Videos
(61)Screenshots
(28)Cheats and Walkthroughs
Videos
(61)Screenshots
(28)Cheats and Walkthroughs
Videos
(61)Screenshots
(28)Cheats and Walkthroughs
Bioshock Infinite was one of the most talked about games of E3 2011. Irrational Games' lead artist, Shawn Robinson, spoke with us at the event about Infinite. Some of the details he explained were about PlayStation Move support, Songbird as a villain and the sky line transportation system.
BioShock Infinite will be released in 2012 for the PC, Xbox 360 and PS3.




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HardcoreGamertag
2012 GAME OF THE YEAR
TheOneBearded
Infinite is going to kick ass in 2012. But I still have one question. One teeny, tiny question.
HOW THE HELL IS THIS RELATED TO THE FIRST TWO BIOSHOCK GAMES!
Grow some balls, Levine, and give this game a new name (that is if it isn't related to Bioshock). If it is related, then say how it is. Don't keep us in the dark.
JWhite
I'm glad he said that they're treating move controls separately, so that neither experience will suffer, but my concern is that story and/or overall gameplay may suffer when resources are diverted to explore controls for the move. I have REALLY high expectations for this game, and I will hate to see something like move support make this fall short.
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