Want to be a video game concept artist? Bethesda Softworks' Adam Adamowicz tells you all about the job the involves bringing video games to life in the very first visual stages. Part illustrator, and part storyteller, this is often one of the most important parts of development as it helps everyone involved envision what the game is going to look like.
Being a concept artist requires a lot of artistic ability, especially in the realm of fantasy, but you also need to be able to work with the game designers. Frequently, you'll be sent back to the drawing board to start from scratch all over again before you finally nail exactly what they are looking for. But, you're putting together the first look of a game, long before it hits store shelves, and you're influencing both the look and feel of the title.
Keep your browser tuned to G4 all week as we keep bringing you G4 University, and at the end of the week we'll have a guide for you that rounds up all of the information, and gives you the perfect places to start looking, along with some helpful tips.