
Steve Jobs was one of the most influential people in the history of gaming, and he never even tried. Jobs was clearly not a gamer, a fact that becomes obvious to any serious player who ever owned a Macintosh computer--gaming for the Mac is at best an afterthought. In a 2002 interview, Jobs himself named Nanosaur, a junky Mac-only FPS, as his favorite game. Although he "only" set out to revolutionize the music industry, the personal computing industry and the film industry, along the way, Steve Jobs changed the face of gaming history too.
In spite of Jobs' seeming indifference, Apple and gaming have become inextricably linked. Apple-designed computers and phones that are so accessible, so easy to understand and use, that millions of non-gamers have been introduced to digital fun through their iPhones and iPads, and the iTunes store provides a platform for game developers to easily distribute games and profit from them. Apple’s gaming market has grown so quickly that, in a recent product launch presentation, Apple’s new CEO Tim Cook, announced that the iPod Touch is the “the most popular game player in the world.” Total stealth takeover.

Jobs and Games: The Apple II Years
Way back in 1975, Atari founder Nolan Bushnell had the idea for a one-player Pong style game for his new 2600 system. He hired a young, unknown tech-head named Steve Jobs to help create the game. Jobs called his pal Steve Wozniak, and the pair set out to bring Breakout to the 2600. For various technical reasons, the Jobs/Wozniak Breakout was not the one Atari used in the Atari 2600.
The next year, Woz and Jobs released the first Apple computer. They were built by hand, with wooden cases, and without monitors or keyboards. A year later, the first Apple II rolled off the assembly line, and the modern computer age was born.
While the Apple II’s “killer app” was a spreadsheet program aimed at businesses, home users and developers quickly turned to games, using the Apple II’s then-high-end graphics and then-powerful processing to create and play games like Oregon Trail, Lode Runner, Wizardry and the early Ultima games.
“Next month is the 30th anniversary of the first dollar I earned in the game industry, which was testing Infocom's third game, Deadline, on an Apple II in my bedroom in Cambridge MA,” said legendary Infocom game designer Steve Meretzky. “My Facebook newsfeed is full this evening, with friends saying that they wouldn't be in the game industry if it hadn't been for Steve Jobs and the Apple II. You can certainly add me to that roll call.”
The Macintosh Revolution
Jobs' next big creation, the Apple Macintosh, took the tech world by storm in the early 1980s, but wasn’t really about gaming. Even back in those days, serious gamers were using PCs. The PC’s larger install base and DirectX technology was better suited for game developers, too, and inside Apple, there was concern that the combination of gaming and the Mac’s revolutionary graphical interface would equate in the public’s mind to the device being a toy. Most games that eventually became available on the Mac were ports of titles that were originally created for the PC, although there are some exceptions. Breathrough adventure title Myst was developed for the Macintosh originally, and ported to the PC.
Another important Mac-developed early game is Marathon, created by Bungie. Before moving on to the Halo franchise for Xbox, Bungie cut its FPS teeth designing the series for Macintosh before moving on to the Xbox title Halo. Marathon introduced dual-wielding and voice chat as well as other features that are ubiquitous in the FPS genre now. In fact, Halo was originally intended to be a Mac game--an RTS, actually-- but Microsoft ended up with the franchise, and the rest is gaming history.

The Pippin: Apple’s Great Gaming Mistake
It’s hard to imagine Jobs presiding over the launch of ill-fated Apple game console The Pippin. Apple’s one foray into strict-gaming happened in the mid 1990s, after Jobs was fired from the company. Jobs went on to head Pixar, and Apple went on to create one of the worst-selling gaming consoles in history. If you need evidence of the influence of the CEO on a big company, take a look at Apple's "lost years" without Jobs.
The Pippin, a joint venture with Namco-Bandai, was a failure of huge proportions. Released in a crowded console marketplace--the N64, PlayStation and Saturn were all on shelves, not to mention widespread use of PCs—the Pippin retailed for $599 and was less powerful than its competition. It sold only 42,000 units and few games were ever released.
Modern Apple
Jobs returned to Apple in 1996, and spent the next half-decade or so undoing the damage that had been caused by poor decisions like the Pippin made in his absence. The release of the first iPod in 2001 ushered in the modern age of Apple, and while the device was never intended as a game machine, there were a limited number of games playable on the early device. In a nod to continuity, a Breakout clone called Brick was included on the device, originally as an Easter egg, but later as a menu item.

In 2006, the iTunes store began selling games for the iPod, offering nine games to supplement the meager offerings on the device. As the processing power of the iPhone and iPod grew, the possibilities for games grew too. The original suite of simple games has become literally million of titles, in all genres and styles, are available on the iPod Touch and the iPhone.
Jobs and company's takeover of the smart phone market may prove to be his biggest legacy to gaming. Millions of people bought an iPhone in order to talk and text their pals, but discovered a versatile and powerful portable game system. Many, no doubt, also discovered a love of gaming through their iPhones.
The iPad, too, with its powerful insides, easy-to-use interface and large screen, offers developers an all but unlimited platform for creating more and more complicated and deeper games. The most high profile series developed specifically for iOS are the Infinity Blade games, action-RPGs that rival anything on the market, for any system.
Mike Capps, head of developer Epic games, said this about Jobs: “Steve advised us to ‘find what you love.’ He found what he loved, and he changed our entire world doing it. His passion brought so many talented people together to focus on innovation, on quality, on usability. Steve’s true legacy isn’t in the products built so far, but in his lasting vision that guides Apple in bringing us the future.”



Comments
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crocodilius
lol@Blakwarrior87 trying to say someone
is as bad az Hitler (a man who tried to
take over the world) because they don't
respect some dead guy they never met.
Muraira
I wonder how Apple is going to turn out to be without Steve Jobs?
TSolo613
Steve Jobs was an amazing person. Not only did he reinvent the personal computer. He also changed the way a lot of people get their music because of Itunes. I don't really buy cds anymore unless I really want a particular album like Nirvana's 20th anniversary of Never mind for example. Mainly because I put all my music on my Itunes. R.I.P. Steve Jobs thanks for everything you did to make our lives easier.
rifleshoot
i think that steve jobs was a genius with all the things that he did for apple, so dont get me wrong. but this is seeming a lot like the time after michael jackson died when everyone began attributing anything and everything good in the world to him. He did not start world peace and he did not even really advocate it. This article seems to be trying to attribute some sort of revolution in gaming to steve jobs that really just isn't there. If the creation of "angry birds" is a revolution, then all hope for humanity is lost... so please, dont jump on the bandwagon G4. just recognize the REAL accomplishments of steve jobs and dont lower yourself to overstating his achievements just to make yourselves look more reverent. it just cheapens the real stuff...
robeman
sorry but...infinity blade is NOT on par with ANY action RPG's...oblivion is better, skyrim will be better, dragon age origins is better, and DA2 is better...infact I dont even understand how you made that comparison
Trinigrover
gone but never forgotten one love bro thanks for all u gave to us the world..
Bloodthr0e
This is funny, because the Nintendo DS has sold more than the iPhone, and the DS doesn't do nearly as many different things as an iPhone. So there aren't quite as many reasons to pick up a DS as there may be for the iPhone. The DS does only one thing--that's play games--and it does it so well that it greatly out sells the iPad and iPhone put together. You know people need to upgrade and buy new iPhones every other year too. So how did Steve Jobs take over gaming or innovate anything? Well he didn't.
The guy openly admitted to creating the iPod because of what he saw in an episode of Star Trek and he didn't create anything of significance before or since. Apple has it's strange cult following, but Steve Jobs had nothing to do with gaming. Macs and iPods were never really designed to play games on. And remember, the DS has a touch screen too people. Well before Apple products.
ApocalypzNorrisamaDanielRosales
May the man that revolutionaize the world Rest in Peace. Thank for creatin Apple
InnerRise
So like his products, I'm guessing we can expect a new over priced version of Steve Jobs to pop up out of nowhere next year called the "iDied".
Time. To. Fall. Apple.
Like Steve Jobs.
With your barbaric marketing strategies.
EliteBAMF
Call me when they put real games on iTunes rather than just a collection of minigames, full games with atrocious controls and design, and interface based games
Cryptomaster420
ya oregon trail was fun in my elementry school years lolz i still have oregon trail 3 for pc and mac lolz it won't play on any Macs above 2004 models but it doesn't have a spec version to be played on macs like it does for windows
TheDestructiveOne
Well said, Mike Capps, well said.
Cryptomaster420
i say in Tribute and memorium to steve jobs we all put emulated leopard OS's on our PC's and use it only for the next 3 days speaking of which thats what i have been doing since yesterday morning
make sure its a legal copy of Leopard too!!
SirCitadel
im going to sound like a troll for a sec so forgive me.
im sad that steve has passed, but only because he was too young. ive never cared for him nor any apple product, but 56 is too soon to go. so i morn for the loss of a life. jobs was a remarkable businessman, and in that context, i respect him greatly. but i HATE what the iphone and subsequently - smart phones, have done to society. HATE. it turned us into info gormandizers. everything at the slide of a finger. we have forgotten what its like to ponder. we have forgotten what its like to be 'disconnected.' thats not good. im going to stop myself before i get too heated and disrespectful.
you know, i used to long for a zombie apocalypse, but ive recently found myself day dreaming of living back in the 50s. sure it wouldnt be as exciting, but the music was better and phones stayed home.
still, if it wasnt for jobs, there would be no pixar - so again, respect.
Gears3God
@huntworthy, i hate to be the one to correct you at such a sad time, but Steve Jobs wasnt the one who created the first telephone, the creator of the first telephone was Alexander Graham Bell, i mean Steve did influence alot of telephones that we use today but he didnt create the first telephone, he just had the inspiration to create a better telephone that suited the lifestyle of the common people, Steve Jobs is an inspiration to me and he always will be, he is the man that i look up to when things go wrong with my cell phone or my telephone, or even my various types of Apple computers or my Apple iPod touch, or even my Apple iPhone. Steve Jobs is an inspiration to us all for being the man that created a civilized world in which we all live in today,without Steve Jobs i have no idea what my life would be like at this current time,because i say what alot of people like me say,-"i cant live without my phone" but for me its similar to that but different, i cant live without my gaming console or my phone,or even my portable music library. all im trying to say is that Steve Jobs is someone i will always look up to and he is and always will be an inspiration to us all.
Harbinger2nd
I will admit that the technology Steve Jobs introduced was/is slightly better than the competition. He himself deserves most of the credit for apple's success; single-handedly bringing apple back from the brink of company oblivion. However the business practices employed by apple are abhorrent; proprietary software and extreme overpricing being the two most notable. And now that Jobs is dead and gone I can only imagine apple will only lose ground from here.
mikegonzalez2k
If any of you have a yearning to play old Apple IIe games like Oregon Trail you still can with the web based emulator Virtual Apple...
http://www.virtualapple.org/ oregontraildisk.html
nearthehillbutnot30
android has emulators, and I am a sucker for the retro.had an ipod touch, itunes is great, havent picked it up since i got an xperia play
Atrineas
While I hate Apple's marketing strategy mainly because they over price a lot of their stuff, especially their computers, it sucks that Steve Jobs died. I had never realized this man helped bring gaming to us, helped Bungie get their foot in the door with Marathon, and brought us Halo even though Gates got the franchise and made it different from what it would have been.
Steve, you were more awesome than I had realized. R.I.P.
chris82080
To be fair, that's pretty misleading as the iPhone is not a true, dedicated gaming device. It is an extremely popular phone that happens to have the ability to play games on it. Nobody's buying an iPhone for the games. That's kinda like saying the PC is the most popular calculator in the world!
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