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Ubisoft: Rocksmith Response Because Gamers Don't Want Innovation

sjohnson
16 Comments

Posted November 1, 2011 - By Stephen Johnson



Rocksmith

Rocksmith is an interesting game. The use-a-real-guitar music title from Ubisoft has garnered some less-than-stellar review, with a combined meta-critic score of 77 percent. but some outlets really liked the game -- check out G4's 4 out 5 Rocksmith review. So why the mixed notices? According to Ubisoft, the game's publisher, some of the game's negative review scores are because Rocksmith is innovative, and some reviewers don't want innovation.

"As much as they claim they want innovation, they don't," says Ubisoft's Laurent Detoc. "What I see when I read the reviews is a lack of enthusiasm for something that is new. … We, as human beings, tend to like what we know. But more importantly, we call ourselves gamers. Are we gamers – or players?"

At first glance, it looks like Detoc is blaming critics for bad reviews (a silly tactic, at best), but dig a little deeper, and Detoc's remarks point out something very interesting that's happening in our industry. As the "base" of gamers broadens with more consumers coming on board, reviewers may need to look at things a little differently. Also, as games themselves become more ubiquitous and worm their way into more areas of our lives, our idea of what a game is (and whether it "succeeds or fails") may  need a little expansion as well.

"There are different types of entertainment experiences for different people and different appetites for quality," Detoc says. "For example, today when you watch The Price is Right on TV, it's free and supported by advertising. The actors in that show are mainly people like you and I, and the cost is somewhat low... Compare that to wanting to go see, say, Tintin with your wife on date night. You're going to pay for the movie tickets and parking. Maybe there's a babysitter involved. You may want to go to dinner. By the time it's done, it's a $200 night -- but it's a different entertainment experience. That, to me, is like what's happening with consoles versus other types of play. It depends on what you want to do as an entertainment experience."

Our reviewer, J.P. Shub, is both a video game aficionado and a guitarist, and his review was largely written in terms of Rocksmith  as an aid to learning guitar, which is clearly the "game's" intention. Learning an instrument is not inherently fun in the way that shooting pretend aliens is... so how can it be judged on the same scale on which you'd judge Space Invaders?

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Ubisoft: Rocksmith Response Because Gamers Don't Want Innovation
http://www.g4tv.com/thefeed/blog/post/717961/ubisoft-rocksmith-response-because-gamers-dont-want-innovation/
http://files.g4tv.com/ImageDb3/286622_S/rocksmith.jpg
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Comments are Closed

  • ConsoleRocker

    This is one of the greatest things you can add to your collection of guitar equipment in decades! An absolute must to check out for any electric guitarist! You will tighten up your playing and you'll have fun! It does kind of "trick" you into learning while gaming! Perfect concept here, near perfect execution, for the first iteration of the product, it is quite impressive. Video gamers will be confused, but guitarists who know what's up will recognize.

    Posted: November 15, 2011 10:50 AM
    ConsoleRocker
  • RossG

    I'm not a gamer but Rocksmith has caused me to take back the Xbox from my kids! I can't tell you how excited I am about this game and how impressed I am with the quality and innovative UI. The way it feeds you a song's notes and chords so intuitive. It's genius. Rocksmith may leave behind some gamers who'd rather push buttons than strings, but Ubisoft is going to draw in a whole new crowd who previously could have cared less about games.

    Posted: November 11, 2011 11:35 PM
  • sundin88

    "The use-a-real-guitar music title from Ubisoft has garnered some less-than-stellar review, with a combined meta-critic score of 77 percent. but some outlets really liked the game -- check out G4's 4 out 5 Rocksmith review"

    I dont understand this analogy at all... last time I checked 4/5 came out to 80%, a whopping 3 percent more than meta-critics. But I agree this should be viewed more as a learning tool than a game and anyone who treats it as the later is foolish. Rock on!

    Posted: November 4, 2011 8:09 PM
    sundin88
  • SirCitadel

    my friend is a gamer and guitar instructor and he LOVES this game. said it was his new favorite game of 2011.

    Posted: November 2, 2011 1:05 AM
    SirCitadel
  • CurtisTs

    This game isnt directed at gamers thats the problem. Its directed at gamer AND guitar players or gamers who want to learn guitar. Its target audience is fairly small but i think its a good idea

    Posted: November 2, 2011 12:03 AM
  • Uldum

    This doesn't look like a game to me, probably why it got poor "game" review feedback. Gamers want innovation, don't blame a having a way too specific niche audience on gamers blame whoever picked the platform for the product. This would of done much better on its own as a stand alone peripheral that did not require a console and was soled in actual music stores for people looking to learn to play, not for people looking for a generic guitar hero.

    Posted: November 1, 2011 8:55 PM
    Uldum
  • hihi100202

    As a guitarist, the only reason I would buy this is for the backing tracks and supposed in-game amp with pedals and tremolo.

    Posted: November 1, 2011 8:52 PM
    hihi100202
  • TheBRADLeyB

    They are absolutely right. People don't want this stuff and it's borderline disgusting.

    They rather push a button then strum a string and it wouldn't have taken Rocksmith to tell you that.


    Guitar Hero worked because it was something that 'non gamers' and casual gamers felt they could do and not be geeks or nerds and then showed off and created a false (and later over saturated) hype over something that really isn't that cool.

    But no one wants to 'show off' how bad they are at the real guitar so a game like Rocksmith which actually teaches you can never reach the hype of RockBad/GH. ople.

    Posted: November 1, 2011 5:04 PM
  • azrocker480

    Being a guitarist and a gamer, this product doesn't make sense to me. Why would I want to play my guitar on a console? The only interest in a game like this and Guitar Hero to a guitarist would be the backing tracks. To a guitarist why spent time to nailing a the song on a plastic guitar when you can nailed it on a real guitar.

    As a learning tool, playing a game and learning to play guitar is a different mind set. Mind set of a game is to relax and have fun. Mind set of playing guitar is to practice to improve one's skill or learning a song (sometimes to play a song requires one to practice to improve one's skill to that song). The fun in playing guitar comes after you have learned to play the song. There is no cheat code gonna help you nail Eruption solo on a guitar.

    Gamers absolutely want innovation ... the original Nintendo had a dpad and 2 buttons. Today's controller has 2 analog stick, dpad, and how many buttons?

    Guitar Smith is it a tool or a toy? if it is a toy isn't very fun for gamers, if it is a tool it is not very useful to a guitar player because they rather be playing on their amps and not their console (BTW, part of learning a song is to dial in that tone on your amp) ... as a guitar player, do I really want to show off to my friends how I nailed that song by turning on the console and jam throught my TV?

    Posted: November 1, 2011 3:03 PM
    azrocker480
  • drahmani

    I completely agree with you PkrPlr4LIFE. This game is suppose to be a teaching tool for people WHO WANT TO LEARN HOW TO PLAY GUITAR. This game should be reviewed on its ability to accelerate the learning process.

    Posted: November 1, 2011 2:17 PM
    drahmani
  • aodmisery

    i dont know about other people but i dont play games to learn things, so when a game comes out thats supposed to teach you something the fun is instantly taken away.

    Posted: November 1, 2011 2:04 PM
    aodmisery
  • UnJakeable

    I love This game !! It is a very awesome way to pratice guitar.. Even though I play it on my 360 it is a learning tool and that is why I love it Hell yeah RockSmith !!!!!!!!!!!

    Posted: November 1, 2011 1:00 PM
  • macross2012

    Honestly I really dont care about the whole instrument thing anymore.. Its a dinosaur and needs to just go away..

    Posted: November 1, 2011 12:56 PM
    macross2012
  • Atavax

    i agree that gamers don't want innovation. I mean how different is the ps3 controller from the ps1's? 17 years now and basically the same controller.

    Posted: November 1, 2011 12:41 PM
    Atavax
  • PkrPlr4LIFE

    Honestly I don't think they wanted to make a game.from my understanding this was always meant to be a tool for learning, just because its on a console doesn't automatically make it a game.I think people should review this on what it does and how well it was done not was the"game" fun.

    Posted: November 1, 2011 12:35 PM
  • Slymoose

    lulz Then how about you don't make a "game" and then you won't get compared to a "game".

    Posted: November 1, 2011 12:06 PM
    Slymoose

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