Rebellion Developments' NeverDead looks like a ridiculous good time. You play an immortal, undead demon hunter who is capable of ripping off various limbs -- head included -- and using them for a range of purposes. Seriously: you haven't REALLY solved a video game puzzle until you've done so at the controls of a rolling, bouncing, disembodied head.
We knew that Konami had been planning on a 2012 release for NeverDead, but that 366 day window (2012 is a leap year, folks!) has now been whittled down to one: February 2. The news comes from Andriasang, though only Japan pricing and parental advisories are mentioned; I've reached out to Konami for clarification, so stay tuned.