The Fox Engine: Hideo Kojima's New Multiplatform Graphics Engine Revealed


Posted June 2, 2011 - By Leah Jackson

The Fox Engine: Hideo Kojima's New Multiplatform Graphic's Engine Revealed

During Konami's Pre-E3 Press Conference Hideo Kojima announced that he's working on a brand new multiplatform graphics engine called the Fox Engine. The Fox Engine was built from the ground up and will be used to create Kojima's new game. At this point the untitled game is still in the planning phases so no visuals were available. The only thing he could confirm is that transfarring will be enabled.

Up until now, Kojima said that he has always developed games for specific platforms, but in the future he wants to go global with his titles. With the Fox Engine he's "paving the road to go multiplatform." During the Fox Engine demo, Kojima opted for an Xbox 360 controller over the PlayStation 3 controller, further proving that the developer is serious about releasing titles for on the 360.

The demo showed off an unfinished product that, quite frankly, looked stunning. Kojima ran his character around a luscious, bright green forest that was littered with hundreds of trees all fluttering to a slight breeze. He couldn't show off much of the Fox Engine, but from what we saw it looks like it's shaping up to deliver some beautiful visuals for Kojima's future projects.

From the video and screenshots available, what do you think of the Fox Engine? Let us know in the comments below.

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The Fox Engine: Hideo Kojima's New Multiplatform Graphics Engine Revealed


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