Ever wanted to find out what it takes to get a video game job at Blizzard Entertainment? Chris Metzen, the vice-president of creative development at Blizzard, tells you how to approach the writing side of the business. Whether it's technical, dialogue, story, or otherwise, video games need writers. Metzen tells you what Blizzard looks for when hiring.
Let's face it. In the world of video game jobs, Blizzard is high up there on the list of places people want to work. Especially on the creative side, because who wouldn't want to write what happens in the next Diablo game? Here's my take: someone finally kills Diablo. Just a thought. But if you want to break into the industry as a writer, check out what Chris has to say and start honing that fan-fiction to a razor point.
Keep your browser tuned to G4 all week as we keep bringing you G4 University, and at the end of the week we'll have a guide for you that rounds up all of the information, and gives you the perfect places to start looking, along with some helpful tips.



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courtneykeene
I'd personally caution against filling your portfolio with just one type of writing. If you're applying to Blizzard or Bioware or one of the few places that hires a large team of on-staff writers then absolutely. Show your best strength. But if you're getting your start someplace smaller or you want to leave yourself with options, you should at least learn how to write dialogue, level descriptions, item descriptions, barks, cutscene scripting, etc. if not game design documents and other technical writing.
InLokiWeTrust
Chris Metzen's formula for writing video games,
Step 1: Disregard rich, preexisting foundation.
Step 2: Work the same story into every game you work on.
Step 3: ???
Step 4: Profit.
Sigillimus
Writing for Blizzard Entertainment is something that I've always dreamed of doing, and having Chris Metzen himself telling me the steps I need to take when I eventually head away to college and onto greater things is a really, REALLY big help. It's so awesome to see him trying to help future gaming developers out.
CustosIntusSilentium
FINALLY something relevant to my cause. But there's still that catch-22 with writing- though you produce, you still may never be picked up because no one cares about giving you feedback... Screw it, I'm going back to my rock space opera about cheese burgers and Grover Cleveland's mustache.
Displaying 1–4 of 4