Theatrhythm: Final Fantasy is a rhythm game take on Square Enix's long-running RPG series. We all probably should have seen it coming after Dissidia went the fighting game route. The Final Fantasy music game was first revealed last week, and now some new details have emerged, along with an official website.
The Nintendo 3DS game actually has more of a tie to Dissidia than a shift away from the franchise's established genre. Chaos and Cosmos, the gods of discord and harmony, respectively, still haven't figured out how to play well together. The war of the gods may be over, but old Chaos is still acting like a jerk.
This time he's futzed with the crystal responsible for spreading music across the world, Andriasang
reports. It doesn't shine as brightly anymore, isn't pulling in the rhythms of the universe as it's supposed to. Fortunately, Cosmos is on the case with Final Fantasy
champions serving its will.
Theatrhythm breaks all of the numbered Final Fantasy games into individual episodes. Players select four characters and then guide them through three stages: field, battle and events. There will be multiple difficulty levels as well as some sort of RPG leveling mechanic, though details on how that will work are a mystery for now.
A number of songs have already been confirmed: Final Fantasy theme, "Battle on the Big Bridge" (Gilgamesh’s theme) from Final Fantasy V, "One Winged Angel" from Final Fantasy VII, "To Zanarkand" from Final Fantasy X, and "Sunleth Waterscape" from Final Fantasy XIII.
All of this information may well be listed on the Theatrhythm website
, but you'll need to be able to read Japanese to understand it.