The Legend of Zelda: Skyward Sword has been eagerly anticpated by Zelda fans since the release of Twilight Princess in 2006. Five years later Skyward Sword is being released, consequently it will be the last Zelda game for the Wii console. The game follows a similar pattern as all Zelda games, think lots of temples and an impending evil force. Link must once again answer the call of destiny and don those sexy green clothes.
The Legend of Zelda: Skyward Sword
ESRB Rating: E+10
What kind of Game is it?
Skyward Sword is an action-adventure game with RPG elements, like all Zelda games in the series. The hero of the game is Link, a student who dreams of becoming a knight of Skyloft. Since the game starts in a floating city, flying mechanics become important.
Who Developed it?
Zelda: SS was developed by Nintendo Entertainment Analysis and Development. Located in Kyoto, Japan, Nintendo EAD has some impressive leaders like Shigeru Miyamoto. They're best known for Mario, Zelda and Star Fox games. In the past, this studio has worked on The Legend of Zelda: Ocarina of Time 3D, and The Legend of Zelda: Twilight Princess.
What's the Story?
Skyward Sword is a prequel to the N64's Ocarina of Time as it delves into the origins of the Master Sword and Ganondorf. The game begins in Skyloft, a floating city where Link and Zelda live. A series of an unfortunate events sends Link and his new friend Fi, to the unexplored land below. As expected, dungeons, temples, and an evil force inhabits the land below. Link soon finds out it is his destiny to save the world from an impending
Skyward Sword uses Wii Motion Plus for 1:1 to gameplay. This means unlike Twilight Princess, combat and puzzles will rely heavily on accurate motion control. You won't be able to flail your way through this Wii game!
What Did We Say?
Check out an excerpt from our Zelda: Skyward Sword review.
Still, Skyward Sword improves upon its legacy in several, non-trivial ways. It’s a testament to Nintendo’s iterative process that they can improve so steadily on an existing formula, though a word to the wise for anyone expecting some sort of revolution in the franchise: the narrative and gameplay structure of Skyward Sword very closely match its forebears. The designers at Nintendo rely on the strength of the MotionPlus controller to complement the experience, a hardware addition that clearly represents what the Wii remote should have been at launch. And, largely, they succeed. There are issues inherent, yes, but every aspect of The Legend of Zelda that fans have grown to love over these past 25 years is present and accounted for.
Check out Link in action!