Approximately 600 employees of Blizzard have been fired by the company. Blizzard says it anticipates approximately 90% of the affected employees will come from departments not related to game development. The World of Warcraft development team will not be impacted. Blizzard's release schedule won't be affected either.
"Steve, I thought Blizzard was making a crap-ton of money. What gives?" you may be asking. Well, the video game business is a little more complicated than that. Here's how Blizz explains the firings:
"Constant evaluation of teams and processes is necessary for the long-term health of any business. Over the last several years, we've grown our organization tremendously and made large investments in our infrastructure in order to better serve our global community. However, as Blizzard and the industry have evolved we've also had to make some difficult decisions in order to address the changing needs of our company," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "Knowing that, it still does not make letting go of some of our team members any easier. We're grateful to have had the opportunity to work with the people impacted by today's announcement, we're proud of the contributions they made here at Blizzard, and we wish them well as they move forward."