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Assassin's Creed: Revelations Gameplay Features Bombs, Traps, and A Really Big City

G4TVLeah
4 Comments

Posted September 8, 2011 - By Leah Jackson




We got the chance to chat with Alex Amancio, the Creative Director of Assassin's Creed: Revelations, about the historical title's gameplay and what we can expect this time around. Amancio discusses bomb crafting, traps, the story behind AC: R, and how his team has managed to bring Constantinople to life.

Assassin's Creed: Revelations Gameplay Preview »


Assassin's Creed: Revelations is coming out for the PC, PlayStation 3, and Xbox 360 on November 15.

Assassin's Creed: Revelations Gameplay Features Bombs, Traps, and A Really Big City
http://www.g4tv.com/thefeed/blog/post/716187/assassins-creed-revelations-gameplay-features-bombs-traps-and-a-really-big-city/
http://images.g4tv.com/ImageDb3/282493_LGST/assassins-creed-revelations.jpg
Video_55123

Comments are Closed

  • gamerjes

    Huh, he does look like Mickey Rourke.

    Posted: September 10, 2011 12:31 AM
    gamerjes
  • RickAstin

    Looking at the video still... ezio looks like Mickey Rourke.... poor ezio...

    Posted: September 9, 2011 4:44 PM
    RickAstin
  • WillingSpade

    Two stars? Not on my watch!!

    Posted: September 9, 2011 10:05 AM
    WillingSpade
  • HorTyS

    The series didn't start in Constantinople.... Masayif sure, but Istanbul/ Constantinople is an all new area for the series.

    Posted: September 7, 2011 8:15 PM
    HorTyS

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