Many people play bad games and think, "I could make a better game than that!" Now is the chance to prove your brash statement. The 2012 Indie Game Challenge is looking for entrants, and is offering a quarter million bucks in prize money for the best Indie games.
Sponsored by The Academy of Interactive Arts & Sciences, The Guildhall at SMU, and GameStop, the third Indie game challenge is open for entries now through Oct. 3, 2011. Finalists will be announced in January 2012. The Academy's carefully selected judges panel will decide which games split the $250,000 in prize money and scholarships, including a $100,000 grand prize award to the winning game in the form of an oversize novelty check (see photo above from last year). All the finalists will benefit from the exposure and fame that will comes with a good showing in the contest.
“Since we announced the kick-off of the Indie Game Challenge almost two years ago, the response from the development community has truly been extraordinary,” said Martin Rae, president, Academy of Interactive Arts & Sciences. “We have seen such a wide range of creativity and artistic talent from all over the world, and it is our hope that IGC continues to grow and attract the best and the brightest from the independent video game development community.”
Individuals and teams can register at the Indie Game Challenge's website and submit a working beta copy of their game with a pitch video.
So, who wants to build my dream game for me? It's an RTS/RPG about an extermination company. Each level is a different pest-infected house or apartment, and as you progress, you get bigger and better weapons to fight the encroaching hordes. Go ahead and steal that idea. I don't mind. Just split the money with me, ok?