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Asura's Wrath Hands-On Impressions

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Posted September 19, 2011 - By Dan Fasulo





Asura's Wrath Eyes-On Preview

Capcom's Asura's Wrath is shaping up to be possibly the most over-the-top action game ever. We got the chance to get our hands on the demo at the Tokyo Game Show this week.

"Capcom is very quick to emphasize that Asura’s Wrath isn’t all quicktime events, but they are certainly in no shortage. We’d go as far as to say that roughly 50% of our playtime with this demo was QTE-related. We were happy when we finally got to control Asura directly, because hell, those brawls looked unspeakably awesome, but we mostly just watched them. Controlling them must be even cooler, right?

The problem is that some elements of the free combat are hard to judge. Is the long-range attack effective? We had no idea. Can we rush in close and unleash a beatdown fury? Whoops, we just got pounded and thrown back about 50 feet. But hey, our Burst meter is full now, that certainly must mean something. Activate it and… another QTE, oh boy."

Be sure to check out our Asura's Wrath Preview from the Tokyo Game Show

Asura's Wrath Hands-On Impressions
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