Tokyo Game Show 2011

The Legend of Zelda: Skyward Sword Details Reveals New Weapons, Dungeons, Modes, and More


Posted September 13, 2011 - By Leah Jackson


The October issue of Game Informer is brimming with all new The Legend of Zelda: Skyward Sword details revealing the game's new weapons, dungeons, modes, and more. When I say brimming, I mean there's 24 pages dedicated to the Zelda series packed in to the magazine, with 10 of them focused entirely on the newest entry in the series. We've taken the juciest bits of info from the article and laid them all out here for you. 

"Some of the fun we had back then was lost in the creation of later games," said Eiji Aonuma, the director on Skyward Sword and many past Zelda games. "The problem is that when you do something once in a game like Ocarina of Time, when you make the next game it becomes expected that all of that is there. You end up spending a lot of time creating all these elements of the game just to meet expectations. (My goal with Skyward Sword is to) take the franchise into new places."

Be aware that this serves as your SPOILER ALERT. If you don't want to know any of the new details from Skyward Sword, consider yourself warned and don't click on the Read More tag.

First off, there will be statues scattered throughout the dungeons and overworld in the game that will allow you to save as well as return you to the world above the clouds. In the world above the clouds, you'll travel via bird, and lucky for everyone, the bird will fly much faster than the boat sailed in The Legend of Zelda: Wind Waker. There won't be any "changing the wind" mechanic, either. To let you know where you're going, beams will shoot up below you to indicate what's there. A green beam will shoot up from forests, a red beam from a volcano, etc., and you can set a blue beam to guide yourself.

Dungeon maps will automatically fill in the treasure and boss locations, getting rid of the compass mechanic from Zelda games for better or for worse. Also, the developers have thrown in combat and puzzle solving in between dungeon segments to keep the action moving from place to place. G.I. also went in to details about the game's second dungeon, the Fire Temple. The Fire Temple is located on Eldin Volcano and it's where the race called the Mogma live (ha, Mogma). The Mogma have "unique hairstyles and only pop their upper body above the ground to talk".

There's also a new stamina meter in the game. It will slowly refresh on its own or you can find fruit that will refresh it faster. If you completely run out of stamina then you'll be immobolized for a few seconds. The stamina meter will allow you to dash up steep hills, climb walls, and even can be used to climb over large enemies.

When it comes to the items in Skyward Sword, the bomb bag will return which will allow you to store bomb flowers. Gone are the days of just throwing or placing bombs down however; with the Wii Motion Plus you'll be able to throw a bomb or roll it, and you can even put a spin on it if you twist your wrist. Also, rather hilariously, if you're on fire and pull out a bomb it will explode. The game will also introduce Digging Mitts which you can use to find rupees, hearts, and "other secrets". There will also be a whip, a new musical item, a water gun, slingshot, dual clawshot, parachute, bug net, mirror shield, and more.

The Silent Realm is a new area coming to Skyward Sword that will let you take on "spiritual tests that Link must go through in an alternate world." Here you'll return to twisted versions of previous areas that will mesh the tear collecting from The Legend of Zelda: Twilight Princess with the stealth elements from The Legend of Zelda: The Phantom Hourglass. What you'll have to do is fill a spiritual vessel with tears while dodging Guardians who can knock you out with one hit.

Overall Skyward Sword will be anywhere between 50-100 hours depending on how much collectings and upgrading you decide to do. Miyamoto also announced a second play-through and boss challenge mode for Skyward Sword at Nintendo's Tokyo Game Show conference.

I have to say, the more I learn about Skyward Sword the more I get excited for it. What about you? Do these new details excite you or turn you off of Nintendo's new Wii exlcusive?

The Legend of Zelda: Skyward Sword comes out November 20.

Source: NeoGAF via Game Informer 

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The Legend of Zelda: Skyward Sword Details Reveals New Weapons, Dungeons, Modes, and More


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