Plenty of questions preceded Sony's reveal of the upcoming new IP from Naughty Dog, The Last of Us, at last year's Video Game Awards show. The trailer confirmed a few facts, but it ultimately did what any proper tease should do: raise all sorts of new questions. More answers will be coming next month when Game Informer showcases The Last of Us in a cover story, and the first few facts (and screens!) have slipped out to whet your appetites.
I know I wasn't alone in guessing that, based on what we saw in the trailer, gamers could expect some kind of co-op component. While the GI teaser story points out that the game "is not one long escort mission," the young girl Ellie who was seen in the trailer will be entirely AI-controlled. That probably rules out co-op play.
The GI piece also confirms that combat in The Last of Us is a mixture of gunplay and close-quarters head-bashing. It's probably oversimplifying things to label the game as survival-horror based on such a small detail, but that sort of resource management is definitely a staple of the genre. We also now know that at least some portion of the game will be set in Pittsburgh. It's not clear how much, but I would guess that it's a fair chunk, based on how last year's trailer ended.
What do you make of all this? I don't want to say I'm disappointed since so little has been shown, but I'll be honest: after the trailer reveal, I was expecting something a little different. Naughty Dog has done a great job of turning Nolan North-voiced characters into Heroic Guy protagonists, and I was really hoping that The Last of Us might flip things a bit. Maybe with co-op. Maybe with young Ellie in the hero's seat. Maybe with you controlling a vast army of fungus-zombies bent on destroying what little remains of humanity.
Okay, I never really entertained that last possibility. Cool idea, though.
Again, it's SUPER early to be making any judgments. That's why I'm not. But I'm also not feeling over the moon for The Last of Us just yet. Based on the trailer and these first details, it just seems like another pretty Naughty Dog game that I'll almost certainly play, as opposed to the truly special and eye-opening surprise that the first Uncharted was. Nothing wrong with that at all, but I'm hopeful that some of the still-to-be-revealed details will step things up a bit.
Source: Game Informer