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Modern Warfare 3 Spec Ops Mission Guide: Everything You Need To Know About MW3's Mission Co-Op

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Posted November 10, 2011 - By Adam Rosenberg




Modern Warfare 3 Multiplayer Impressions -- Ooh! A Care Package! (Boom!)
 
One of the fan-favorite returning features in Call of Duty: Modern Warfare 3 is the Spec Ops mode that was introduced in 2009's Modern Warfare 2. This year's game break co-op mode down into two sections: Missions, which offers new co-op-oriented combat exercises, and Survival, a new wave-based combat mode for one or two players. (Check out our guide to Survival right here.)
 

There are 16 Spec Ops missions to choose from in Modern Warfare 3, compared to MW2's 23. While there are some that feel like they're pulled straight from campaign scenarios (because they are) and some that feel a bit too straightforward, most of the new missions offer unique co-op play opportunities that you can't experience in other parts of the game. Here's a rundown of what you'll find.

STAY SHARP: Remember The Pit from Modern Warfare 2? The training course you could run through? Stay Sharp is MW3's take on that obstacle course. Pro tip: lose the assault rifle and double up on semi-automatic pistols. Quicker to reload and swap between. Also, watch out for the cardboard dogs!

MILEHIGH JACK: This second Spec Ops mission lets you play through one of the major MW3 story moments from the perspective of Makarov's flunkies. Try to swap your pistol for one of the AA-12 shotties that the first group of bad guys drops. It's useful in these tight confines. Also, when you get to the breach moment at the very end, the person on the right should take note of two things: don't shoot the President and watch out for the shooter immediately to your right.

OVER REACTOR: Here you get to replay a slightly tweaked version of the campaign's "storming the Russian submarine" moment. Fight your way in the reactor, shut it down and then get topside to the extraction point. Straightforward MW3 mission. Take care during the final leg to stick together. Time it so that you always have a flashbang on the ground and don't dawdle, as enemies will be spawning behind you as well.

HIT AND RUN: This one's fun. The host starts with a sniper rifle. Stick to the balcony starting point and use that sniper rifle to take out the the mission objective target in the building immediately in front of you; at the start of the mission, you can move a little to the right and have a clean shot at him through the second story window. Also, at the end, make sure you don't take cover in the cargo container containing the hostages. A stray bullet hits one and it's Mission Failed.

TOXIC PARADISE: Time to wear some juggernaut suits! Work your way slowly through the level, clearing out resistance until enemy re-spawns slow to a trickle. Finding the right path can be a little confusing, since it might look sometimes like you're passing an objective marker as you work your way toward it. Just remember that it's a twisty path through this Modern Warfare 3 mission, but a linear one.

FIREWALL: My personal favorite of the new Modern Warfare 3 missions. This one's co-op only. One player is a soldier on the ground, working through a series of warehouse rooms and shipping port locations as enemy foot soldiers and attack choppers swarm from all sides. The other player controls a series of remote turrets. Cooperation is necessary here; the turret player should clear out any visible resistance so that the soldier player can move forward to the next objective point, which is a hackable laptop that opens up a new set of turret vantage points for the non-soldier to make use of. The turret player should always watch and listen for choppers once the action moves outside. For the last bit, have the soldier hide out in one of the concrete cylinders while the turret does most of the killing.

FATAL EXTRACTION: Very straightforward campaign-ish moment. Kill enemies to make intel appear on the battlefield. Move slowly and carefully. Check each building, all windows and rooftops. Gun-toting soldiers and hyenas will attack you from multiple directions. Patience is your greatest virtue here.

Call of Duty: Modern Warfare 3 Spec-ops "Hostage Taker" Mission Video »


HOSTAGE TAKER: Another MW3 campaign moment, and an absolutely killer stealth mission. Move as a pair in co-op, as quickly as you can. Try to take out the various groups of enemies before they can shoot their hostages; you'll come upon scenes like this several times. Also note that you can shoot out the chopper's spotlight. Take great care in the final moment to not shoot the President's daughter; her captor moves around a lot!

CHARGES SET: Another obstacle course. Very simple stuff here. You'll breach doors in two locations. There are many more civilians to watch out for this time, but your snap-to aim is good about not targeting them. Bring pistols and move quickly.

RESISTANCE MOVEMENT: Another fun stealth-ish mission. You're playing in a familiar location from the campaign, but under very different circumstances. Blowing your cover isn't as big of a problem here as it is in the Spec Ops mode's other stealth mission. Just try not to shoot the rebels you're rescuing.

LITTLE BROS: You'll want two players for this. One does most of the on-the-ground work, the other provides air support from the side door of a chopper. The chopper player is using standard weapons, nothing mounted, so reloading will be necessary. Communication is key, since the chopper player can get a better sense of what's approaching the ground player in the shattered skyscrapers you'll be flying next to.

INVISIBLE THREAT: You can solo or co-op this one, but it's best with two players. One player is on the ground in a juggernaut suit defusing bombs while the other provides overwatch from a balcony high above. In MW3 co-op, the overwatch player gets a sniper rifle and a constantly reloading Predator missile. Access the Predator immediately when the mission starts to make the objective markers appear; you'll probably have to do this more than once. In solo matches, the juggernaut player gets the Predator. Same deal as far as revealing your objectives goes. In co-op, the sniper should provide constant ground support while listening for approaching attack choppers. Use the sniper rifle to take those down; a couple shots is all you'll need.

SERVER CRASH: This is a very enjoyable yet straightforward mission. Make your way to an underground hideout and hack a server there to get sensitive information, then escape. It's similar in some ways to one of the later missions in MW2. One thing to note as far as the hideout goes: there are claymores and various weapons there for you to use. Set yourself up to defend that area before you start the hack. Trust me, it helps.

SMACK TOWN: Another mission that works best in co-op, though it's not necessary. The action starts out with both players in a chopper. Shoot everything. Eventually the chopper will come to a hover and one player will be forced to exit while the other is given the option of staying on board. Don't. Both should go down to the ground. If one of you happens to go down, at least the MW3 mission won't end. Take note of the weapons waiting for you after you drop out of the chopper. Make sure someone grabs the sniper rifle; VERY handy here.

FLOOD THE MARKET: This is basically a rehash of the first mission, with the added responsibility of having to find and collect items at three objective points once you reach the floor of the New York Stock Exchange. Watch your angles in there; enemies will be coming at you from all sides. The approach is as you remember it from the campaign, so be sure to advance slowly and use your XM25 'nade launcher.

FIRE MISSION: The final Modern Warfare 3 Spec Ops mission is co-op only, with one player providing fire support from the safe confines of an AC-130. There are no mysteries to this one: both players need to communicate and act quickly, since this is a timed exercise and you don't have much to work with. The AC-130 should do almost all of the killing here. Quickly. That's the operative word.

Adam Rosenberg is a freelance journalist based in Brooklyn, NY and living at the whims of his lovable chow, Loki. You can find his work plastered all over the Internet, or just follow him on Twitter @geminibros

Modern Warfare 3 Spec Ops Mission Guide: Everything You Need To Know About MW3's Mission Co-Op
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  • trash79

    i started it only a month back so here are a few things if you still struggle--
    STAY SHARP:this mission and the similar other one are very helpful in improving your shooting capability.
    first exchange your acr for p99(handgun). change to your other handgun(which is lighter and thus faster). the moment you enter shoot. 4 times. then run. when you r 4-5 feet away from the fifth target shoot it. run. shoot 4X. run. melee. run. shoot 3x. now two options. reload or change the weapon. run. shoot 6X. run. shoot 4X. shoot quickly. you cant waste a single bullet. my best time is 24.2.

    MILEHIGH: this one i love because of the time restraint. and also i m writing these for vet lvl.
    dont rush too much initially. if you do there is a chance the two guys behind doorway will kill you. dont go too slowly either. one thing i do is that i shoot three guys and then wait a sec, normally one of the guys who go to stand behind the door shows (at least some of his body part.) .
    now only key pts-- kill atleast two guys on the left plank when the plane tilts.
    -- use a flashbang while running up the stairs.
    -- dont do a reload just before breaching
    -- after u shoot 4x get out of the compartment
    -- wait for 2 secs, one or two guys will show up, shoot and then enter to kill and win

    OVER REACTOR-- use nightvision to kill effectively on both the floors
    -- when you enter second compartment keep on the upper floor
    -- first shoot all the guys from that floor only in all the three lanes
    -- when you are abt to enter third compartment remove the nightvision and change the weapon
    -- hit on one lane and then go back to hit on other from the same lvl and remember to check where you came from
    -- if you r quick enough then go straight and close the nuclear reactor, the guys wont be able to harm u
    -- when come out change the weapon again and dont try to save your flash bangs and frags(imp)

    HIT AND RUN: hit the second chopper with red dot sight machine gun
    -- after rescuing the hostages run back without looking back and go the room where your first target was
    -- down the chopper quickly using your machine gun
    -- now watch the stairs and beware of grenades

    TOXIC PARADISE: this is easy but long
    -- use fbs and frags when you face guys with riot shields on the first storey
    -- when you are near the fifth sample dont rush to collect it. first down all the guys from that floor itself

    FATAL EXTRACTION: this one is a little hard, what with the hyenas
    -- take the sniper provided
    -- snipe 4x
    -- wait for hyena
    -- snipe 3x
    -- throw a grenade at the cramped space on your right
    -- wait for hyena
    -- shoot both the turrets which are just to your right and left
    -- wait for hyena or not
    -- go down the stairs a bit and then come back
    -- snipe 4x
    -- go take cover in the shop on the right side
    -- there is a back passage, take that after you finish all the guys on the front and the turret
    -- kill and snipe 2x
    -- go to the exit, better to use a grenade there
    -- hyena
    -- snipe xx
    -- enter the room on the right , the one with the colored tv
    -- shoot the turret and snipe
    -- come out and wait for 2x hyena
    -- shoot the turret behind the hedge at the corner
    -- snipe carefully
    -- when you move inside there will still be two guys one behind a cartoon other behind the crane
    -- next turret on the first storey
    -- 2x hyena

    HOSTAGE TAKER: there is not much of a guide needed for this. play it your own way. remember that you can easily kill melee.

    CHARGES SET: dont waste any bullets. change to handgun after the melee target. best time-28.4

    RESISTANCE: i dont have the slightest difficulty playing this one.
    i use a handgun when inside the building.
    if you are fast enough you'll reach the second pt before two guys are cross the point where three guys stand/sit. if you can kill fast enough then take a shot that kills two of em. then kill the rest three quickly.
    when killing the last of em, kill the guy who stands inside the room first.

    LIL BROS: mp5 is easier to handle and i use it at most vulnerable pt. where you arm the bomb.
    get ak at rooftop.
    use the night vision when dust comes. take cover and shoot any guy you see coming up.
    after you arm the bomb it';s pretty easy.

    INVI THREAT: use hiding points. i choose to take cover first behind the tilted bus which is just across the road from where you start from. and finally at the store on the right side almost at the end, just in front of the amo.
    the only threat this map posses are the dogs so watch out carefully, because it is very frustrating to die that way.

    SERVER CRASH: 3rd jeep is critical.
    -- when you are off the jeep and inside the complex, shoot grenade. there is a point where guys are climbing out from down below. at that spot before you come down to it, shoot a grenade right in the middle of the floor. every guy present there will die and you kill easily whoever comes after that.
    before jumping down throw a flashbang.
    if you take cover at the last of the tunnel, no one will come to flank you.
    the guys there will keep coming untill you get to the end of it.
    when you reach at the smack bottom, before you press F. pick up the machine gun provided and the claymores. plant the claymore but far away from where you are going to take cover. and away from each other too. machine gun helps in shooting without reloading.
    my fav cover pt is behind the box, in the tunnel which is blocked by the iron bars. the only weak pt for this place is if someone throws a grenade you r dead if even if you turn around or close ur eyes.
    you will either have to throw it back or run out and then come back.
    use you own frags and expecially flashbangs to get the riothshields guys.
    for the jugger, you dont have to kill him. what i do is lead him back to the smack bottom and make a merry go round and run back. as quickly as i can.

    SMACK TOWN: this one' s really good and needs a lot of patience especially at a couple of pts.
    i dont have much time so try this one, its nice.

    FLOOD: use X25 to bang the guys behind/near the second jeep. you get instant 600 pts. use X25 again at the first storey, and you can refill it as many times as you want.
    beware after you kill the first batch and wait for the second one, guys come from downstairs and kill you. so keep checking or just be carefull.
    at the roof top just keep jumping from one hiding pt to another to avoid chemical and shooters. i basically use the three groups of boxes provided. you can also shoot the guys who come from behind. sniper makes little work of the chopper. sniper is provided take it.

    if you liked it, mail me.

    Posted: May 4, 2012 6:49 AM
    trash79
  • draben3

    Misleading title. This isn't even to everything I need to know.

    Posted: December 9, 2011 10:26 AM
    draben3

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