Resident Evil: Operation Raccoon City is taking some serious risks. For one, the game is returning to an earlier period in the franchise timeline instead of advancing a totally new set of circumstances. Second, you're the bad guys. And you're out to kill the good guys. Third - and this may be the biggest shock of all - the controls have changed, allowing you to move and shoot at the same time, a first for the series. Jake Gaskill played hands-on at E3 2011, and let us know exactly how this change affected his time with the game:
"...Operation Raccoon City marks the first time an RE game lets players walk while shooting. According to Capcom, the decision was made so as to more accurately reflect the tactical prowess of the Umbrella soldiers you play as in the game. Of course, both Chris Redfield and Leon Kennedy are both highly trained operatives in their own rights, so this could easily have been added to any number of previous titles, but it’s a welcome, if long overdue, addition nonetheless.
Because of the new controls, the gameplay is fast and brutal, much more in line with a Left 4 Dead than a traditional RE game, but that’s exactly the point of Operation Raccoon City, to provide a new perspective on the old RE formula."
For my money, this looks like as much of a departure for the Resident Evil series as Resident Evil 4, and doggone it I'm still asking people "Whattaya buyin'?" all these years later. So good readers, whattaya buyin'? Mayhaps our full Resident Evil: Operation Raccoon City E3 preview? Check it out!