Guild Wars 2 Takes MMORPGs To A Whole New Level, And Then One Step Further


Posted August 17, 2011 - By Leah Jackson

Guild Wars 2 Takes MMORPGs To A Whole New Level, And Then One Step Further

Along with learning all about Guild Wars 2 new structured PvP mode, Conquest, during Gamescom 2011 we also got to check out what else NCSoft and ArenaNet are doing with the fantasy MMORPG to take the title to revolutionary heights. Everything from character creation, to end game, Guild Wars 2 tries to elevate the MMO genre. We continue to be impressed by what we see from this PC exclusive.

"What’s so impressive about Guild Wars 2 here at GamesCom is how complete a game it looks. Be it in the first few minutes of noobing through a character’s origins story in its fantasy world, or be it reigning terror across the endgame areas against armies of enemies and behemoths of bosses, Guild Wars 2 has something uniquely different about it. Thing is, a lot of the ideas in Guild Wars 2 aren’t wholly original; that shouldn’t surprise given that the MMO space only ever gets busier. What GW2 does, and it does it leagues better than Rift did earlier this year (and Rift did it pretty well), is to take those ideas and really and truly run with them in a new, different direction."

Be sure to check out our Guild Wars 2 Gamescom Preview to learn more about this polished MMO.

Guild Wars 2 Takes MMORPGs To A Whole New Level, And Then One Step Further


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