Feedback Takes On Dead Island And Warhammer 40,000: Space Marine


Posted September 14, 2011 - By Nikole Zivalich

There aren't many things you can count on in this troubled world. One thing that remains consistent time and time again is a little webshow we like to call "Feedback." We like to call it that mainly because that's what it is called. Feedback is my constant. We have to go back!

This episode, the Feedback dream team is in the house to learn you something fierce. Adam "Syndicate" Sessler welcomes Blair "Crown of Thorns" Herter, Steve "The Bangles" Johnson, and Nikole "Third-Person" Zivalich.

This week, G4 is trying to get you a job in the gaming industry with G4 University. The panel discusses how they got their starts at G4.

...And now for something completely different: Let's talk about taxes! Actually, we decided to talk about ways video game companies can get out of paying their taxes. It's a jolly good discussion, and you may learn something. News was rounded out with a potential new segment: Nintend-Oh-No!, a chance for us to reflect on the weird choices Nintendo makes, like the Circle Pad.

We had two Games of the Week on this episode, Dead Island and Warhammer 40K: Space Marine. Both games fell short of being amazing titles, but for different reasons.

I know what you're thinking, "There's way too much content in this episode. I don't know if I can handle it!" Now little Timmy, (I assume you're all named Timmy) it's true there is more content in this episode than some may be able to fathom. But if the weak don't make it, so be it.

Feedback -- Dead Island & Warhammer 40K: Space Marine Impressions »

The AUDIO MP3 of this episode of FEEDBACK is available here: Right-click and Save.

If you're one of the elite, the chosen, the hardcore, who can handle an episode of this magnitude then I urge you to fight on and leave a comment.

Feedback Takes On Dead Island And Warhammer 40,000: Space Marine


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