Rage: Starts With A Bang, Ends With A Whimper - Sessler's Soapbox


Posted October 4, 2011 - By Patrick Roche-Sowa

If you picked up Rage today you already know the game is incredibly beautiful with amazing combat and fantastic AI. What you may not know is, according to Adam Sessler, the game really drops the ball towards the end. That got The Sess thinking about how important it is to stay consistent during the entire gaming experience. On this week's Soapbox Adam discusses how an incredible experience like Rage fell short in the last few hours and why games need to be able to maintain a steady pace with not only the story, but the gameplay, combat, and world design. 

Sessler's Soapbox: Start Strong, End Strong »

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Rage: Starts With A Bang, Ends With A Whimper - Sessler's Soapbox


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