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BioShock Infinite Behind The Scenes Video: How Art Director Nate Wells Brought Columbia To Life

G4TVLeah
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Posted January 23, 2012 - By Leah Jackson




BioShock Infinite is definitely looking like it could be one of the most visually beautiful games coming out this year. While everyone always harps on about why gameplay and 1999 features are important, there's definitely a lot of people out there who take the art in video games very seriously. We got to sit down with Nate Wells, Art Director on BioShock Infinite, who told us all about the challenges he faced while working on this massive project in order to bring Columbia to life.

BioShock Infinite Art and Environment Preview »


BioShock Infinite will be out for the PlayStation 3, Xbox 360, and PC this year.

BioShock Infinite Behind The Scenes Video: How Art Director Nate Wells Brought Columbia To Life
http://www.g4tv.com/thefeed/blog/post/720122/bioshock-infinite-behind-the-scenes-video-how-art-director-nate-wells-brought-columbia-to-life/
http://images.g4tv.com/ImageDb3/291120_LGST/bioshock-infinite.jpg
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