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LA Noire is the evidence at the heart of a credit dispute between developers from Team Bondi and Rockstar Games. Team Bondi developed the title for five years, and now 130 people who contributed claim they aren't being given proper credit. The hard work and long hours paid off, at least for Rockstar, as it recieved critical acclaim across the board. G4's LA Noire review received a 5/5. A website, lanoirecredits, was created by some of the uncredited employees to make sure everyone involved is acknowledged.
Employees who worked on L.A. Noire claim to regularly have worked 12-hour days, not just in "crunch time" but all year round. The IGDA, International Game Developers Association, has guidelines that dictate anyone who has worked on a game for 30 days must receive credit, although these guidelines have yet to be put into use by many major publishers.
Rockstar has been accused of failing to credit their employees in the past. In 2007, 55 employees from Rockstar Vienna were not credited for their work on Manhunt 2. Jurie Horneman, one of these uncredited employees, commented on his Facebook about the familiar situation with LA Noire. "As someone who has been left out of credits for 2.5 years of work on one of their games, I salute your efforts and wish you well."