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Halo: Combat Evolved Anniversary Details

KevinG4
57 Comments

Posted June 7, 2011 - By Kevin Kelly





Halo: Combat Evolved Anniversary -- What You Don't Know

We got to check out Halo: Combat Evolved Anniversary last night at Microsoft's "Best of E3" Showcase event, and we learned a lot more details about the game. First and foremost: Halo: Combat Evolved is a very awkward name. Halo: Combat Evolved HD wouldn't have been that bad. But name issues aside, the game actually looks very impressive. Everything from weapon effects to orchestral music (the team spent a lot of time at Skywalker Sound tweaking the audio) has been improved. 

Most telling is the "Classic Mode" that they put into the game. At the touch of a button, you can flip from the uprezzed version to what Halo: Combat Evolved originally looked like on the original Xbox. That was originally going to be a menu item, but it is so visually arresting that the team decided to make it more immediate. We were dropped in to the opening moments of the game, and when they changed it to the original graphics, it's shocking to see how different the game looks. The water effects alone will blow you away. You'll be thinking "Whoa. Halo looked terrible." 

But Halo: Combat Evolved Anniversary looks very impressive. Read on for more details, and a list of the things you may not know.

The game is actually running two engines simultaneously. The classic engine runs to make the game play the exact same way that it did in the original Halo, and then they're running a graphical engine on top of that to provide the uprezzed visuals. 343 Industries worked with Austin-based Certain Affinity (and creators of the newly announced Crimson Alliance) helped build the new version of the game, while Saber Interactive is working on the multiplayer, which is actually running using the Halo: Reach engine. 

Halo: Combat Evolved Anniversary -- What You Don't Know

What that means is that you're going to get extremely upgraded maps in the multiplayer (Damnation alone seriously looked off the charts impressive over the original map), and abilities like jetpacks and armor lock as well. That's something that wasn't even present in the original, and you'll be glad you have those jetboosts to help you get around.

Terminals are making a comeback and being retrofitted into Halo: Combat Evolved Anniversary. Except you won't be reading text on them like you did in Halo 3. Instead, you'll be watching full-motion video narrated by Guilty Spark. It will fill out the story of the Halo universe, and hopefully lead us into Halo 4.

  • The game is disc-based, although 343 is "exploring other distributuon options."
  • The game will retail for $39.99.
  • Halo Waypoint will be integrated with Halo: Combat Evolved Anniversary, and there will be some secrets revealed there.
  • When asked about the possibility of the same treatment for Halo 2, a 343 spokesman said "That's a good question... which I will be evasive on! Right now we're really excited to be talking about Halo: Combat Evolved."
  • The game will "ship with seven maps," including one Firefight map, but you can probably expect more via DLC.
  • The extremely overpowered Magnum pistol is making a triumphant return.
  • There are more secrets yet to come, and those will be revealed over the next few months, including at 343's "Halo Fest" in Seattle, which runs during PAX East. 
Halo: Combat Evolved Anniversary Details
http://www.g4tv.com/thefeed/blog/post/713371/halo-combat-evolved-anniversary-details/
http://files.g4tv.com/ImageDb3/272322_S/halo-combat-evolved-anniversary-what-you-dont-know.jpg
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Comments are Closed

  • Barbuganot

    I don't think Halo: Combat Evolved is an awkward name at all.

    Posted: June 10, 2011 8:45 PM
    Barbuganot
  • tchrist91

    Hell yes, I CANNOT wait for this to come out.

    Posted: June 10, 2011 7:51 PM
    tchrist91
  • psbox362

    Yay! The warcrime pistol is back!

    Posted: June 10, 2011 6:48 PM
    psbox362
  • ProtesTheHero

    please take note 12 year olds this is the ORIGINAL HALO. its not reach its not 3. i know you guys are to young to remember it but its VERY different from halo 3 and reach.

    Posted: June 8, 2011 2:16 AM
  • hihi100202

    I'm confused. Will the game have another disk with reach's multipayer on it? Like ODST? Or will it have its own, with just CE maps?

    Posted: June 7, 2011 5:22 PM
    hihi100202
  • CRZLEY

    I just hope the original Sidewinder is in the multiplayer. The remake that they did for Halo 3 just wasnt the same.

    Posted: June 7, 2011 1:58 PM
  • thekillerislive

    I am so excited and can not wait to play the original Halo, even though I have the original I can not wait to play on the original and updated blood gulch

    Posted: June 7, 2011 1:42 PM
    thekillerislive
  • Capawesome9870

    First Looking at the E3 Trailer or Halo Anniversary, I found it disappointing. It looked like a cheap engine running the game. I was shiny and newer than Halo CE, but not better than Reach.

    Now I read that the Campaign will look bad and have a feature to go to worse, then the Multiplayer will be awesome and look like reach.


    I just hope that it has the Forge and a big World map to forge on.

    Have Reach
    Learn the Forge
    http://awesomeguidetoforging .wordpress.com/

    Posted: June 7, 2011 1:10 PM
  • milhouse91

    So the Shotgun and the Magnum will make you an unstoppable killing machine. Sign me up! =)

    Posted: June 7, 2011 12:44 PM
    milhouse91
  • Edgeware

    do you people not read? The game is doing what ODST did. where the Multiplayer is connected with Reach's multiplayer. There will not be any AA's in the campaign. God read it more carefully. It's running two separate engines. the campaign which is the Halo CE campaign with updated graphics, and then the MP engine which is Reach's.

    Posted: June 7, 2011 11:10 AM
  • canible

    I think there will be a classic matchmaking section for sure. Where you can play the multiplayer just like the original. I have faith :)

    Posted: June 7, 2011 11:07 AM
    canible
  • B-minus

    Can you guys learn how to read the full article and understand what it says before you make a comment that shows you didn't read it. almost everything your wondering about is answered in the article.

    Posted: June 7, 2011 10:37 AM
    B-minus
  • Xx7ColdFire7xX

    @ claptrap

    The shotgun will be restored, please read the article fully.
    "The classic engine runs to make the game play the exact same way that it did in the original Halo"

    This means it will be essentially playing the exact Halo CE but with better graphics (aka the whole point). So the AR you see in the trailer returns to its triumphant nature with sixty rounds a clip. So don't fret, the shotgun will look and feel like it did in the days of CE.

    Posted: June 7, 2011 10:01 AM
    Xx7ColdFire7xX
  • HollowSora

    I would really hate for the jet pack, armor lock, and other abilities to make it into the game. That's one of the reasons that I didn't like Reach. Just stick with the original Halo: CE gameplay.

    Posted: June 7, 2011 9:56 AM
    HollowSora
  • Pegasus791

    really they bring back the campaign in perfect condition with new graphics, sound effects, and cut scenes, and you people still complain, jeez, lighten up

    Posted: June 7, 2011 9:48 AM
    Pegasus791
  • claptrap

    They better restore the shotgun as well. Sick of that 6 round PoS they've shoveled on us. Sorry, but shotgun pellets don't just disappear after 50ft.

    Posted: June 7, 2011 9:21 AM
    claptrap
  • EvilShenanigans

    I wish they wouldn't add the abilities from Reach into the game.

    Posted: June 7, 2011 9:12 AM
    EvilShenanigans

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