Once the calendar year ticks over into 2012 and we can start talking about the events of the current year in the past tense, I'm pretty sure that many gamers will end up looking to Techland's Dead Island as one of the year's sleeper hits. The first-person open-world RPG is a buggy good time, a melee-focused slugfest that is held back, but not ruined, by a few notable technical limitations.
The game made a splash and sold well for the developer, which of course means that we'll probably be seeing a sequel at some point. Techland hasn't gone on record with any official announcements, but a recently discovered (via Siliconera) trademark filing in the U.S. for something called "Dead World" is connected with the Polish studio.
Hardly confirmation, but let's all try to remember that the September 6 release isn't even two months old yet. Good to know though; a Dead Island sequel that leaves the island of Banoi behind -- as a "Dead World" title would suggest -- can only be a good thing.