IO Interactive has offered some new details on Hitman: Absolution, seemingly in response to fans who are concerned by the abundance of non-stealthy action that's so far been a feature of preview coverage on the game. Speaking to Eurogamer, lead producer Hakan Abrak confirmed that pure stealth -- along with related Achievements/Trophies -- is still a big focus for the latest entry in the long-running series.
"We will get into more details at a later point, but obviously it's linked to the playing style," he said. "It's more pacify your enemies, be undetected, maybe solve the challenges in a smarter way. That will probably give you a stealth assassin achievement."
That's more like it. Abrak explained that the action-fueled demo was designed to show off the game's new features, and the revamped combat is a big part of that. He pointed to the hardcore-level challenges and other features "I cannot speak about" that the dev team hopes will enhance Hitman: Absolution's replay value.
Abrak also confirmed that the harder difficulty "has a very special name" that he's "pretty sure [is] going to please hardcore fans." Unfortunately, he doesn't say what that name is. The game isn't coming until sometime next year though, so there's plenty of time.