
The Lord of the Rings: War In The North promised an expansive experience where players take part in the epic War of the Ring. Unfortunately, what we got was a buggy mess that doesn't leave us feeling like we even took a trip to Middle Earth in the first place. Morgan "fan-elf" Webb played the game, take a look at a snippet from her review.
Your AI compatriots however, never run out of ammo. They can shoot arrows all day long. Too bad their aim sucks. This is especially shocking as my reticule just has to be somewhere in the vicinity of the target to get a hit. Despite this, the game is strangely hard. Hard maybe isn’t the right word, because you don’t feel like any of the game’s challenge is skill based - no one gets better at this game. If you can hit the X button and roll around, you will eventually make it through. It feels hard because it never seems like your armor, skills, and weapons are well matched for your opponents. The situation is not helped when your compatriots choose to take a stand in the middle of an exposed walkway flooded with arrows, rather than over by the side where they are shielded by a wall. Or there are two trolls and 10 Uruk Hai hammering you with huge swords, and your buddies are off in the corner happily shooting their infinite arrows at the infinitely respawning low level grunts. You just watch and think “There? Really? That’s the best spot you could find? Sigh, well, we’ll be doing this one over again.”
Bite off another piece of lembas bread and read Morgan's full The Lord of the Rings: War In The North review.




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OFLOW
um...LOTR *started* the party get your facts right.
Hymenoptera
The North, Dragons. I'm beginning to see a trend and LOTR is a little late to the party.
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