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Resident Evil: Operation Raccoon City E3 Preview -- Breathing New Life

SophieJKL
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Posted June 21, 2011 - By Sophie Prell




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Capcom's Captivate Event Roundup: Street Fighter X Tekken, Resident Evil: Operation Raccoon City, Asura's Wrath, Dragon's Dogma, And More

Resident Evil: Operation Raccoon City is taking some serious risks. For one, the game is returning to an earlier period in the franchise timeline instead of advancing a totally new set of circumstances. Second, you're the bad guys. And you're out to kill the good guys. Third - and this may be the biggest shock of all - the controls have changed, allowing you to move and shoot at the same time, a first  for the series. Jake Gaskill played hands-on at E3 2011, and let us know exactly how this change affected his time with the game:

"...Operation Raccoon City marks the first time an RE game lets players walk while shooting. According to Capcom, the decision was made so as to more accurately reflect the tactical prowess of the Umbrella soldiers you play as in the game. Of course, both Chris Redfield and Leon Kennedy are both highly trained operatives in their own rights, so this could easily have been added to any number of previous titles, but it’s a welcome, if long overdue, addition nonetheless.

Because of the new controls, the gameplay is fast and brutal, much more in line with a Left 4 Dead than a traditional RE game, but that’s exactly the point of Operation Raccoon City, to provide a new perspective on the old RE formula."

For my money, this looks like as much of a departure for the Resident Evil series as Resident Evil 4, and doggone it I'm still asking people "Whattaya buyin'?" all these years later. So good readers, whattaya buyin'? Mayhaps our full Resident Evil: Operation Raccoon City E3 preview? Check it out!

 

Resident Evil: Operation Raccoon City E3 Preview -- Breathing New Life
http://www.g4tv.com/thefeed/blog/post/713872/resident-evil-operation-raccoon-city-e3-preview-breathing-new-life/
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Comments are Closed

  • CrackpipeSymptoms

    u can shoot and move now, good. instead of having to stand there and try to doge on the last second or having to take the hit this should make it easier. and i like that its based in the begging of it all cause i think its stupid that infected people can now communicate and use weapons. what happened to them actually being zombies and the whole RE series being a survival horror game? its not scary for crap anymore but still fun to play

    Posted: June 22, 2011 12:12 PM
    CrackpipeSymptoms
  • CALiiGeDDon

    Yay move and shoot. Maybe this time they'll make a good RE unlike RE5.

    Posted: June 21, 2011 10:11 PM
    CALiiGeDDon
  • kinghunter64

    @ G4
    Actually the first time you were able to move and shoot in a Resident Evil game appeared in Resident Evil: Outbreak File 2.

    Posted: June 21, 2011 5:48 PM
    kinghunter64
  • datfirejake187

    is moving while shooting a big surprise to people? i mean really with slant six developing it i kinda saw this coming. Im really not sure about this title and im glad i have gamefly. As for being a re fan from the get go it saddens me that capcom has let this series continue to slide downhill and it seems that trend will continue with this game.

    I loved re for the intense survival horror , and capcom continues to disappoint . Please if your going to do coop at least make me shi% myself while im playing. If you cant do that then maybe its time to try going back to the formula that made you successful and just improve on that.

    Posted: June 21, 2011 1:55 PM
    datfirejake187
  • DaveKill

    buzzkill lol

    Posted: June 21, 2011 1:47 PM
  • thesilentmole

    Not to be "That guy," or maybe to be that guy... whatever. You can move and shoot in Mercenaries on 3DS coming out next week, so isn't that the first time?

    Posted: June 21, 2011 1:34 PM
    thesilentmole

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