Even as I immerse myself in top games like Batman: Arkham City and Skyrim this holiday season, the one that continues to haunt my dreams is From Software's Dark Souls. The October 4 action-RPG is quite challenging, but satisfyingly so once you get the grasp of it. I'm not the only one who's feeling this way either; Namco Bandai is touting some solid sales numbers for the game, to the tune of more than 1.5 million worldwide and 620,000 in the U.S. alone (via Andriasang).
From Software isn't just kicking back and celebrating, however. Work continues on the game, with patch version 1.04 set to launch in Japan today, the developer confirms (via Siliconera). Fans have some sizable changes to look forward to, which I'll run through after the jump.
The most noticeable change coming with the update is the beefing of the various shopkeeper's stocks. You'll now be able to pick up a Bottomless Box from the Undead Merchant (male), a master key from Domnhall of Zena and Twinkling Titanite from the Giant Blacksmith, who will also, along with Blacksmith Vamos, now carry the Weapon Smithbox, Armor Smithbox and Repair box. You'll also be able to get arrows and crossbow bolts from a wider range of shopkeepers, including Undead Merchant (female) and Blacksmith Andrei, both of which are encountered fairly early in the game.
Under the hood, you'll see tweaks to the stats of a number of items and spells in the game. From also changed up drop rates, equipment weight and the number of souls you earn for defeating various enemies; what's more, bosses also now drop Humanity or Homeward Bone (warps you to the last bonfire used) items.
Multiplayer gets some changes as well, specifically the number of souls players receive for taking down a boss in co-op. What's more, cracked red orbs will now only be consumed if your invasion attempt is successful.
If you haven't played Dark Souls, then it's likely that none of the above made sense. That's okay. I mean, it's not like the game will ever explain it to you. Or let you pause.