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Dead Island Gets Massive Day One Patch

G4TVLeah
24 Comments

Posted September 6, 2011 - By Leah Jackson




Dead Island

Dead Island, the zombie-killing action adventure game from Techland, is getting a massive day one patch with its release today. By massive I mean thirty-seven fixes in one patch. That's not the only thing that has stunted Dead Island's release, either.

According to a variety of reports from the Internets, those who bought Dead Island via Steam on the PC got access to the Xbox 360 developer kit. Meaning, they could do things like fly around buildings, kill all the zombies at the touch of a button, and more. As of now, that has also been patched, so no more God-mode for us PC users. Aw.

Deep Silver said it “deeply regrets that it was not possible to make the final patched version of Dead Island available to players at launch”.

“We apologize for any issues you may have experienced while playing the game. The final patched version will be made available on Steam to North American players today.”

Check after the break to see the full patch list heading to Dead Island today.

  • Fixed map synchronization when player joins during map load.
  • Fixed saving player re-spawn position when playing in co-op mode.
  • Fixed occasional inability to complete sidequests in Laboratory.
  • Improved enemy awareness (zombies).
  • Fixed occasional bug with NPC's hands bend (IK)
  • Fixed spawning enemies in some quests after joining co-op game.
  • Fixed showing locations on invisible NPCs.
  • Fixed potential path blocker when quest "Knockin' on heaven's door" was completed before talking to Dominik during the "On the air" quest.
  • Fixed displaying gather rings near some doors.
  • Fixed enemy reaction to fire.
  • Fixed enemies' health and stamina bars in co-op.
  • Fixed filtering of games in lobby.
  • Volume of pickup's engine has been increased.
  • Fixed a number of issues causing game instability.
  • Fixed the switching of maps upon player death.
  • Fixed enemies unable to reach the player on some arenas.
  • Thrown items cannot be picked up by co-op players for five minutes.
  • Items from freshly opened containers cannot be picked up by other players for five seconds to prevent theft.
  • Fixed animation glitch when trading with team members.
  • More than one player can use a ladder at the same time.
  • Fixed stomping execution animation when target's attacked by a second player.
  • Fixed the infinite respawning of shooting enemies.
  • Fixed not hiding menu if players die inside a vehicle.
  • Fixed item level calculation when playing New Game Plus.
  • Added information about players requesting pause in co-op.
  • Fixed A.I. animation glitch after fast-traveling or using a map portal.
  • Added distinction between quest checkpoints and other types of saves.
  • Fixed bug causing all inventory to disappear.
  • Fixed reloading and kicking. After the clip goes in, the reload is a success.
  • Purna can gain bonus rage from both "Grim Inspiration" and "Inspiring Kick".
  • Only "Walker" type enemies increase the extra XP of the "Combo" skill from Xian's Survival skill tree.
  • Health regeneration is disabled during grabs.
  • Focus on items in shops not changing after selling or buying.
  • More HP for NPCs in escort missions.
  • Butcher enemies won't spawn at all during escort missions (hooray!)
  • Fixed tracking after loading checkpoint.
  • Increased minimum vertical distance to count a waypoint as passed for NPCs (they no longer wander back-and-forth).

Whew, that's a lot of fixes! Better to happen as soon as the game is released then have to be fixed later, though, don't you think? Did you pick up Dead Island over the weekend, and if so, what are your initial thoughts?

Sources: Destructoid, Develop

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Comments are Closed

  • FirestoneX

    Has anyone seen Video Games Awesome playthrough of the game on Blistered Thumbs? If not check out the one part they put on youtube (part 8 I belive) called "Buggy Fruit fetch quest" or something like that...

    I was going to get this game, but all the bugs and glitches have made me decide to not get it.. or atleast wait a few months until it is all patched.

    Posted: September 8, 2011 12:13 PM
    FirestoneX
  • Factor3x

    I enjoy this game so, so much. This game rules on so many levels. I know it has its few glitches... BUT ITS A FRAKEN ZOMBIE-RPG! And the starting theme song is amazing.... i dont like rap but that song pwns. There are a few issue that dont bug me, but are there.... like when i kill a walker by cutting off his right limb, he will fall and freeze in place. (Lootable but just stuck in mid air). Some limitation problem, i jumped off the north of the Light house and fell through the moutain rocks... which obviously had a hug opening to get behind the rocks. If you look at the hurizon on the water, you can see black and white checkers in the back sometimes. But its nothing to decrease the games score. I love the game. Worth every penny.

    Posted: September 7, 2011 3:43 PM
    Factor3x
  • Weeman24

    i have the game on xbox360 and i have had no problems....i think it is a good game...

    Posted: September 7, 2011 1:12 PM
    Weeman24
  • InnerRise

    Game failing right on cue.

    The only thing DEAD is this game.

    Develops, meet Karma. Karma, rape Developers. Yes.

    You know what you did.

    Posted: September 7, 2011 12:26 PM
    InnerRise
  • Cryptomaster420

    @ migespi the games friggin awesome but ya some bugs ,i have not played coop yet though so most of these bugs were not noticed by me,and yes it looks like it was pressure that allowed mistakes to be made minor ones if that !!!

    Posted: September 7, 2011 7:23 AM
  • travelmaps

    i got the preload on steam and it worked perfectly fine for me the first night... then they patched it and my preorder dlc is destroyed. even tried a complete reinstall with no effect. yay.

    Posted: September 7, 2011 7:03 AM
    travelmaps
  • wolfman2010

    Geez, you really trying to run some big risks, huh?

    Posted: September 7, 2011 6:40 AM
    wolfman2010
  • II-Preacher-II

    I believe every game has a day one patch. Maybe not as massive as this, but Gran Turismo 5 had a huge day one release.

    Posted: September 7, 2011 5:42 AM
    II-Preacher-II
  • KeitihEllwoodBaker

    Just played for a few hours with friends on the 360. No problems at all with joining/questing with one another. Just little glitches here and there. No problems at all with actual gameplay and having fun exploring murdering zombies together with your best friends.

    Posted: September 7, 2011 1:06 AM
  • Thogin

    eh, i got patched up from steam, nothing wrong yet... you get more money this time round

    Posted: September 7, 2011 12:52 AM
    Thogin
  • hellterskelter89

    This game in its current state is an unplayable mess. I have it on ps3 and I received no patch yet. The pickup engine is annoying so maybe it WAS patched. I tried for over an hour to play with my friend. The biggest issue is where we could talk to one another but our characters would just be frozen in the other person's game. My friend was right next to me but the screen told me he was way far away from me. I couldn't see him but he could see me. This caused huge problems for something simple like talking to npc's where multiple players are required to fighting the zombies. They weren't isolated incidents, they happened so frequently that we just gave up. I'll be returning it pending gamestop's crappy return policy on new stuff.

    Posted: September 7, 2011 12:15 AM
    hellterskelter89
  • gambitjuggalo

    i bought it for the 360... so when do i get a patch i would like to keep playing it ( it may be buggy but it will be fixed and its addicting to me but to each his own no one is forcing you to play the game)

    Posted: September 6, 2011 9:45 PM
    gambitjuggalo
  • IntelliMoo

    Glad I wait for half-price sales. lol

    Posted: September 6, 2011 7:21 PM
    IntelliMoo
  • Zaide

    @Mystical_Knight preloading and a holiday weekend make for a release within weeks ends confines.

    Posted: September 6, 2011 5:39 PM
    Zaide
  • Luck702

    I always thought this needed more time to be polished since the first gameplay video. So where's the review g4?

    Posted: September 6, 2011 4:31 PM
    Luck702
  • CamperHunter1

    "According to a variety of reports from the Internets, those who bought Dead Island via Steam on the PC got access to the Xbox 360 developer kit."

    The "OMG it's a console port!" floodgates have been officially opened then I'm guessing?

    (No I'm not taking part in any form, just pointing out something I've been hearing a lot of before reading this)

    Posted: September 6, 2011 4:27 PM
    CamperHunter1
  • shaggysasquach

    blah blah blah were is your review of this and warhammer

    Posted: September 6, 2011 3:48 PM
    shaggysasquach
  • Mystical_Knight

    To the writer: How would we pick up the game over the weekend? The game was just released today (Tuesday)..

    Posted: September 6, 2011 2:22 PM
    Mystical_Knight
  • lowkevmic

    With that many patches, I'll just wait another month or two before picking it up just in case they discover anymore they may have missed.

    Posted: September 6, 2011 2:21 PM
    lowkevmic
  • Redne3633

    So is there no patch for the Xbox today in the US? Becase I just popped in the game and no update came up.

    Posted: September 6, 2011 1:34 PM
    Redne3633

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