Guild Wars 2 dungeons are dressed to impress. While skeletons, giant spiders and possessed swords may all sound run-of-the-mill fantasy, GW2 twists are adding lots of juicy, juicy layers to our MMO gaming experience. Our own MMO queen Leah Jackson got a chance to sift through the dust and bones of The Ascalonian Catacombs, and came away with a newfound vigor for the game:
"One of the main ways Guild Wars 2 is trying to capture a lot of hardcore MMO players’ eyes is how the game does away with the 'holy trinity' group composition system of tank, healer, and damage dealer groups. Instead, GW2 offers no dedicated healer class, and through different playstyles, each profession, aka character class, can both tank and deal damage on the fly. I got to test out how well the system worked in one of the first playable dungeons: The Ascalonian Catacombs."
If you want to follow Leah into the depths and danger as she explores story mode, explorable mode and retells her harrowing adventures, be sure to read the full Guild Wars 2 dungeon preview.