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Hitman: Absolution Interviewed at E3 2011

WritingWrongs
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Posted June 8, 2011 - By Bryan Snowden




Christian Elverdam, Gameplay Director for Hitman: Absolution at Io-Interactive spoke with G4 at E3 2011 and provided a synopsis of the newest aspects of the latest Hitman entry for the PS3, Xbox 360, and PC.

Seeking a more personal and cinematic experience, the storyline delves into Agent 47's life more than ever before and the Glacier 2 game engine permits a multitude of possibilities over previous interactions in the Hitman series.  This flexibility they have dubbed Rubberbanding. 

Another key and comprehensive new feature is Instinct, which functions like an in-game ESP allowing the player to sense enemies and even try to predict their actions. 

Hitman: Absolution E3 2011 Interview »


 The hits just keep on coming in 2012. 

Hitman: Absolution Interviewed at E3 2011
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