SPOILERS)
    Uploaded by MrBtongue

    Again the best discussion about Mass Effect as a whole and the ending!
    http://www.youtube.com/watch ?v=7MlatxLP-xs&fb_source=m essage

    Posted: March 30, 2012 1:38 AM
    MrLee95
  • OneModerateGamer

    Do you think when developers specifically state something to the players (i.e. there won't be an A, B, C ending) and then go against their word and deliver just what they promised not to that should entitle gamers to a refund?

    Do you think if there are obvious plot holes for an ending of a game that essentially ruin key aspects of the story (such as with mass relays gone everyone you brought to a resource deprived earth is basically doomed), the developers should be obligated to fix them?

    I personally would say yes to the former (if perhaps in some timely manner after purchase) and no to the latter (but I think it's very understandable if this upsets people to the point of boycotting future games/DLC).

    The developers seem to want to go one step further and pretend they aren't there. They want to brand gamers as being childish whiners just because Shepard dies. I'm sure there are some people out there that this is true for, but I think a lot of gamers can be a lot more sophisticated than certain people are giving them credit for. For example in Dragon Age: Origins **SPOILERS** at the end you can choose to do the most selfless thing and sacrifice yourself (in place of your best friend) and in my opinion what followed is one of the most moving sequences in gaming history. Your funeral, your best bud talking about you and reflecting on how amazing you were and all that you'd done. I was in tears, and I almost never cry from sad games/movies/etc.

    I think what a lot lose sight of is how good the rest of Mass Effect 3 was. People are only so upset because of the promise of what was to come but never did. Bioware has tainted what was otherwise an amazing game with an essentially lazy and broken ending. Bioware can do better, and they should have just owned up to their mistakes and promised to fix them, preferably for free.

    Posted: March 30, 2012 1:35 AM
    OneModerateGamer
  • MrLee95

    Feedback and Mass Effect Fans PLEASE, PLEASE, PLEASE watch this video!

    Yes it is 40mins long but it is one of the BEST videos out there talking about what went wrong with the Mass Effect Ending:
    Mass Effect 3 Ending: Tasteful, Understated Nerdrage (SPOILERS)
    http://www.youtube.com/watch ?v=7MlatxLP-xs&fb_source=m essage
    (Yes it is 40mins longs, but WELL WORTH watching!!)

    Also if it hasn't been posted, watch Mass Effect 3 - Shepard's Indoctrination
    http://www.youtube.com/watch ?v=ythY_GkEBck

    And a little funny!
    http://www.youtube.com/watch ?v=wisHcuBzTCM&feature=plc p&context=C421dd70VDvjVQa1 PpcFOPa1SyQGwtELi-Nx-3mpnmVHh5 MNV2scs%3D

    Posted: March 30, 2012 1:35 AM
    MrLee95
  • imdave

    I just thought the ending was poor in comparison to the rest of the game. It basically boiled down to 3 choices, which were the same except for the colour of the explosions.
    But as annoying as that was, Bioware has said they will be at least tweaking it so this is my question;

    How did you feel about war assets being slashed in half by not playing multiplayer (the effective military strength)?
    Its pretty much impossible to get the Shepard breathing bit at the end without mulitplayer. What happens in the future when multiplayer isn't available, will you still have to sacrifice all those assets? To me it just felt like a slap in the face, "either play multiplayer or lump it".

    Posted: March 30, 2012 12:31 AM
    imdave
  • 360guru

    While I thought the ending was ultimately disappointing (i can't believe Bioware went all Deus Ex: Human Revolution on us), I wasn't frustrated to the point of literally trashing the game over it like what thousands are doing on Metacritic but I do agree that Bioware needs to do a new ending for fans like us who have grown to love these characters and dedicated over 100 hours into each game.

    However like Deus Ex:Human Revolution, Mass Effect 3 is still a phenomenal game despite the ending controversy because of its characters and the journey leading up to the final battle.

    So does having such a well crafted universe excuse Bioware for dropping the ball in the finale? Is this one of those cases where "it is the journey not the end that matters"? And in case no one else asks, what sort of ending would you guys at Feedback prefer?

    Posted: March 30, 2012 12:14 AM
    360guru
  • Smaxalot

    Do you think some games are intentionally left incomplete so that the developer can put out paid DLC that is required to get the full experience? Do you think Bioware has done this with Mass Effect 3?

    Posted: March 29, 2012 10:28 PM
    Smaxalot
  • cmonnowsrsly

    Honestly, I'd just like some even-handed coverage. I'm sure you guys are tired of listening to fans ranting, so how about a couple links to other gaming journalists to explain where we Retake people are coming from:

    A summation of what we didn't like about the ending: http://www.gamefront.com/mass- effect-3-ending-hatred-5-reaso ns-the-fans-are-right/

    Why we think changing the ending isn't the big deal people make it out to be: http://www.gamefront.com/why-c hanging-mass-effects-ending-wo nt-compromise-art/

    Also, the organizer behind the Demand A Better Ending To Mass Effect 3 Facebook page is more than happy to answer questions and the comment threads there are surprisingly civil and intelligent. Oh and, not be be an entitled fanboy, but could we get Nicole Z. and Stephen Johnson on panel for this episode? Nicole has tweeted her dissatisfaction about the endings (not suggesting she's in favor of actually changing them, just a good POV on why people don't like them) and Stephen Johnson seemed against changing them in a previous news item... but he can actually be entertainingly disagreeable and not an out-and-out jerkface meany-bottoms.

    My question would be:
    Coverage about the Mass Effect 3 controversy on most of the major gaming sites has generally ranged from condescending to outright toxic. I've been called homophobic slurs more than once by people AGAINST changing the endings and compared to Annie Wilkes from Stephen King's Misery by more than one professional gaming journalist. There's certainly an intelligent, if under-reported, argument for fans wanting to change the ending... but if even game journalists are resorting to name-calling, do you think it's even possible to get there? Or has the chaos of the internet effectively shut down any chances of a real debate about anything?

    Thanks guys. Love the show.

    Posted: March 29, 2012 10:04 PM
    cmonnowsrsly
  • vichussmith

    I find this to be a corny term, but are games going "post-racial" with the releases of StarHawk and Prototype 2?

    Posted: March 29, 2012 9:37 PM
    vichussmith
  • FrenchCorsair

    Considering the uproar surrounding Bioware's decision to release day-one DLC for Mass Effect 3, why have they chosen to contintue to add major plot points to the game via costly DLC? Is it one more misguided step into a public relations quagmire, or have they done nothing wrong?

    Posted: March 29, 2012 9:31 PM
    FrenchCorsair
  • Mashpotaters

    Many people are demanding that BioWare "fix" the ending, but the question is whether it's wrong of us to demand that of them when it's supposed to be art. It's what they envisioned for their product, and that is the ending that they want. On one hand it's wrong to demand change from ME3 since it's a form of art, but on the other hand it's art that is, as BioWare has said themselves, driven by the community. If it's our choices that are supposed to drive the game, then aren't we in the right to demand change.

    What do guys think? Are the people demanding change in the wrong given the kind of experience that Mass Effect is known for, and promises to deliver, or is it a case of art is art, and we have no right to demand anything because of it being an art form.

    Posted: March 29, 2012 9:27 PM
    Mashpotaters
  • keyatzin

    Ultimately the only real problem I have with the ending is that, I feel, they messed up by not building it up properly. I, and others, I assume, went into the endgame, confident I had done everything possible to make it through (as I was launching ME2's suicide mission the first time, and was rewarded with no causualties).
    I went through the game thinking I would survive. That was the mistake. They needed to foreshadow Shepards death better than they did, the only real time I know, was Shep's finale dream where he sees himself burning up with the kid.
    It's the same with the Crucible, they had to make us scared of what the thing could do, but they never really capitalized on that aspect. They should've focused on the unknown consequences of the device, but at the same time, the desperation forcing them to use it anyway.
    I believe the worst part of the ending is that is that I didn't see it coming. It was too tragic to deal with all at once. If they had done it properly I should've known Shep was going to die. I would've been able to do, what the game expected me to: Say goodbye to the Hero I created.
    So My question is: Am I wrong to think that an ending like this should be hinted at throughout the game? Or did I just miss all the signs that told me how it would go down?

    Posted: March 29, 2012 9:23 PM
    keyatzin
  • burkistocles

    I have a few questions regarding the arguments centered on artistic integrity.

    1) Why are people, specifically a major portion of the gaming media, treating the potential changing of the ending as something that has never been done before in any other artistic medium? Some of the most respected writers in history have revised or added different endings, most notably the 3 Ds: Dickens, Dostoevsky, and Doyle. Even Bioware, in the past year, has apologized to its fans for the complete abomination that was the latest Mass Effect book, and has stated that they will fix it. Movies have been doing it for years as well, with Blade Runner being the big one that comes to mind. In fact, a big selling point of special features on DVD/Bluray has been deleted scenes and alternate endings. Then, of course, there is George Lucas who keeps changing things, despite the near unanimous groaning of the fans. Finally, this wouldn t even be the first time a video game has changed because of fan feedback.

    2) Even if one were to argue that the game is Bioware s art to change, the Mass Effect team has made it a point in the past to express how it is not just theirs, but also the players . To go even further with this, the team has continued to add and alter things because of fan interaction. So, if the Mass Effect series has been built up as interactive art, much like the artists who invite the audience to take part in their work (usually involving paint), then shouldn t the question actually be: what does it mean for the future of interactive art, if a developer, who has built themselves up as champions of interactivity, can abandon everything they have promised at the very end? Is this not more detrimental to the view of games as art?

    3) If video games want to be taken seriously as art, does Mass Effect 3, with its current ending, really help that image? I mean this in terms of its literary merit. If you look at the series as a whole, it basically equates to introducing a completely new antagonist in the final pages, who the protagonist can t refute, but in actuality has no other option but to accept. This video goes into much greater detail: http://www.youtube.com/watch?v =7MlatxLP-xs. It s long, but the arguments are well presented.

    Posted: March 29, 2012 9:07 PM
    burkistocles
  • thebeastwithin9

    Why were Joker and Shepard's crew fleeing the battle like cowards and abandoning Shepard when he needed them most? For that matter, why did the crewmates who were with Shepard during the last charge, presumably killed, get off the ship in the end? What will the stranded Turians and Quarians eat? Who thought all this was a good idea??

    Posted: March 29, 2012 9:04 PM
    thebeastwithin9
  • C_h_a_o_s

    i just thought of a bunch of questions, anyone can answer, you can put in your theories if you like

    1. why is joker running away from the blast at all, if its faster than the normandy then he must have hit the mass rely prior to it firing, what could cause him to leave the fight

    2. does creating synthetics to harvest us instead of other synthetics killing us make sense, if he really is soo powerful it doesnt make sense to me for him to just not destroy synthetics or put in a dictatorship that kills anyone who tries to create AI cores

    3. why do you believe the developers told fans there would be multiple endings and it wouldnt be just an A, B, or C ending (i have 3 theories on the subject please comment whether you think they are likely or not, 1. they were deleberately trying to mislead us so we couldnt figure out the ending, B. they were rushed and didnt have time for all the endings, 3. they need the ending to be similiar to accomendate for post reaper DLCs)

    4. will you think less of bioware if they change the ending, and if so am i allowed to think less of them if they dont change the ending for misleading me in to thinking my decisions mattered in the endings?

    Posted: March 29, 2012 6:56 PM
    C_h_a_o_s
  • Awesomologist

    For folks who want a more intelligent insight as to why Mass Effect 3's ending is bad here are a couple of links worth checking out:
    http://youtu.be/7MlatxLP-xs (Warning, this is basically a 40min documentary but very well done.)
    http://jmstevenson.wordpress .com/2012/03/22/all-that-matte rs-is-the-ending-part-2-mass-e ffect-3/

    Anyways onto the questions:
    1) What does the fan reaction to the ending of ME3 mean for other publishers of AAA titles that want to tell strong and meaningful stories?

    2) If video games are to be perceived as art, what does it mean if a game publisher actually makes a SIGNIFICANT change to their ending? Does it devalue the medium of video games as art? Or does it define video games as a different type of art?

    3) Do you feel the ending of Mass Effect 3 broke away from the central themes of Mass Effect?

    4) If BioWare chooses non to make any real changes to the ending, how can BioWare keep the Catalyst and the Deus Ex Machina plot device and still bring about a solid ending?

    5) With the poor reaction to the end of Mass Effect 3 and the general failing of Dragon Age 2, what does this mean for BioWare?

    6) How do you guys feel about how some media outlets (IGN, New Yorker, and Penny Arcade for example) have been generally dismissive of the fans who are complaining about the ending of ME3? What about the unlikely support these fans have recieved from sources such as Forbes.com (Seriously? Forbes is on the side of the "little guy"? The world really is ending soon isn't it?)

    7) Would the ending have been more palatable if each of the three choices actually led to different outcomes instead of confusing 4 minute clips that broke with lore and only swapped colors to show they were different?

    And finally a couple of feel good questions:
    1) What was your favorite moment in Mass Effect 3?
    2) Whom did you romance and why? Did it change over the course of the game?
    (I romanced Ashley in ME1 but dumped her for Tali in ME2 and 3. Bring Ashley on the Geth Dreadnought mission if you do this. A cat fight almost breaks out.)

    Thanks for your time.

    Posted: March 29, 2012 6:40 PM
    Awesomologist
  • Kagublespork

    So respect Bioware's artistic vision and don't want them to change their game in any way, but what i didn't like about the ending was the finality. Basically the universe will never be the same again, the Mass Effect universe was fundamentally changed and not really in a good way, and that was pretty depressing, having something that I loved so much change that drastically it's hard to feel good about it because it doesn't seem like they can go back to that universe and that would really really suck. What do you guys think about that? If you didn't really like the ending what are your reasons? Or if you do like it, why?

    Posted: March 29, 2012 6:38 PM
    Kagublespork
  • C_h_a_o_s

    sorry, across my rant i forgot to ask my question which is for adam, on your soap box you compared fans to misery, in misery she literally had the auther at threats of death, if fans had just stopped buying bioware games would that have made more or less sense then showing the developers were we thought they were misleading us?

    Posted: March 29, 2012 6:36 PM
    C_h_a_o_s
  • UNEMPLOYEDxxxxJEDI

    I'm tired of the Mass Effect 3 ending, it's time to move on. Besides you guys forgot to read questions from last week feefback. It's not fair that no one their question answer on this week Feedback.

    Posted: March 29, 2012 5:57 PM
    UNEMPLOYEDxxxxJEDI
  • C_h_a_o_s

    i think it should be changed, bioware made statements that directly contradict the ending they gave us, and i dont know about anyone else, but holding ppl to there word is not whining to me, if bioware had said there would be an A, B, or C ending i would have accepted that ending, if they had said choices didnt matter in the end both in and outside of the game, then i could have accepted that ending, even if they hadnt said anything then i could have accepted that ending, but what they said was at the very least misleading, and at worst outright lying, if this were a toy that said on the box, if you pull the string it will talk, and then you buy it and it doesnt talk, im sure the ppl who bought that toy would want to exchange it for one that talks, thats what we want, the endingS (yes the S is capitalized on purpose) that they have been boasting about in the past five years, the ones that made me want to play the game, the ones that made me want to buy the game in the first place

    there shouldnt be a choice at all, it should be based on what you have already done, something like this

    saved rachni+let council die or saved council (i.e. did not kill cousel)+played paragon = good ending + shepard dies

    saved rachni+ cured genophage+saved council+played paragon+ME3 beaten on previous playerthrough = best ending + shepard dies

    saved rachni+let council die+played paragon+ME3 beaten on previous playerthrough = good ending + shepard lives

    saved rachni+saved council+saved council+played renagade = moderate ending + shepard survived

    saved rachni+saved council+cured genophage+played renagade+ME3 beaten on previous playerthrough = moderate ending + shepard survived+shepard takes control as leader of universe+causes massive unversal civil war between shepard and council (shepard forces = krogan, geth, quarian, human, and rachnii) vs (coucil forces = turrian, salarian, asari, batarian, drell, and all other minor races)

    killed rachni+killed council+killed council+played renagade = reapers win (everyone dies)

    killed rachni+killed council+killed council+played renagade+ME3 beaten on previous playerthrough = reapers win+ reapers leave shepard alive for his defiance and he is forced to live with the fact that he failed the universe and everyone else died

    saved reaper base+killed council+played renagade = illusive man takes control of reapers+ becomes dictator of the universe (i.e. bad ending)

    saved reaper base+killed council+played renagade+ME3 beaten on previous playerthrough = shepard takes control of reapers+ becomes dictator of the universe (i.e. bad ending)

    Posted: March 29, 2012 5:51 PM
    C_h_a_o_s
  • mtoday

    Is it ever "okay" to have multiple endings where the player literally chooses the ending at the very last moment by pushing a button or walking up to some doo-dad?

    The last game I can think of that did the multiple endings thing w/out it feeling like a cheap cop-out was the original Deus Ex. In that game you had to perform 3 different tasks in order to get whichever ending you were after, and while you were carrying out said task you could change your mind as various NPCs came on over your comm and gave you their perspectives. I can't think of another "multiple ending" style game that pulls it off well. Even in the original Knight of the Old Republic, there's a point close to the very end where you can essentially choose Lightside or Darkside regardless of your actions up to that point.

    Posted: March 29, 2012 5:28 PM
    mtoday

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