
I have always believed that there are subcategories of gamers. All of these subcategories add to your nerd-cred in different ways. For example, I fall in the competitive Pokémon card player/Dreamcast aficionado/video game book reader category. But I only talk about one of these things in polite company.
Video game books are an essential part of my gaming experience. I pay serious attention to stories in games, and right after I finish a game head straight to the internet to fill in anything I may have missed. I peruse game wikis, forums, and even (when I’m desperate) the occasional fan fiction. So when companies release books that promise an authorized, deeper look into the games I love, I get as giddy as a schoolgirl. So what video game books have us excited right now? Keep reading and find out.
Take BioShock as an example. After beating the game for the first time and taking a brief visit to its Wikipedia page, I found out it drew many examples from Ayn Rand’s epic, Atlas Shrugged. In a matter of weeks, I had read the entire collected works of Ayn Rand (groan all you like, you hippies) and ventured back down to the deeps to beat the game again; this time collecting every audio diary, visiting every room, doing absolutely everything I could to learn more about Rapture. I wanted more; but there wasn’t any, until BioShock 2, which I devoured in two days while snowed in in DC during the Snowpocalypse.

To be clear, I enjoyed both of these games enormously, but as gameplay goes they aren’t even in my top ten. Why I love them is solely because of the sordid history of Rapture. It’s dark, technologically brilliant, and surprisingly hard to explain. So you can imagine my excitement when I heard BioShock: Rapture was on its way. Like everything in the video game industry these days, the book was delayed. From a supposed November 2009 release, it was pushed to March 2011, and then eventually to a promised July 19 release date.
Penned by science fiction author John Shirley, BioShock: Rapture details the early history of Rapture as told from the eyes of its chief engineer; Bill McDonagh. You may remember McDonagh from the first BioShock as one of the individuals speared on a pillar outside of Andrew Ryan’s office. Ken Levine has stated that McDonagh acted in a way as Ryan’s conscience and that his death represented a serious shift in Ryan’s personality. So we can expect a fantastic and fresh look at our favorite underwater world.
And that’s what video game novels excel at. Notice I haven’t once called them “novelizations;” this is deliberate. A story is only truly interesting if we haven’t heard it before. Avatar’s story wasn’t anything to write home about because it was just a live-action version of FernGully. Two of the most prominent video game book series, Halo and Gears of War, do an excellent job of offering new perspectives and context into the video games they represent. Each book from both of these series follows a similar format. They tell two stories; one in the past and one in the present, often with sweeping parallels. For example, Gears of War: Anvil Gate tells of how a siege during the Pendulum Wars is overcome, and how this strategy may be used against the Locust Horde.

This style of storytelling is far superior to simply telling the story of the game, repeating the same dialogue and retelling the same battles you’ve already experienced. Instead, we learn why those battles happened, why the characters are the way they are. One of the coolest things I ever found out from a video game book is that Sergeant Johnson’s nervous system is so scrambled from attempts to make him a SPARTAN that he is immune to a Flood infection. Now when I play Halo with friends I nudge them and nod at Johnson; “y’know why he’s such a badass?”
Often, video games with incredible stories lack books that would no doubt delve further into characters and their history. One fine example is Uncharted. At the end of the first game, when the sarcophagus is opened and the plague is released, everything that happened previously in the game makes sense in an instant. And in that same instant I needed to know more about the history of that island. I needed to know about the Spaniards and Nazis on the island. I needed to know where the disease came from in the first place. I needed to know who the Indian in the sarcophagus was. Was he a king, a priest, a peasant? Unfortunately none of these questions were answered.
It was the ultimate tease. Finding out so much about Uncharted and then being told no more. And the second game was no help. Eventually a book was announced, but my dreams were shattered when it was confirmed that the book would not have anything to do with any of the games; instead existing as a standalone story featuring Nathan Drake. The worst part about me not getting what I want is that an Uncharted: Drake’s Fortune book would practically write itself. The author could jump between the Indians initially discovering the disease, battling it and isolating it; the Spaniards finding the island; the Nazis finding the island; and Drake’s adventure during the first game. Every time I replay that game I can’t help but shake my head and mutter “damn shame” over and over.

Now, as a literature junkie, I know full well that video game books aren’t good books. They are excellent stories only to those interested in the nerdiest of topics, but they aren’t good literature. That’s what makes them all so much better. Think about it. Does every Star Wars book explain what a lightsaber is or does it just assume the reader knows what it is? The same goes for many of the weapons and terms used in video game books. They’re guilty pleasures that I don’t feel one ounce of guilt reading.
Narratives about video games are not only important; they are quickly becoming a necessity in the video game world. In a day and age in which developers have novel-sized stories bouncing around in their heads, books play a significant role in communicating those stories to obsessed players. I can’t express my joy enough. I’m sick of reading BioShock fan fiction. It’s starting to get … weird.
Nationally unacclaimed freelance writer Jonathan Deesing has been writing about video games for dozens of weeks. His professional knowledge ranges from skiing to Peruvian history and of course, anything with buttons. If you can't get enough of his musings, check out his Twitter feed.




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godzillaisyourdaddy
I absolutely enjoy Karen Traviss and when she started writing the Gears novels, I had to jump and what a treat it was. All three of the books are written so well that I am immediately engrossed into the book and these novels truly explain why the characters are the way they are. Also, she introduced new characters; Bernie Mataki was a character she created to add some more insight to the world and her character just fit so well into the story that I am glad she was made into a character for Gears 3. Already have Coalition's End pre ordered, now it is just a long wait for the final piece of literature that I require to be more complete.
Also, is it wrong that I love Mass Effect more than Gears, but I do not seem interested in reading any of the Mass Effect novels????? I find it completely strange, but probably the destruction of humanity, coupled with desperation and survival in a hostile world where no where is safe is what appeals to me more, since in the Gears world, humanity is on its last legs.
DefiantSpartan
I've only read the Halo novels as far as video game books go, but I am very excited for the BioShock novel. It needs to stop being pushed!
CheddarBBQ
The only one I've ever bought was Assassin's Creed: Renaissance, just because ACII was on of my favorite games in recent years. If I like it, I'll probably continue the series.
yoda313
I've only really been into StarWars and Star Trek books. But I have seen the Halo books out there. I am tempted by them but haven't dived into them yet.
What I am interested in are the Assassins Creed books. Are there just two? Do they just retell the games? I'd love to have a background narrative on the origins of the animus and abstergo (how is it spelled again?). If they just retell the games I don't need to get them. But if they actually dive into the universe beyond the game it would be worth it. I've finished all three and can't wait for Revelations.
ShdwFox
I'm not much of a book fan, so the only books I do read are usually video-game based. So I've got a couple Warcraft, Mass Effect, Diablo, The Witcher, and Dragon Age novels. They make up about half of my relatively small collection of books.
lankey55
I'm working my way through Gears of War: anvil gate, Mass effect Revelation, and although not video game related Star Wars Death Troopers. I even picked up the Gears of War comics, but I really want to get Mass Effect comics. BTW can't get enough I'm excited for more book, and of course the games.
ATSx
I only have 3 Halo books, but I would like to get all of them. And anyone who says that reading a video game book is pointless really just needs to find one that is about a game that they like, then they will see that they were missing out.
xMetalxHead
I have been intrested in reading the Mass Efect, comics
but now I want to read the gears, and bioshock books, this is the first ive heard of them
orange_shirt_guy
My favorite have got to be the Republic Commando Books! Written by Karen Traviss who also writes the Gears of War books
AtrusHomeboy
Out of all the video game novels out there, three of the best are definitely the Myst novels. Not only are they great video game novels, they're great books in general.They add TONS of lore to the Myst universe, and the fact that they are co-written by one of the game series' creators only affirms their canonicity in the franchise.
Even if you have not played any of the Myst games, I highly recommend giving them a go.
Blue_Shadow_021
Very cool article :) There are people (I think we all know at least a few) who can't seem to view video games as more than shallow, mind-numbing wastes of time. It may come as a shock to some that there are many of us gamers out there who don't just blindly blast our way through games to pass the time; we love the universes the games allow us to explore and are perfectly willing to delve into other mediums - in this case, the written word - to further our enjoyment of those worlds. I wish I had more money to drop on video game books (and the games themselves, for that matter, but don't we all?). I have really enjoyed the Halo and Mass Effect reading I've been able to do.
I agree with scottalott, but being involved in film myself, I also know that carlos0981 is right. However, while I'm very aware that things have to change (even to the degree of becoming "non-canon") in order for a video game to transition well to the big screen, I really believe the plots of some games stand on their own well enough that they don't need to be messed with all that much.
firetiger7
I love game novels. I few years back I wasn't big on reading, in fact I usually fell a sleep when I had to read something. Then one day when passing by the Borders book store at the mall I saw Gears of War: Aspho Fields, I liked the game so I bought the book on a whim. Since that day I've read all the gears novels, the Mass Effect ones, the Dragon Age books, the two Old Republic based stories, and a few other things which aren't video game related. Also right now I'm reading Star Wars: Heir to the Empire since the Imperial Agent in The Old Republic is partly based on Grand Admiral Thrawn. I was going to buy the Assassins Creed Brotherhood book, but when I saw the summary I noticed that its just the same story of the game. I've yet to picked up a Halo book because there a lot of them out there and I'm not sure where to begin.
JackBauer201
Actually the thing about Johnson having a messed up system due to overexposure to plasma grenade radiation is an ONI lie. It's really because he was part of ORION which was the SPARTAN-I project.
Crimsonzigig
Just so you know, Johnson's nervous system is screwed up because he was exposed to massive amounts of radiation from plasma grenades.
Spybreak
I agree, they're not huge literature but the video game books that I've read; Perfect Dark ones, Starcraft ones, Mass Effect ones, Gears of War ones, and Halo ones, have been enjoyable and have passed the time when I was away from my gaming system.
Hibbs The Beast
.... what? I don't read videogame books, so please don't group me in with your group. When I do get ANY spare time away from my busy life, I spend it playing the games themselves (I'm behind on gaming, period), go outisde/do something social, or read up on current events or original novels. That's like saying instead of watching a movie with your time you're gonna play the board game.hy beat around the bush? My recommendation is some of you get involved in the world around, instead of playing WoW, then reading the WoW books during server downtime. You guys know our country is a wreck, and presumably getting worse?
carlos0981
I too read the novels based on my favorite games. It is absolutely wonderful to be immersed once again in a world I fully enjoy digitally, but in literature. I wish more great series took to the written word to expand on an already great universe, perhaps with greater detail and character development than it is allowed in a video game.
in reference to scottalott, I think that good video game movies can be made, as long as the people making the movie understand that a video game and a movie are two completely different mediums of entertainment. And you can not use the same techniques to make a movie that you can use to make a good game.
The problem is, will the fanbase actually be able to accept a movie that probably does not follow the cannon very much and can be enjoyed by those of us that are in the know and by those new to the fictional world.
scottalott
If only video game movies could be as good as video game novels.
EvilAngel6
You read the entire collection of Ayn Rand....In a matter of weeks? Atlas shrugged takes a month of hardcore reading at the absolute minimum.
firecloud42
I've read a few different series like Starcraft, Warcraft, and Halo (mostly Halo)
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