Videos
(3)Screenshots
Cheats and Walkthroughs
Videos
(2)Screenshots
Cheats and Walkthroughs
Videos
(2)Screenshots
Cheats and Walkthroughs
News
(11)Previews
Review
Videos
(2)Screenshots
Cheats and Walkthroughs
(1)

We've got a lot of new details on the newly announced Counter-Strike: Global Offensive thanks to a write-up from the renowned owner of eSports Entertainment Association, Craig "Torbull" Levine. Torbull was one of twenty top Counter-Strike: Source players invited by Valve to test out CS: GO. Here's what we know so far:
Counter-Strike Global Offensive is being developed by Valve and Hidden Path Entertainment for an early 2012 release for the PC, Xbox 360, and PlayStation 3. The game will be a platform, team based first-person shooter similar to its predecessors Counter-Strike 1.6, Counter-Strike: Condition Zero, and Counter-Strike: Source. CS: GO is being designed on the updated Source Engine, and isn't built off of Counter-Strike: Source.
The game is currently in pre-beta, so be sure to take all of this information with a grain of salt. It could all change on a whim, but right now this is what Torbull tested out. CS: GO will maintain the traditional de_ and cs_ map types (he didn't test any new game modes). Both casual and competitive modes will be supported, and Valve is implementing a built in match making system and support for dedicated servers.
For a lot more information on the upcoming Counter-Strike: Global Offensive check after the break.
Torbull mention that during his play through he and his team got to play on the Dust, Dust2, Inferno, and Nuke maps. He also said that Valve confirmed other CS map favorites like train and new ones will be included in the final release. According to Torbull, the maps all looked beautiful and the player skins and animations are smooth, and the gun models look nice too.
Regarding the weapons, Torbull said that this is one of the areas that still needs the most work within CS: GO. "Valve wanted to create a more balanced weapon system that would expand beyond the main four weapons," he said, meaning the AWP, M4, AK, and Deagle. "They wanted sub machine guns to be good mid-distance alternatives and for shotguns to provide a unique close range use." According to Torbull the AK and M4 rifles felt weak and inaccurate while the sub machine like the P90 were overpowered. Other new weapons include a new heavy machine gun rifle, new pistols, and a new shotgun.
Valve intends for the game to have adjustable weapon variables, meaning that the guns can easily be tweaked before beta and especially before launch. There's also a few new equipment items making their way in to CS: GO. One is the Molotov cocktails, an expensive $850 item which is used to slow down and re-route opponents through area of effect damage. Torbull says that the Molotov cocktails can be used strategically to slow down Terrorist rushes through the tunnels into B on Dust2 or by Terrorists to slow Counter Terrorists on retakes. The grenades are currently stackable and they bounce, versus breaking instantly, and says that the developers might need to revisit that aspect.
Another new item is the decoy grenade. Decoy grenades can be thrown to emit gun sounds and "and give the illusion of there being a player." The decoy currently produces an AK/Glock noise when thrown by Terrorists and a M4/USP noise when thrown by Counter Terrorists. The pro players suggested that the decoys should instead produce gun sounds of a weapon held by your team, which was a well received suggestion, according to Torbull.
He said that, if done right, these new items have the potential to change the way traditional competitive Counter-Strike maps are played.
Other changes that Torbull mentioned were how CS: GO is experimenting with automatically equipping a random member of the Counter Terrorist team with a defuse kit at the beginning of each round in order to make the kit a special item like the Terrorist's bomb. They're also testing giving everyone armor and full Kevlar each round.
Because everyone got full Kevlar each round, Valve tweaked the price of some guns and money rewards to balance things out. Once the pros and beta testers get their heads around how useful different weapons will be in CS: GO they'll be able to make an educated decision on how much everything should cost and whether or not starting out with full Kevlar or not is a good idea.
To me, reading all of this gets me extremely excited for Counter-Strike: Global Offensive. Torbull said that the game doesn't feel like Counter Strike 1.6 and that despite being built on the Source Engine, it doesn't feel like Counter-Strike: Source either. Since Valve is bringing in professional players (even though they only brought CS:S players so far) to help balance the game before they even put it in to beta, I think that CS: GO has amazing potential to be a future eSports title on the larger stages.
With all of the new details about CS: GO, are you more or less excited about the newest Counter-Strike iteration? Let me know in the comments, and let me know what other developments you want to see come out of Valve's next FPS.
Head over to ESEA to check out Torbull's full preview on Counter-Strike: Global Offensive.
Have something to share? Sitting on a news tip? E-mail me. You can also follow me on Twitter!



Comments
Displaying 1–20 of 39
122
IplayVGsallday
I put a bunch of confirmed facts together about CS:GO. Check it out.
http://counterstrikeglobalof fensiveclans.com/csgo-updates/
BlackKillerKong
Why is the big counter-strike for ps3 game system it fit in for all gamer.
BlackKillerKong
Wow ps3 game counter-strike source a new killer bomb shell.
BlackKillerKong
The game is going to be very very very very hell noting.
PcgamerWithAClue
The game sounds consolized.
NeonBodyStyle
I'll probably never play this game but honestly I like that it exists, any thing to steal a little thunder from COD. I feel for legitimate gamers that have to suffer through the BS of the COD crowd.
Tylerr
Ugh, they are probably going to mess it up by trying to make it more like COD.
Thats one of the reasons i actually play Cs, because its nowhere near like that crap.
CrackpipeSymptoms
great, another war game to satisfy me. sure looking to hear more good news about CS:GO. lookin forward to is along with BF3, Ace Combat:Assault Horizon, EHH and maybe MW3. I LOVE WAR GAMES!!!!!
freeboxes42
only the noobs and little kids will play on the console...real cs fans will play on the computer :)
eatramen101
I think it's well worth the wait. COD came out and distracted all the annoying fan-boys (and some girls). Now we should be able to play a real game without all the annoyance. That being said, I know there will be a few here and there... The next game I'm hoping for from Valve? HL3 would be really nice, but if they could take the time to revamp all the old really nice games everyone loves, that would be better. Say Left 4 Dead re-release with updated graphics. Not sure if it would work for HL one at all though. We can only hope =D
imonline
Don't forget the hats Valve.
ShinjiEx
There is god his name is Valve who will put a end to COD!
CamperHunter1
I like what I'm hearing so far.
dakotasonic
i will be picking is up for both the my 360 and pc cause valve games are better on pc and on 360 so i can play with my friends and earn achievements and that i am good at console shooters but suck at pc shooters
Atavax
As far as hacking goes, nothing is hack proof, and i think people are going in the wrong direction when they are trying to focus on anti hacking software. I think there is only one real solution to hacking and that is active admins. Making it easier for admins to spot hackers and to kick and ban hackers, and making it easier to set different levels of admin, i think would go very far into combating hackers.
Atavax
with how old even css is, it will be interesting to see what parts of counter strike valve will keep inorder to keep it counter strike and how much will be changed to modernize the game. it sounds like there is still going to be purchasing guns at the beginning of every round... i wonder if its simply going to be css with rebalanced guns, better graphics, and new maps. Or if they're going to change how it works at all or at least add on features to make it a more versatile game.
Atavax
a little concerned with it being multiplatform. First, imo, its indisputable that controllers handle differently then keyboard and mouse, i am skeptical that they are going to be able to balance guns to be equally effective with a mouse and keyboard as a controller. 2nd, as a pc gamer, i have seen the quality of the pc version of a game go down when they make it a multiplatform game, and i'm afraid it will happen with this too.
chubi-_-
i wonder if psn will get steam access like in portal 2
evanextreme
also I hope everyone knows this will be XBLA and PSN on consoles not a full game.
Ill be playing on pc though :P
evanextreme
Its been a long time... how have you been?
Displaying 1–20 of 39
122
Add a Comment