Silent Hill: Downpour by Czech developer Vatra is easily one of the greatest mind-twisters wracking players' brains. Huge fans of the series are looking forward to it with eager anticipation. Horror fans are excited to dim the lights and let themselves get spooked. And lastly, those who played Silent Hill: Homecoming and found it lacking are slow to trust. So yeah, Vatra has quite the checklist to complete by the time Downpour hits shelves. Thankfully, our own Jake Gaskill got some time with the title at E3 2011, and his impressions ought to soothe:
"Vatra has made it a point to deliver a Silent Hill experience that is quintessential Silent Hill (i.e. a slower paced survival-horror experience, plenty of nightmarish creatures, psychological screwiness, etc.) with some much appreciated improvements to the presentation and the controls. We didn’t get to see any combat, so I can’t really speak to how that aspect is coming along, but the exploration and minimal actions we did perform, like breaking locks to opens doors using a fire extinguisher, went smoothly.
There’s also plenty of gorgeous lighting and environmental effects on display, with moonbeams cutting through thick fog and shadows creeping long and low along the abandoned streets. Atmosphere is one of Silent Hill’s most revered elements, and even from the little bit of the game that we saw, it’s clear that Vatra has put a lot of effort towards keeping this tradition alive."
With an emphasis on atmosphere and psychological horror, Vatra seems to be staying true to the series' staples that made it such a classic. And being slightly terrified of open water myself, I'm not expecting to come out of things in a healthy state of mind. But if our full Silent Hill: Downpour E3 preview is any indication, I might have a really great time in my descent into insanity. Check it out yourself and let us know what you think!