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Diablo 3 Follower System Detailed -- Enchantress, Templar, Or Scoundrel

G4TVLeah
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Posted May 13, 2011 - By Leah Jackson



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Blizzard has just released a video of the Follower system from their new top down action RPG Diablo 3. Those who played Diablo 2 will be a bit familiar with the system, as the Followers from D3 are basically the new and improved version of a hireling from D2. According to an interview from NowGamer with Diablo 3 game director Jay Wilson, Blizzard wanted to build the Followers up to new heights.

"We specifically wanted to change them from the notion of a faceless, nameless person that you hire to a distinct character who has a strong personality, strong views of the world, a unique class and chooses to follow you not because you pay them, but because they look at you as a great hero that they want to be around and help," said Wilson. And it looks like they did just that. The video introducing the Follower mechanics shows off the three types of Followers and the vast amount of customization available to them. Customization stems not only to their looks but also to their skills.

Diablo 3 "Followers" Trailer »



There are three distinct types of Followers that you can level up and customize based on your play style: Kormac the Templar, Lyndon the Scoundrel, and Eirena the Enchantress. Each Follower can be equipped with rings, amulets, weapons and a unique item. For example, a Templar has a holy tome while an enchantress gets something else to use.

Read on to find out everything you want to know about the new Follower system in Diablo 3. Trust me when I say it's very cool.

Followers won't be able to equip nearly as many items as players can according to Wilson, and the most important thing will be their weapon. The weapons aren't exclusive to the Followers, so you'll have to decide if you want your character or your Follower to have weapons, but usually they won't be using the same type of weapon your character will be so it won't be too much of an issue. Wilson uses the example of a player choosing the Barbarian class who uses two-handed weapons like axes and Lyndon as his Follower who would use a crossbow and daggers, so the two wouldn't conflict too much.

The Followers will all appear at a specific point in the game one at a time and you have to earn their trust through loyalty quests; think Mass Effect 2. Wilson mentions that if you do the Followers personal quest but you don't want him to follow you, you can send him to town where he'll always be available for you to play with. There is no penalty for choosing one Follower versus another; it's all about how you like to play. Plus, if you decide that you want to fly solo you can opt to not have a Follower at all.

The player will have to choose one ability out of three for their Follower at five level intervals up to level 20. This way players can more easily customize the Followers to suit their individual playstyles. Players won't upgrade the Followers individual skills, just abilities. This way they're not too complicated and gamers won't feel like they're controlling a second player. "Some players want to really maximize the amount of damage that they do so they can focus on abilities that increase the damage their Followers do. Some really prefer the Follower to take more of a support role, they don’t like the notion of the Follower stealing kills from them or stealing some of their glory – in those cases you can make a Follower who tends to be more in the background and provides you with buffs or heals or possibly debuff enemies with things like slows and other kinds of debilitating attacks," said Wilson.

One of the most fascinating things about the Followers in the mentality behind them. According to Wilson Diablo 3 is going to be very fast paced, so with the Followers Blizzard is forcing the story on the players. They will comment on the world, comment on their actions, and interact with other players, without ever slowing down the action that the people love.

But how exactly will the Followers work in combat? Player won't be able to actively control them like they would a pet; instead they have a complex AI that drives them. How players contribute to Followers is the abilities, weapons, and items that the players give them. Also, unlike hirelings in D2 where it was a pain to heal them, any health or mana pots that players consume will also heal their Follower if they're nearby for the full benefit (yes!!).

So remember all of the dozens of potions that you'd acquire in Diablo 2 and never use? Now you can set your Follower up as a tank and down potions like it's no one's business to keep your ally up at all times.

But what happens if your Follower dies? "If a Follower dies, one of the other things we didn’t want to happen was: “oh, my Follower’s dead I’ve now got to go back to town”. It basically makes you want to not use a Follower, because you fell penalised for using them. We wanted to get away completely from the notion a Follower is someone you hire and pay money to – we didn’t like that notion. We liked the idea people just want to follow the player because he’s a hero, and people follow heroes," said Wilson. How they combated this is by allowing your dead Follower to recover on their own after a while but players can accelerate his downtime by focusing on the Follower and pulling him back up into the fight (but whatever killed it will probably still be lurking nearby, so it's risky).

Stepping away from the story mode, Followers won't be available to players in player vs. player activities like the brand new arena mode or during cooperative play. "We found that having four players and four Followers on-screen all at once was pretty chaotic and hard to tell what’s going on. We logic’d out that a player is better than a Follower, they’re better companionship and they’re certainly more effective than a Follower." said Wilson. If another player leaves then your Follower will come back.

In the end it seems as though your Follower will be just that: a friend and companion that will boost your Hero through combat and confidence. They will be a light and interesting thing to look after while playing, and add another layer of depth in what's shaping up to be one of the most complex games in the next few years. I, for one, cannot wait to mess around with this mechanic to see how much of an upgrade they are over the hireling system.

Diablo 3 will be heading in to closed beta later this year and is currently scheduled for a PC release sometime next year. For even more information from Jay Wilson on the Follower system you can check out his full interview from NowGamer.

Have something to share? You can find me on Twitter!

Diablo 3 Follower System Detailed -- Enchantress, Templar, Or Scoundrel
http://www.g4tv.com/thefeed/blog/post/712625/diablo-3-follower-system-detailed-enchantress-templar-or-scoundrel/
http://images.g4tv.com/ImageDb3/269938_LGST/diablo-3.jpg
Video_52933

Comments are Closed

  • jaredslocum

    now, why didn't they bust there chops about the diablo 1 expansion hellfire? it is part of the history of diablo and blizzard even though it was developed by a division of sierra and produced by sierra but it was a very nice expansion, I own it and enjoy it. It added a lot of cool stuff to the game but never got the recognition it deserved. blizzard used a lot of things from diablo 1 hellfire in the making of diablo 2 and they should talk about it and give it some credit. If it wasn't for the expansion diablo 2 probably wouldn't have had some of the things in it that helped make it the great game that it is.

    CujoSWAoa I am with you on this one I want a demo before I get diablo 3 I have looked forward to this game since I first bought and played diablo 2 "back when it first came out" but it looks a lot like WoW and I am just not a fan of WoW for many different reasons.

    and for the replies you have on your comment: You can base a game off another game or just use the engines from it doesn't mean it has to look, feel or be the same as the original game. borderlands uses the unreal 3 engine there alike but feel like two very different games.

    or killing floor it was modded from Unreal Tournament 2004 then there was a mod for killing floor the retail game defense alliance 2 none of those games feel the same DA2 does look a bit like UT2004 but they are all different games based off of one.

    they could base diablo 3 off of some things from WoW but still keep the diablo 2 feel to it to allow players to feel like there just picking up from where they left off in diablo 2 "in a sense like diablo 1 to 2" and allow people to still feel like it is a diablo game and not a single player mod for WoW that looks kind like diablo. there is a map for Left for Dead looks like raccoon city is it resident evil no it's just L4D that looks like resident evil.

    Posted: May 16, 2011 12:39 PM
    jaredslocum
  • slocumjared

    now, why didn't they bust there chops about the diablo 1 expansion hellfire? it is part of the history of diablo and blizzard even though it was developed by a division of sierra and produced by sierra but it was a very nice expansion, I own it and enjoy it. It added a lot of cool stuff to the game but never got the recognition it deserved. blizzard used a lot of things from diablo 1 hellfire in the making of diablo 2 and they should talk about it and give it some credit. If it wasn't for the expansion diablo 2 probably wouldn't have had some of the things in it that helped make it the great game that it is.

    CujoSWAoa I am with you on this one I want a demo before I get diablo 3 I have looked forward to this game since I first bought and played diablo 2 "back when it first came out" but it looks a lot like WoW and I am just not a fan of WoW for many different reasons.

    and for the replies you have on your comment: You can base a game off another game or just use the engines from it doesn't mean it has to look, feel or be the same as the original game. borderlands uses the unreal 3 engine there alike but feel like two very different games.

    or killing floor it was modded from Unreal Tournament 2004 then there was a mod for killing floor the retail game defense alliance 2 none of those games feel the same DA2 does look a bit like UT2004 but they are all different games based off of one.

    they could base diablo 3 off of some things from WoW but still keep the diablo 2 feel to it to allow players to feel like there just picking up from where they left off in diablo 2 "in a sense like diablo 1 to 2" and allow people to still feel like it is a diablo game and not a single player mod for WoW that looks kind like diablo. there is a map for Left for Dead looks like raccoon city is it resident evil no it's just L4D that looks like resident evil.

    Posted: May 16, 2011 12:34 PM
  • slocumjared

    now why didn't they bust there chops about the diablo 1 expansion hellfire? it is part of the history of diablo and blizzard even though it was developed by a division of sierra and produced by sierra but it was a very nice expansion, I own it and enjoy it. It added a lot of cool stuff to the game but never got the recognition it deserved. blizzard used a lot of things from diablo 1 hellfire in the making of diablo 2 and they should talk about it and give it some credit. If it wasn't for the expansion diablo 2 probably wouldn't have had some of the things in it that helped make it the great game that it is.

    CujoSWAoa I am with you on this one I want a demo before I get diablo 3 I have looked forward to this game since I first bought and played diablo 2 "back when it first came out" but it looks a lot like WoW and I am just not a fan of WoW for many different reasons.

    Read more: http://www.g4tv.com/videos/529 33/diablo-3-followers-trailer/ ?rnd=3705494153#ixzz1MXoGBgcA

    Posted: May 16, 2011 12:13 PM
  • slocumjared

    now why didn't they bust there chops about the diablo 1 expansion hellfire? it is part of the history of diablo and blizzard even though it was developed by a division of sierra and produced by sierra but it was a very nice expansion, I own it and enjoy it. It added a lot of cool stuff to the game but never got the recognition it deserved. blizzard used a lot of things from diablo 1 hellfire in the making of diablo 2 and they should talk about it and give it some credit. If it wasn't for the expansion diablo 2 probably wouldn't have had some of the things in it that helped make it the great game that it is.

    CujoSWAoa I am with you on this one I want a demo before I get diablo 3 I have looked forward to this game since I first bought and played diablo 2 "back when it first came out" but it looks a lot like WoW and I am just not a fan of WoW for many different reasons.

    Posted: May 16, 2011 12:12 PM
  • EvertoVenator

    ok to clarify a few things. 1st if u have played the first two games and weren't sucked in then why r u even hopeing to be sucked in by the third one?? 2nd @csgrimm they way u wrote ur comment u make it seem like blizzard said that the templar would be a main character which in fact all they said is that it would be a follower and this is also stated on the homepage of blizzards site in the first headline. finally does it really matter when the footage was made?? and if u dont work for blizzard how would u know that this is bogus footage? im sure it is old footage but whats more impoartant is the info that is being stated. starcraft 2 went through three different phases of art development before it was finish so im sure over the years diablo has changed quite a bit.

    Posted: May 16, 2011 7:22 AM
    EvertoVenator
  • chuckj92

    Not impressed at all. The game looks really boring to me. Here's to hoping the Beta sucks me in hardcore. I am just not excited at all about this game right now. Played the first two and I don't know it just hasn't kicked in yet. Sorry Blizzard.

    Posted: May 15, 2011 1:21 AM
  • Csgrimm

    Just one last point to drive home. If this video is not on Blizz / Diablo 3 site then it is most likely just speculation that it's even in the game. Most likely some old placeholder not intended to have been viewed. This same video was posted on Youtube and immediately removed. Go figure. Stop thiiiiss

    Posted: May 14, 2011 1:36 PM
  • smbndt

    LOL, this is the same system as the pet system at torchlight(which blizzard also created). The only difference could be that you could "dress up" your follower with armor and accessories in diablo3 while in torchlight "pets" could only equip accessories and nothing else.

    Posted: May 14, 2011 4:21 AM
    smbndt
  • uberman3000

    Not that excited anymore I'm afraid. I miss the Necromancer too much. The Witch Doctor is not nearly as cool as Necromancer. The Monk is not replacement for the Paladin either. There were disposable lackeys in Diablo 2 so thats nothing new. I agree that it looks less like Diablo and more like a single player WoW. It's like a saltine cracker with spray can cheese with intimation bacon bits. It looks good but it tastes only ok not great, kinda meh. Its not a bacon wrapped tatter tot and toped with melted cheddar.

    Posted: May 14, 2011 12:07 AM
    uberman3000
  • EvertoVenator

    Can't wait for september for the beta and then about 6 months for the for the full game. I wonder if there will be a Collectors Edition and how much that will run for. anyone know how to get in on the beta???

    Posted: May 13, 2011 11:54 PM
    EvertoVenator
  • ENJING4

    Now I'm disappointed, looks like they are trying to steal from BioWare and SWTOR

    Posted: May 13, 2011 11:43 PM
    ENJING4
  • Csgrimm

    This is not the current status of D3 guise. The engine depicted here is OLD. Too bright. To colorful. A total lack of blood. Compare to vids on their site http://us.blizzard.com/diablo3 /media/#movies Seriously.This is also something silly to release info about considering A. It was obvious from their site that followers would be back because there were some with him. B. They do not have a Templar listed as a character on their main site. This might have been made just after wow release but is in no way similar to the current build. This is junk footage of a non-existent version.

    Posted: May 13, 2011 10:46 PM
  • Theeliminator2k

    Just to let you know Leah, your not going to be downing potions like in D1&2 the pots have a cool down, Most of your health will come from Health globes that the Followers get the health from as well.

    That and these followers will only be available in normal difficulty, they will not be available in nightmare and hell.

    If your looking for more Diablo 3 info then head over to this great fan site.

    http://diablo.incgamers.com/

    Posted: May 13, 2011 6:33 PM
    Theeliminator2k
  • RPG-fan

    Keep the game on the PC, please Blizzard.

    Posted: May 13, 2011 5:50 PM
    RPG-fan
  • Pucci2099

    I hope the AI is up to par...your followers in D2 were suicidal...

    Posted: May 13, 2011 4:10 PM
  • Gabtraf

    Looks good, can't wait to see these mercenaries in Diablo 3..

    Posted: May 13, 2011 2:53 PM
    Gabtraf
  • bloodysilence19

    stop teasing me blizzard and release diablo 3 already. i cant wait to play this and try out the beta when it comes out

    Posted: May 13, 2011 2:15 PM
    bloodysilence19
  • Pippdaddy

    This game is looking great to me and I really hope it comes out for consoles because I really don't want to have to pay over $200 for another graphics card.

    Posted: May 13, 2011 1:02 PM
    Pippdaddy
  • crocodilius

    it seems no one can helps me now
    im in too deep, theres no way out
    this time i have really lead my self astray



    -shoutout to CuJo, Leafs havent been the same without him ;o

    Posted: May 13, 2011 12:45 PM
    crocodilius
  • CujoSWAoA

    I'm just not sold on this game being like the old ones. It just looks more like WoW than diablo.

    Posted: May 13, 2011 12:17 PM
    CujoSWAoA

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