Metal Gear Solid: Snake Eater 3D details were revealed during Konami's pre-E3 press conference. MGS: Snake Eater is a tribute to the origins of the Metal Gear series. Yoshikazu Matsuhana, Creative Producer for the Metal Gear Solid series, detailed what to expect from the upcoming 3DS title.
The obvious addition will be 3D. Using the stereoscopic 3D, the jungle scenery will be able to have depth. One of the core gameplay mechanics in MGS: Snake Eater 3D is camouflage. Gamers will be able to take advantage of the 3DS camera to take picture of things around the player to use as camo in the game. This feature, which they call photocamo, is one I can not wait to exploit. Think of the inappropriate possibilities. The 3DS' gyroscope will play a part in the way you play as well. Konami aims to have players feel "one with Snake" by allowing the actual movement of the 3DS to affect gameplay.
The trailer displays all the ways Konami is incorporating what the 3DS can do, all of which looks great. I do have one issue and his name is Yoshi. Can someone please explain that?
Metal Gear Solid: Snake Eater 3D will be released exclusively on the Nintendo 3DS.