X

Mass Effect 3 Director Casey Hudson Responds To Endgame Criticisms

75 Comments

Posted March 14, 2012 - By Adam Rosenberg





  • News
    (21)
  • Previews
  • Review

Mass Effect 3

Some Mass Effect 3 fans have been up in arms over the way the March 6, 2012 release's story concluded, and BioWare's Casey Hudson, director and executive producer on the game, has responded. Be aware before reading on: there are no specific spoilers, but there are some light hints in Hudson's comments. You have been warned.

Hudson makes no apologies for the way Commander Shepard's story turned out in his interview with Digital Trends. "I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people–debating what the endings mean and what’s going to happen next, and what situation are the characters left in," he explained.

"That to me is part of what’s exciting about this story. There has always been a little bit of mystery there and a little bit of interpretation, and it’s a story that people can talk about after the fact."

Be sure to check out the rest of the interview, which includes some talk on how BioWare processes fan feedback and an address of the day one DLC concerns. You can also hear more about the ongoing Mass Effect 3 conversation from our very own Adam Sessler in the latest Sessler's Soapbox.

Mass Effect 3 Director Casey Hudson Responds To Endgame Criticisms
http://www.g4tv.com/thefeed/blog/post/721717/mass-effect-3-director-casey-hudson-responds-to-endgame-criticisms/
http://files.g4tv.com/ImageDb3/275262_S/mass-effect-3.jpg
BlogThread_721717

Comments are Closed

  • Dr.Evird

    am i the only person in the world who actually liked the ending?

    Posted: March 30, 2012 9:51 AM
    Dr.Evird
  • axzaw

    what sheperd is dead? are you guys sure. the ending was great, and yes there's lots of questions left. hello DLC! stop winening about paying for more. you like the game right? ive spent hundreds on ME games and merchendise. ME universe is massive. i give credit to the people at bioware. they know what there doing. not just as gaming developers, but as a buisness. given what Casey Hudson has done for video gaming and ME, I would think that assuming that was the ending would be mistake. PLZ dislike this post.

    Posted: March 30, 2012 9:48 AM
    axzaw
  • Spartanchick316

    Personally I just want to see something about the other people.. I worked so hard saving all my friends and other random people. Sure shepard died okay... All I get to see is Joker being an idiot? Then whoever walking out of my ship... Why? What about Wrex? or Grunt? Seriously...
    Why does Joker be so retarded anyway? Isn't he supposed to be helping with the fight not running away. How did the squad mates I had with me in the transport to the lift get on the ship anyway? Anyone who actually pays attention will see that there are just too many questions at the end of the game. Too many things that don't really make sense. Like the description for the neutral path, it sounds freaken cool like I am going to make some sort of cybernetic, organic synthetic combination. Of course there are still plenty of other questions. Like about the citadel and the intelligence in it. Just show me all that other Important stuff about my friends team mates what not. Doesn't have to be 20 minutes long.
    It felt like an epic story with a huge climax at the end... with nothing to smooth it over.

    Posted: March 17, 2012 5:40 PM
    Spartanchick316
  • DrowNoble

    Casey seemed to be almost clueless about the game, If I didn't know he worked for Bioware, I would say "who is this guy and why is he commenting on stuff he knows nothing about?"

    The ending is absurd, bad, and full of plot holes. Not "debating what the endings mean", because we're not sure (plot holes).

    Not "interpreting" the different meanings, all endings are same: Galaxy FUBAR and Normandy crashed on Gilligan's Planet.

    Not "what happens next" because nothing can happen. No relays, trillions dead, no interstellar travel and remaining people sent to stone age.

    Good Grief, I wonder if Casey is even aware of what the endings actually. This interview seemed like he didn't even know there was fan outrage and the details of it.

    Posted: March 17, 2012 3:26 PM
    DrowNoble
  • Rkaard

    We were promised many endings and didn't get them. It feels as if it was all for nothing. This was a game you invested in emotionally. You made your choices and were slapped with the consequences. The ending was not only disappointing but it was FINAL. An end to the way things were and a new, weird beginning.

    Unacceptable.

    I was expecting a kind of victory over the Reapers and their withdraw and then ME4 and a cleanup while the galaxy emerged from the war in a new shape. If there wasn't a death duel with Harbinger in ME3 it would happen in ME4. A metaphisic ending was NOT what I had expected from a shooter RPG.

    Either Bioware has TOTALLY screwed up or the indoctrination theory is right. ME2 was an excellent game with consequences to most choices. In the assault on the Collector Base you lost people if you made the slightest mistake on your path. I find it hard to believe that Bioware would make such a mess of the ending. I want to believe that they were in a hurry so they wrapped the game like this while they prepared a DLC with the real ending at leisure. If it is sizeable and FREE the fans would forgive and be ready to later pay for the rest of the DLC to come. The controversy and the outrage would fuel interest.

    It is the wrong way to go and a crappy thing to do but if you are in a hurry to put out the game and want to create a buzz...

    Posted: March 16, 2012 10:11 PM
    Rkaard
  • OMEGA-NZT48

    Clearly someone never went to Disneyland as a child to experience joy and inspiration and that "every" story have a happy ending to it. *coughs*Casey Hudson*coughs*

    Posted: March 16, 2012 6:54 AM
    OMEGA-NZT48
  • Chodzenone

    It was not just that Shepard died and the three choices were not very different, the ending was just stupid. I have played all 3 Mass Effect games, all of it has been awesome except the end of the 3rd game. It tried to be cerebral but it just disappointed. Why was that annoying little boy the "catalyst"? Why would the weapon that trillions of years worth of civilizations had been working not just destroy the things that were going to kill them? If the citadel was part of this weapon why would it be built to house people? Why would the Normandy crash in every scenario? Why was Shepard's whole crew still on the Normandy when they were just on earth fighting? It is also lazy writing when the argument for not destroying the reapers was because the civilizations would just repeat themselves was only mentioned as a footnote at one part of the game. It is ridiculous that Hudson said, while the game was in production that the ending would not be a simple a,b,c choice when that was exactly what it was. Bioware set the standards high for themselves they should have expected that this kind of reaction. I do not think that the fans (I being one of them) are wrong to be upset, and after buying 3 games we should not be expected to have to buy comics or DLC to be satisfied with the end of the game.

    Posted: March 14, 2012 11:32 PM
    Chodzenone
  • Whiteaura1

    ME3 ending > people being mad = People just being mad because they want to be,

    They said multiple times.. DLC for single player and multi player... so if the end of the game made complete sense and tied everything together it wouldn't leave the holes for DLC,

    srsly, people being mad because they just want to be mad at something

    Rabble Rabble Rabble!! Lets tip something over!!! Rabble Rabble Rabble..

    that is what it sounds like to me ^^^^

    Posted: March 14, 2012 10:45 PM
    Whiteaura1
  • bogdog44720

    Where did the other thread go G4?

    They wanted an unforgettable game so they gave us a crappy ending that was polarizing and alienated their gamers. I doubt you folks will forget this when your bottom line is not as good as you projected it to be from this game. Quit being so in love with your work Bioware and look at this from your gamers point of view!

    Posted: March 14, 2012 10:07 PM
    bogdog44720
  • loganstarr

    Casey Hudson-- even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things

    Posted: March 14, 2012 9:09 PM
  • loganstarr

    Casey Hudson-- it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it."

    Posted: March 14, 2012 9:09 PM
  • loganstarr

    Casey Hudson---- said
    "It's not so much that there is a fixed set of alternative endings, but all of your choices really determine how things end up in the universe. So, how you approach the end-game, for every player, you're going to have a different set of results in terms of who is alive and who is dead, and which civilizations survived and which ones were wiped out. There is a huge set of consequences that start stacking up as you approach the end-game.

    Posted: March 14, 2012 9:07 PM
  • MondoBot21

    What bothers me the most about the endings are, that any poser who's first ME is the 3rd part would have gotten the same possible ending as everyone else did. I assure you, I have no problems with the sub-par endings, but only if they were justified by my decisions. Bioware marked it the game with the knowledge that all choices we're important and vital. The amount of different endings must reflect that.

    Posted: March 14, 2012 9:02 PM
    MondoBot21
  • ShdwFox

    I'm glad, albeit a little saddened by the active interest in this topic. Since their is plenty of people discontent on G4TV too, I'd like to present this link:

    http://social.bioware.com/fo rum/Mass-Effect-3/Mass-Effect- 3-Story-and-Campaign-Discussio n-Spoilers-Allowed/Retake-Mass -Effect---Petition-and-Child03 9s-Play-Donation-Drive-9845819 -1.html

    On the page is a petition we've been doing. I'm not an official spokesperson by any means but I would be grateful if anybody else decided to joined our cause. And heck, even if Bioware decides not to do anything, you can't be unhappy about giving your money away to a worthy cause.

    Posted: March 14, 2012 8:26 PM
    ShdwFox
  • gamerjes

    I have no issues with open endings and unanswered questions. Some of my favorite books, games, and movies are like that. But things that don't make sense, are out of character, or just don't belong are not open endings or unanswered questions. They are irritating cracks, in what was up to that point, a quality story. I won't list them, due to risk of spoilers. Still, anyone that has finished the game can likely think of at least one.

    There is mystery and there is the Chubaca defense... One is a good story mechanic, one involves ewoks.

    Posted: March 14, 2012 5:57 PM
    gamerjes
  • Gingergamer

    sorry about the double post :( was not intentional.

    Posted: March 14, 2012 5:45 PM
    Gingergamer
  • Gingergamer

    Personally i enjoyed my ending, I chose green as its obvious that's what they wanted you to do plus it sounded like what my shep would do, considering it makes everything and everyone share even more bonds creating what would hopefully lead to peace through the cosmos. That is further concreted through all the events i played through during the game choosing to unite all the species. Its during game play that your end really change's, only it ask's to use your own imagination a little. How did you leave the state of your galaxy?

    As for people upset about the stargazer and kid end, I don't see why unless you are taking things to literal at that point they are saying Shepard has become a legend, bigger than what s/he really was, what we played was the literal, the stargazer more than likely told a story larger than life that has lost accuracy over the many years besides how would anyone know Shepards last moments. All i saw in that end was, Hey things worked out in the end peace came about, species travel the stars everything is peachy keen. Just my opinion i guess

    Next up, why was the illusive man on the citadel. This one I am sad i need go through the finger fatigue to explain. Its clear from the start of ME3 that the illusive man is indoctrinated with that said he is nothing more than a tool for the reapers, more than likely he wasn't even sure why he was on the citadel just that was where he had to be, poor guy had voices whispering in his head for a long time now. With that being said its clear as to why the reapers would keep an agent who represents the only remaining division in humanity next to the "open citadel arms" button.

    Next up, what happens to all the fleets sitting next to earth. Necessity is the mother of all invention along with a newly united galaxy i think they can either up the speed of their FTL (their FTL does allow for travel between solar systems just needs a decent amount of eezo to keep going so a new fuel source would be nice as well) or use their already set up com buoys to coordinate a mass rebuilding effort of the mass relay or new tech relay. Hell in my universe everything is synthetic organic so some rules had to change there the available options are limitless, but all i hear is you need a predefined canonized idea for you to memorize and gloat over others with.

    Alright as for the joker turning tale and running. Again the fact that i need to spell this out for you does not bode well for you creativity, imagination, or ability to grasp the obvious, when you see an explosion regardless of color you are probably going to try and get away from it, i am sure all of the ships tried to outrun it considering the reapers have already broken off from combat, though only the Normandy could actually make a somewhat go of it.

    As for how everyone from you team got back to the Normandy, IDK space magic? LOL Cortez is BA pilot decided everyone would wanna help shep on the citadel but the beam was off so he picked them up and made a mad dash for Normandy which then began to try and outrun multicolored explosion. As for why the mass relays didn't blow up the system they were in, it was a calculated explosion one that clearly was making a different use of energy than a physical force, idk about the different endings but in green it somehow rewrites DNA of everything, so yeah i am going to go with not the typical kind of mass relay failure.

    A couple final thoughts, the end battle could have been bigger and better i heard it described as a "wet firecracker as a opposed to a grand firework show" and i really couldn't agree more. There should have been a long hard push where you bump into all your friends on the battlefield and help along the way, or something IDK anything but a very short run where banshee's and brutes are the best that's getting thrown at me. The whole end battle felt a little rushed to me. That was not shep landing in a sunflower farm fighting hoards of enemies along side a strong personally built military force like the commercial promised LOL. Really though where were my Rachni where was criminal syndicates i jumped through hoops for that could have been an interesting ally on the battlefield having to trust them and the sort and for that matter where was any of my support, that's great 50% made it, i recruited the effin galaxy there should still be over a million people pushing with me, instead i felt like a had a rag tag team of plush doll humans with targets painted over their face. If any part of the end made me upset it was the let down of what should have been a battle to end all battles, well you cant always get what you want though.

    Now i could probably keep going on about other topics people have raised but i mainly wanted to touch on the things people had to say about the loopholes and discrepancies in the end. Most important to take away from this.

    "Its not the destination that matters, its the journey there."

    Posted: March 14, 2012 5:41 PM
    Gingergamer
  • Gingergamer

    Personally i enjoyed my ending, I chose green as its obvious that's what they wanted you to do plus it sounded like what my shep would do, considering it makes everything and everyone share even more bonds creating what would hopefully lead to peace through the cosmos. That is further concreted through all the events i played through during the game choosing to unite all the species. Its during game play that your end really change's, only it ask's to use your own imagination a little. How did you leave the state of your galaxy?

    As for people upset about the stargazer and kid end, I don't see why unless you are taking things to literal at that point they are saying Shepard has become a legend, bigger than what s/he really was, what we played was the literal, the stargazer more than likely told a story larger than life that has lost accuracy over the many years besides how would anyone know Shepards last moments. All i saw in that end was, Hey things worked out in the end peace came about, species travel the stars everything is peachy keen. Just my opinion i guess

    Next up, why was the illusive man on the citadel. This one I am sad i need go through the finger fatigue to explain. Its clear from the start of ME3 that the illusive man is indoctrinated with that said he is nothing more than a tool for the reapers, more than likely he wasn't even sure why he was on the citadel just that was where he had to be, poor guy had voices whispering in his head for a long time now. With that being said its clear as to why the reapers would keep an agent who represents the only remaining division in humanity next to the "open citadel arms" button.

    Next up, what happens to all the fleets sitting next to earth. Necessity is the mother of all invention along with a newly united galaxy i think they can either up the speed of their FTL (their FTL does allow for travel between solar systems just needs a decent amount of eezo to keep going so a new fuel source would be nice as well) or use their already set up com buoys to coordinate a mass rebuilding effort of the mass relay or new tech relay. Hell in my universe everything is synthetic organic so some rules had to change there the available options are limitless, but all i hear is you need a predefined canonized idea for you to memorize and gloat over others with.

    Alright as for the joker turning tale and running. Again the fact that i need to spell this out for you does not bode well for you creativity, imagination, or ability to grasp the obvious, when you see an explosion regardless of color you are probably going to try and get away from it, i am sure all of the ships tried to outrun it considering the reapers have already broken off from combat, though only the Normandy could actually make a somewhat go of it.

    As for how everyone from you team got back to the Normandy, IDK space magic? LOL Cortez is BA pilot decided everyone would wanna help shep on the citadel but the beam was off so he picked them up and made a mad dash for Normandy which then began to try and outrun multicolored explosion. As for why the mass relays didn't blow up the system they were in, it was a calculated explosion one that clearly was making a different use of energy than a physical force, idk about the different endings but in green it somehow rewrites DNA of everything, so yeah i am going to go with not the typical kind of mass relay failure.

    A couple final thoughts, the end battle could have been bigger and better i heard it described as a "wet firecracker as a opposed to a grand firework show" and i really couldn't agree more. There should have been a long hard push where you bump into all your friends on the battlefield and help along the way, or something IDK anything but a very short run where banshee's and brutes are the best that's getting thrown at me. The whole end battle felt a little rushed to me. That was not shep landing in a sunflower farm fighting hoards of enemies along side a strong personally built military force like the commercial promised LOL. Really though where were my Rachni where was criminal syndicates i jumped through hoops for that could have been an interesting ally on the battlefield having to trust them and the sort and for that matter where was any of my support, that's great 50% made it, i recruited the effin galaxy there should still be over a million people pushing with me, instead i felt like a had a rag tag team of plush doll humans with targets painted over their face. If any part of the end made me upset it was the let down of what should have been a battle to end all battles, well you cant always get what you want though.

    Now i could probably keep going on about other topics people have raised but i mainly wanted to touch on the things people had to say about the loopholes and discrepancies in the end. Most important to take away from this.

    "Its not the destination that matters, its the journey there."

    Posted: March 14, 2012 5:40 PM
    Gingergamer
  • Quixotic_Noble

    While I felt that the ending left a lot of unanswered question, I only had two problems. I maintained the romance with Miranda, and received the most unsatisfying closure with that relationship as the world ends. Lastly, the scene with the Normandy. Last the player knows is the ship is fighting in normal space, then all of a sudden for no reason its traveling through the Mass Relay. Now I don't have a problem with that but the scene seemed so out of place it seemed that there was previous scene leading propelling the Normandy to travel the Mass Relay.

    Posted: March 14, 2012 5:20 PM
    Quixotic_Noble
  • Deadpool2894

    The player should make the game light or dark

    Posted: March 14, 2012 5:15 PM
    Deadpool2894

ADVERTISEMENT

Blog Tags

g4tv.com
  • Campus PD: Smoking a Dollar Bill

    Posted: March 6, 2012

    4,615 Views | 01:57

  • Campus PD: Underage Partygoer Tries to Flee

    Posted: February 28, 2012

    2,366 Views | 02:04

  • Face Time: Actress Sandra Vergara

    Posted: November 28, 2012

    4,054 Views | 04:11

  • Monster Hunter 3 Ultimate Live Action Trailer

    Posted: March 19, 2013

    4,525 Views | 01:30

  • Bad Piggies "Something PIG Is Coming" Teaser Trailer

    Posted: September 4, 2012

    6,761 Views | 00:32

AdChoices