If you want to know how to be a successful game developer you might want to listen to what Insomniac's President and CEO Ted Price has to say. Insomniac's been around for 17 years. You don't last that long on a whim.
Here are three things that Insomniac strives for:
- Everyone contributes.
- Raise the bar every time.
- Ship on time.




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Completist
He forgot Step 4 - Profit.
SonyNmbrOneGuy
Totally agree with Justthebeginning. I wasn't apart of the group that hates Insomniac for going multiplat. They've long earned my respect...until they released R3 and Ratchet A41. I thought they'd make a classy exit like Bungie did with MS and Reach. Instead, they left with a gimped Resistance and a Ratchet that should not exist. Both games fall way short of the very high bar they set.
At least they got #3 right. There's no way they had the entire staff working on R3 and Ratchet and Overstrike without taking away from their immediate projects which were their last two exclusives, and they darn sure didn't raise any bars with R3's gimped mp and Ratchet's mediocrity.
JustTheBeginning
Too bad Insomniac has not really made an EPIC* game in a while, sure they have made good, even arguably great games, but nothing really OMG GoTY, quality. Resistance 3 and Ratchet All 4 One were both pretty meh, and judging by both critic and user review, I am not the only one who feels that way.
mikegonzalez2k
Resistance 3 as an MMO FPS for the PC would be an awesome idea. It would be a welcome change from the traditional FPS games currently on PC.
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