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SimCity: Think Sim-Global, Act Sim-Local

sjohnson
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Posted March 28, 2012 - By Stephen Johnson


SimCity

We've got a SimCity preview for you. Miguel Concepcion checked out the title recently, and was able to get in-depth on the game's engine, the GlassBox. SimCity uses GlassBox to simulate many, many aspects of your simulated city, for example, here's a little taste of how the traffic will be simulated:

"Ocean and his team went on by showing a traffic simulation, packing a simple road layout with numerous cars, enough to cause a traffic jam. Each car is both a working car and a statistical approximation object. It might sound obvious, but giving cars interior mapping gives a sense of volume that a non-3D model car would lack.

This then led to an example of the importance of good road design and how it affects the circulation of a city. A fire in a building was triggered, (thanks to a Sim arsonist) which resulted in alerting a nearby fire truck. Unfortunately, it wasn’t close enough and was briefly held back from the scene by heavy traffic. And yes, people died, as evidenced by the flaming Sims running out of the building."

Read the rest of our SimCity preview!

SimCity: Think Sim-Global, Act Sim-Local
http://www.g4tv.com/thefeed/blog/post/722175/simcity-think-sim-global-act-sim-local/
http://cache.g4tv.com/ImageDb3/294961_S/simcity.jpg
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