Videos
(58)Screenshots
(39)Cheats and Walkthroughs
Videos
(58)Screenshots
(39)Cheats and Walkthroughs
Videos
(58)Screenshots
(39)Cheats and Walkthroughs

Baseball player turned gaming impresario Curt Schilling has ambitious plans for his company’s first product. Kingdoms of Amalur: Reckoning is a huge, open world RPG with action combat elements that is planned as the first release in a franchise that will span consoles, PCs, mobile games, and the MMO space. The problem: Many gamers’ first real taste of Amalur was in the form of a demo that is reportedly very, very buggy. So glitch-ridden, in fact, that Schilling has apologized personally to gamers on the popular NeoGAF forum.
“The demo? Ya, it is way way WAYYYYY more buggy than anything ANYONE should ever release, much less a demo,” Schilling posted, going on to promise that, from a bug perspective, the demo is “in NO WAY representative of the final code or product.”
By way of explanation, Schilling gives some insight into the difficulty inherent in releasing a demo, posting:
“In a partnership there is a lot of give and take, and I believe in my team, they are world class, but when you have a publisher there are things happening you'd rather not choose. Shipping old code out 3 months prior to gold master to a 3rd party with no stake in the demo success can be problematic. I am sure they made the best demo they could but as a studio packed to the gills with gamers, we refuse to believe code has to be unplayably buggy at launch, it doesn't.”
Make no mistake: Schilling isn't pinning the blame on publisher EA. Schilling says that, ultimately, "it's on us."
Schilling’s apology came after reading NeoGAF's less than stellar reactions to the demo while flying from LA to Boston, returning from a media tour promoting the game. It must have been a rough flight. Before he left Los Angeles, Schilling seemed very happy with the demo, telling X-Play:
“One of the challenges around the demo, which has gotten phenomenal response --EA absolutely, nailed it with the intent of doing this demo. I didn’t believe you could do this and show – how can you show 300 hours of gameplay in 45 minutes? It’s like watching one pitch of a baseball game and saying, ‘I don’t like this sport.’.”
Check out the rest of X-Play’s interview with Curt Schilling on February 6 at 6:30 PM EST. Schilling goes way in-depth about the game; it is not an episode to be missed.
Glitchy demo or not, we love Curt Schilling because of his uncompromising honesty and his legit hardcore-gamer tendencies. We also love him because he posts things like this:
"Generally people that post the real bad stuff about me are Democrats and Yankee fans, and that's cool, I get it. But you Yankee fans, keep hating, that's cool, I understand. Please don't come here and post 'You" have 27 or 28 rings or whatever, unless your Derek Jeter because YOU have none, I have 3, I was honored to play with 3 very special groups of men and be a part of 3 World Championships, and that made some folks mad..."
That's how you silence haters! Kingdoms of Amalur: Reckoning comes out on February 7.
Source: NeoGAF
All of the best people are following Stephen Johnson's twitter feed. Also, email me if you wanna.




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Comments
Displaying 21–31 of 31
112
macross2012
I thanked bioware for forcing me to download this demo so I could get the 2 ME3 items.
Kindoms was HORRIBLE. I mean horrible as in 12 years outdated graphics and talking mechanics. I felt like I was playing Bard's Tale on the Apple 2 plus. I took this game off my buy list once I played this garbage.
The camera problems on PC were insane. The Monsters jump off screen and you CANNOT seem them when they jump back in. It was hard to hit monsters that were jumping at you. The game is horrible and I tell everyone to forget this game exist. Maybe when target puts it on Close Out for 10.00 or less I MAY buy it.. Then again maybe not..
This game is a .5 on a scale of 10...
EPIC FAIL!
I will say the 360 version did run better than the PC. But when I noticed that my head or heads on npcs were missing on both the 360 and PC I knew it was a bum demo.
Panda-chan
EA's the publisher... uh oh...
CujoSWAoA
I think our world has gotten away from a need for Demos.
Infact, I think they need to stop.
AmericanKing01
My main problem with the demo was that I finished everything possible in in the frist 15 mins I had to run around for a half hour so I could get the armor for ME3. Fortunatly my character was hot so I put her in her underware and had her do laps in the lake.
lordhexeris
i only saw one bug when i played the demo, and it didn't do anything to make me think the game was going to be buggy, i mean look at skyrim, that game is godly and there are a couple of bug's in there but that doesn't stop me from playing it, just one word, PATCH
LawGivah
I played the demo and only ran into a few bugs. Most of them were just dumb graphical errors such as missing texture and few floating objects. The only major one was that it froze at the last 4 minutes of it. Other then that it was a pretty good game as far as demos came along.
bingegamer1149
i didn't run into any glitches that made the experience less enjoyable on my xbox, but that's just me. Still looking forward to a game that shows a lot of promise. definitely buying this one
nighthawk282
While I like the concept of demos, after hearing developers talk about how they have to MAKE a demo, I no longer think they're necessarily a good idea. This was a prime example. While I didn't believe that the game could honestly be as buggy as the demo was suggesting, it was still disconcerting to play. I do still plan on picking up KoA, though.
Skodmunk
Doh oh yeah there was the "anti-aliasing" problem.
Skodmunk
I played the demo through on the PC, didn't find any bugs that I can remember.
But there was a 3'rd party making the demo ?? That is the weirdest thing I've ever heard. But then again, whenever EA is running the show things are bound to get messy.
doinyomama
I had my fair share of glitches in the demo from both 360 and PS3, but none of them could overshadow the awesomeness that is Reckoning, also I knew that it wasn't a full game of course like some of the stupid critics and reviewers on sites out there acted as if that was the final product. What whiners! Anyway I totally forgive them for the glitchy demo and can't wait to get the game next week.
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