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BioShock: Infinite Won't Be Getting A Special PS Move After All

6 Comments

Posted November 9, 2011 - By Adam Rosenberg




BioShock Infinite

The BioShock-loving Internet was all abuzz yesterday with word from Sony's official PlayStation UK website that a special attachment for the PS Move was being developed to complement the release of BioShock: Infinite next year. The original post was quickly removed, but the damage was done and the rumor was born.

It also wasn't true. 2K Games confirmed to CVG that there isn't actually a PlayStation Move peripheral being created for Infinite. So if you're hoping for a Skyhook-shaped cradle to plug your Move motion controller into, you're going to have it craft it yourself. So we can then run photos of it here on TheFeed, of course.

Source: CVG

BioShock: Infinite Won't Be Getting A Special PS Move After All
http://www.g4tv.com/thefeed/blog/post/718200/bioshock-infinite-wont-be-getting-a-special-ps-move-after-all/
http://files.g4tv.com/ImageDb3/270448_S/bioshock-infinite.jpg
BlogThread_718200

Comments are Closed

  • thejman85

    and y was this at sonys E3 last year then maybe they though move was dumb

    Posted: November 10, 2011 6:18 AM
    thejman85
  • crocodilius

    Is this another one of those things they deny vehemently
    and then it turns out to be true?


    (also, this year's game of the year is Skyrim, next is Diablo3)

    Posted: November 10, 2011 3:04 AM
    crocodilius
  • Madav

    Bioshock Infinite will still be accommodating those with a Move controller by providing built-in support for it though, right?

    I couldn't care less about some sky-hook version of the Move. That'd just be a waste of money if one already has several Move controllers like myself. I'd rather hear more specifics about the Move functionality itself.

    Posted: November 9, 2011 3:08 PM
    Madav
  • dukeletoatreides

    I hope they put a skyhook replica in with the collector's edition.

    Posted: November 9, 2011 11:18 AM
    dukeletoatreides
  • Completist

    I think that would interfere with the Move's sensor though.

    Posted: November 9, 2011 11:00 AM
    Completist
  • NortheastMonk

    That makes me think of a big daddy drill add-on for the move. I smell GOTY.

    Posted: November 9, 2011 7:49 AM
    NortheastMonk

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