X

Nobuo Uematsu: Interview With A Legendary Video Game Composer

G4TVLeah
26 Comments

Posted September 9, 2011 - By Leah Jackson

Nobuo Uematsu: Interview With A Legendary Video Game Composer

Nobuo Uematsu is one of the most legendary video game composers of all time, creating some of the most memorable video game music from the last 20 years. We had the chance to briefly chat with Nobuo, and get his insight on the past and present of the video game industry, as well as how he feels his music has influenced others. Nobuo will be conducting at the Final Fantasy Distant Worlds concert this weekend in Los Angeles, and we'll be attending. Check back next week for a feature on the concert itself, which I couldn't be more thrilled to attend.

G4: What are some of your influences and who did you listen to that inspired you to start this career?

Nobuo Uematsu: Tape recorders, radios, equipment and synthesizers were my influences to start this career. A musician that inspired me is Elton John.

G4: I know it will be difficult to choose, but out of the hundreds of themes you’ve created, which ones do you feel the most passionate about?


NU: It’s hard for me to listen to my compositions equally without reminiscing on all the memories, but I do think “To Zanarkand” is not too bad. “To Zanarkand” seems to get lots of requests by fans for it to be played in the orchestra concert. How happy to be loved by both birth parent (me, the composer) and the foster parents (the fans.)

 


G4: What's the process for creating a song? Do you use visual aids of the game first or is it largely from scratch?

NU: By the time I start composing, there’s no game ready, so I read the scripts and look at the character illustrations to compose. The amount of the soundtracks that I need to compose may vary. Sometimes I write 20-30 soundtracks for a game, and sometimes it reaches up to 140 soundtracks.

G4: Video games now have full blown orchestral scores that rival those in feature films. How has the process of creating a song for a game evolved over the last thirty years?

NU: The role of the game music hasn’t changed, but the way we put sound to it has changed, I think.  20 years ago, there were no sound effects like the sound of the wind blowing, the water streaming, nor the voices of the actors. The only sounds available were that 3 simple electronic tones. To put the expression to the scenes in the game, the melody was the only way that we could rely on at that time. But nowadays, the environment has changed and we can put any sound effects like movies and there are voices. It might be too much to put very melodious soundtrack to it.  I’m not saying which is good or bad.

Nobuo Uematsu: Interview With A Legendary Video Game Composer

G4: Do you have any ideas for music's integration in gaming and where it might go/be headed? Do you feel restricted or liberated by conducting music for games?


NU: I haven’t thought about that. My role is to create interesting music that moves people emotionally. It seems the environment to create music became freer rather than when we used PSG Instruments on the surface. But now, because the realistic sounds are available, the music for video games is often asked to be like Hollywood movie soundtracks. For that reason, I could say that it’s more limited now that composers are asked to create music like something else and not leave it to the composer’s creativity.



G4: We noticed, after a long hiatus from being the primary composer on a Final Fantasy game, you came back to compose the excellent soundtrack of Final Fantasy XIV. Do you think this was a one-time thing, or do you see yourself once again composing on a single-player FF title in the future?

NU: I will if a Square Enix staff that has a similar sensitivity offers me [the job], and I agree to the contents of the game.

G4: Games with dynamic soundtracks are becoming more and more popular; for instance, a fade from day to night might change the instrumentation or sound palette. Do you think this is a good approach, and do you see yourself experimenting with it in future games?

NU: Changing music for night & day means more works for me, but I do think it’s important to give different impressions for both night & day in the same scene. The one that I’m currently working on has different music for night & day as well.

Nobuo Uematsu: Interview With A Legendary Video Game Composer

G4: Do you often scale back a powerful melody or song because you thought it might be too distracting to what's happening in the game? And have you ever wanted to work on a title where music was the primary focus; i.e., a rhythm title?

NU: I think it’s important to keep a good balance for background music, sound effects, voices and the visual. If everything is emphasized at the same time, everything falls together. As for a rhythm title, I’d love to work on that!

G4: Many have said that they feel more attached to your earlier work, as the limitations of earlier chipsets forced a strong melodic focus, and thus, more memorable songs. Do you feel that there's any truth to this statement, and have the expanded possibilities of modern sound led to a reduction in creative, bold composing throughout the industry?


NU: I think things look different from where you look at them.  Now there is less limitation technically so we can express any kind of music freely.  However, we might be able to say that the video game music composers 20 years ago were full of creativity trying to express their originalities within the limitation.



G4: Can you give us any details on what you’re working on next?

NU: Besides “FANTASY LIFE”, I’m working on the theme song of “Jyuzaengi - Engetsu Sangokuden-” and other works that I can’t announce yet.

And there you have it. Personally, most of my favorite video game songs have been composed by Nobuo Uematsu, including one of his favorites "To Zanarkand", as well as the entire Final Fantasy 9 soundtrack. What are some of your favorite works by Nobuo, and are you going to be attending the Final Fantasy Distant Worlds concert when it comes to your town?

Have something to share? Have an idea for a feature you'd like to see? E-mail me. You can also follow me on Twitter!

Nobuo Uematsu: Interview With A Legendary Video Game Composer
http://www.g4tv.com/thefeed/blog/post/716221/nobuo-uematsu-interview-with-a-legendary-video-game-composer/
http://files.g4tv.com/ImageDb3/282610_S/nobuo-uematsu-interview-with-a-legendary-video-game-composer.jpg
BlogThread_716221

Comments are Closed

  • crocodilius

    I have the theme to Zanarkand on my favourites list so dude knows his stuff.
    second is probably the theme to FF4...
    come to think of it, he might be in the Developer's Room level of that game.

    Posted: September 12, 2011 4:50 PM
    crocodilius
  • ulfragnarsson

    FF7 was my fave from him, loved main theme, and "Flowers blooming in the Church" can't say i kno of any1 better than this man at conveying the mood of a game (or a part a game)

    Posted: September 11, 2011 7:16 PM
    ulfragnarsson
  • NortheastMonk

    I am 100% for actually puchasing this man's work. I own a few Black Mages albums and etc.. but a lot of people feel the need to dl them for free. Such a shame.

    Posted: September 11, 2011 3:52 PM
    NortheastMonk
  • linkfan57

    To Zanarkand is an all-time favorite!

    I truly admire Mr. Uematsu.

    Posted: September 11, 2011 1:58 PM
    linkfan57
  • Sack-Lion

    I don't call him the John Williams of video game music for nothing. The FFVII soundtrack speaks for itself.

    Posted: September 11, 2011 1:04 AM
    Sack-Lion
  • Turbo852

    If it comes to my city, I'll definitely attend!

    Some of my favorite tracks are:
    FFVII: Cid's Theme, Aeris' Theme, Tifa's Theme, Interrupted by Fireworks, Cosmo Canyon, Cait Sith's Theme, You Can Hear the Cry of the Planet, Main Theme, Lifestream, Highwind Takes to the Skies, Descendant of Shinobi, J-E-N-O-V-A, Opening - Bombing Mission, Prelude, Those Who Fight Further, Steal the Tiny Bronco, Barret's Theme, Costa Del Sol, Fortress of the Condor, Rufus' Welcoming Ceremony, Weapon Raid
    FFVIII: Force Your Way, The Man With the Machine Gun
    FFIX: The Place I'll Return to Someday, Vamo' Alla Flamenco, Rose of May (Loss of Me)
    FFX: To Zanarkand, Besaid Island, Yuna's Theme, Isn't It Beautiful (Suteki Da Ne)
    FFI: Slain, Matoya's Cave, Ship Theme, Battle Theme, Shop Theme, Menu Theme, Town Theme, Castle Theme
    FFIV: Mystic Mysidia, Main Theme, Welcome to Our Town, Prologue
    FFVI: Terra's Theme, Save Them, Mog's Theme, Wild West, Save Them
    FFXIII: Blinded By Light

    I've probably missed some, but this should be enough. Obviously, I've played some of the games a little more than others.

    Posted: September 11, 2011 12:18 AM
    Turbo852
  • Severnik

    Nobuo Uematsu is one of my personal heroes. His music is the reason my obsession with game music started.

    Posted: September 10, 2011 10:04 PM
    Severnik
  • Flipz15

    I still feel like video game music as a whole is under-appreciated, but if there is one man left to remind us of its significance and influence, it would be Nobuo Uematsu... He may not have been the chime that first exposed me to game music, but he is absolutely one of my most highly regarded composers to this day.

    Thanks for the brief interview, Leah. Nice touch with the music links btw. Didn't even have to touch Winamp :]
    And thanks for the years of memories, Uematsu.

    Posted: September 10, 2011 9:35 PM
    Flipz15
  • bokujutsu

    I have massive respect for this composer.

    Posted: September 10, 2011 9:21 PM
  • lokey013

    Never really had a love for videogame music until I came upon Nobuo's work...been a huge fan ever since....really wish he would do the FF games again....they were always very moving....

    When you hear his melodies...you know it strikes a nostalgic chord

    Posted: September 10, 2011 11:30 AM
  • Knives39

    I dont think i could pick a favorite song that he has composed. theres way too many good ones.

    Posted: September 10, 2011 10:18 AM
  • handa711

    Wow you have the same taste in music as me. I love the entire FF9 soundtracks too. FF7 and 8 also has great music; haven't played FF1-->6 so I can't say anything.

    Posted: September 10, 2011 1:57 AM
  • handa711

    Wow you have the same taste in music as me. I love the entire FF9 soundtracks too. FF7 and 8 also has great music; haven't played FF1-->6 so I can't say anything.

    Posted: September 10, 2011 1:57 AM
  • handa711

    Wow you have the same taste in music as me. I love the entire FF9 soundtracks too. FF7 and 8 also has great music; haven't played FF1-->6 so I can't say anything.

    Posted: September 10, 2011 1:56 AM
  • teac77

    I love the song, but each time I practice playing the song To Zanarkand (FF10) on the piano, I cry. :')

    Posted: September 9, 2011 11:34 PM
    teac77
  • soldojo

    I have to agree with the poster below who said, if Uematsu composes a soundtrack for a game, it greatly increases the chance I will buy it.

    Terra's Theme is still one of the greatest pieces of music I have ever heard. Honestly, last time I played through FF6, I put several different mixes (ambient electronic, piano, Caleb Elijah's guitar rendition) of it on a playlist and turned the normal music off. I was able to play through the whole game to nearly 100% (didn't get all the sketches) and never get tired of it.

    Posted: September 9, 2011 10:56 PM
    soldojo
  • Adam_Phoenix

    I hate to be the one to point it out, but Uematsu-san didn't compose the main theme to Chrono Trigger. Yasunori Mitsuda did. In fact, Mitsuda-san composed ALL of Chrono Trigger save for 10 tracks by Uematsu-san & 1 track by Noriko Matsueda which was then arranged by Uematsu-san. Do a search on Wikipedia under "Music of Chrono Trigger" & scrolldown for lists on who composed what. I am a gigantic fan of both of these composer's(Uematsu-san & Mitsuda-san)works and am just trying to make sure that credit goes to the proper composer. (Matsuda-san also did Chrono Cross, Xenogears & Xenosaga pt1)

    Posted: September 9, 2011 9:37 PM
    Adam_Phoenix
  • jonsquall1

    mine is Wanderer of Time, a variation on Terra's theme from FF6. Although I do also enjoy The Oath from Final Fantasy 8.

    Posted: September 9, 2011 8:17 PM
  • Raisinbman

    10 was excellent, as was chrono trigget. X-2 was good but not sure if he contributed to that one.

    Posted: September 9, 2011 6:52 PM
  • tekkenjam

    Nobuo is very inspirational personally and musically. Truely one of the great artists of our time.

    Posted: September 9, 2011 6:12 PM

ADVERTISEMENT

Blog Tags

g4tv.com
  • Sara Underwood's Naked Bike Ride

    Posted: June 22, 2011

    1,024,425 Views | 05:20

  • Solidoodle 2 3D Printer

    Posted: June 21, 2012

    146,224 Views | 03:14

  • International Sexy Ladies Show: Messy Cat Fight

    Posted: January 27, 2010

    427,050 Views | 00:49

  • X-Plays Says A Final Goodbye

    Posted: January 23, 2013

    88,691 Views | 06:45

  • International Sexy Ladies Show: Staircase To Heaven

    Posted: January 22, 2010

    311,890 Views | 00:42

AdChoices