
Amid the dozens of rumors surrounding Nintendo’s new fun box, to date the company has confirmed only three things: The still-unnamed console exists, it’s launching next year, and a “playable model” will be demoed in Los Angeles at E3 this summer, which is quickly approaching this June 7th through the 9th.
Here it is, straight from the horse’s mouth: “Nintendo has decided to launch in 2012 a system to succeed Wii,” says Nintendo’s Charlie Scibetta, senior director of corporate communications, in an email to G4TV. “We will show a playable model of the new system and announce more specifications at E3.” Unsurprisingly, the company declined further questioning when probed by my glaring Fedora hat, digital pencil, and friendly email emoticons. With only a month until its public debut, it’s unlikely the company will confirm any more than that. But we've already learned more, and you can read on to find out what.
How about a dissection of some of the more popular, if not reliable, rumors in existence, starting with the processing power of the machine, first reported by Game Informer? In short, the system will be HD-ready, sources say. Follow-up reports suggest the box will be “significantly more powerful” than either PlayStation 3 or Xbox 360, which is understandable given that those respective systems are nearing five and six years of age.

“From what I'm hearing and reading, I actually do believe Nintendo is really going to amp up the power on this new console,” says Mark Ormond, an avid gamer from Salt Lake City. “Does that mean ‘significantly’ more powerful than the PS3? I think it does.”
Not everyone believes in such a high-powered turnabout for Nintendo, however. “I think most believe that the next Nintendo console needs to demonstrate a considerable leap in horsepower compared to the Wii, but I’d be surprised if it was significantly more powerful than the PS3,” says Keith Fuller, an independent video game consultant.
“Any importance Nintendo has placed on improving their tech – be it processing power, HD, or anything else — will be a noteworthy selling point,” he adds, “but I’d be surprised to hear hard numbers from them.” As a reminder, Nintendo hasn’t officially revealed technical specs for any of its hardware in over a decade — not since the unveiling of GameCube and Game Boy Advance at the turn of the century — so don’t be surprised if they follow suit with their newest system.
Apart from graphical expectations, the most rampant rumor out there is the screen-based controller first reported by IGN. In short, rumors say the new controller will feature a six-inch touch screen capable of video playback, in addition to analog sticks, face, and shoulder buttons. The controller will also be able to stream content or simulcast from a connected TV, and maybe even function as a household-tethered portable device when in the vicinity the console.
Poppycock? Not exactly, says oft-quoted (and more right than wrong) analyst Michael Pachter. “They all sound accurate, except for ‘streaming from the TV,’” he says. “I don’t see how that kind of connection works, and think ‘streaming from the Internet’ makes more sense. Perhaps the controller would stream through the console like Netflix, but I don’t really see the point in streaming to the controller if you already have it on the TV.”
Doubtful, says Ormond. “I'm not buying the screen-based controller,” he says. “It just doesn't make any sense. A six-inch screen is huge — an inch less than Blackberry’s debut tablet — and I can't visualize how that would work. Plus, it seems too far removed from motion controls, and I don't really see Nintendo abandoning motion at this point. ”

Fuller says the reality is probably somewhere in between, but only if the price is right. “Given Nintendo’s history of innovation with the Wiimote and the 3DS, I think a touchscreen controller is entirely within the realm of possibility,” he says. “But the counter-argument regarding what that would do to system price is understandable.”
Kevin Cassidy, the world’s most informed blogger on the topic of Nintendo, is confident the controller has some kind of screen, regardless of how it’s implemented. “No matter what new rumors come out, the screen-based controller is always brought up,” he says. “I don't know about the touch aspect or haptic technology rumors, but I feel safe in saying that there is indeed a screen.”
As for the name of the thing, Project Cafe seems to be the front-running codename. That said, the system has also been referred to as Wii 2, Wii HD, Nintendo Stream, and Nintendo Feel — none of which have been confirmed by company officials, and likely won’t be until E3.
So if the console doesn’t arrive until 2012, just how quickly might Nintendo clear the air? In other words, what can we expect them to announce this summer at the coming out party, and what will the save for next year prior to release?
“Form factor and control innovation are definitely things that are reasonable to expect from an announcement this year,” says Fuller.
Pachter agrees. “We’ll see a functioning system at E3, so we will learn all about the hardware except price. I also expect some high profile launch titles to be announced, and would bet one has ‘Mario’ in it,” he says sarcastically.
Ormond suspects Nintendo will unveil as much as they have in the past with previous systems. “If the translations are accurate, I see a working demo this year much like they had with the 3DS last year. This means controller and all with some early first and third party demos that will be playable. Nintendo loves the long booth lines at E3 because that means fewer people are talking about Xbox and PS3.”
Cassidy expects more of a informative tease this summer, followed by the full monty at next year’s E3. “If we follow Nintendo's tradition with other platforms, I wouldn't expect price and final in-box details until very close to launch. We know the system will launch after April 2012, so I would expect Nintendo's E3 2012 showing to be a major blowout for the system.”
Similarly, Steinberg says Sony or Microsoft aren’t helping to force Nintendo’s hand when it comes to divulging information. “If you're Iwata and co., and Microsoft and Sony really don't plan to introduce new consoles until at least 2014, why reveal your whole hand just yet?”

Still, that hasn’t stopped the rumor mill. Just last week, Kotaku reported the new console will support 25GB optical discs and have an 8GB solid state drive. If accurate, that means Nintendo will likely stick with retail as the primary way to buy its games, not to mention keeping downloadable content as a secondary, much like it was on Wii.
Whatever the final form factor, a lot of people wonder what the new console might mean for not only console gaming, but for Nintendo in general. Can the company win the “console war” for a second consecutive cycle in the wake of Wii, like it did post-NES with the Super Nintendo?
Ormond says no. “I think Nintendo is too prideful to see the real competition, and it isn't named Microsoft or Sony,” he says, predicting that an updated and aggressively-priced Apple TV could obviate the modern console as we know it.
Pachter says yes, at least for a little while. “Of course they’ll lead. Microsoft and Sony won’t release new consoles until a couple of years after, so Nintendo will have a free pass.”
Steinberg says it depends. “If the company can get their third-party support, online connectivity, and downlodable content in order — all of which were lacking on Wii — then Nintendo is a strong contender for another first-place finish.
Cassidy sees any short-changing of Nintendo as a failure to recognize the company’s 120 year legacy. “Nintendo still has what it takes to surprise and dominate the industry,” he maintains. “The Wii may not be everyone's go-to platform for core gaming, but there are millions and millions of owners out there that have gotten a lot of fun from the platform. To dismiss Nintendo as incapable of delivering that sort of experience once again would be silly.”
Blake Snow is a freelance journalist, media consultant, and lives in Utah with his family. Despite his interest, he has no idea what to expect from next-generation consoles. Contact information can be found on his website.




Comments are Closed
Comments
Displaying 1–20 of 80
12342
FaroDemon
They better do a good job and not ph=ck it up, or they are just wasting their time. If they pull their casual gamer sh)t on us again their name is going to be ruined.
TheDeadWookiee
Hardcore Nintendo fans unite! Regardless of what is said...I'm still getting one.
Catman789
HOLY CRAP!
G4? excited? nintendo? what the hell is this?
TP12435
I think another Perfect Dark game would be great on the new system. I loved the N64 version especially the multiplayer.
torchmoney
no way nintendo is all about gimmicks they like to start up hype so people could buy they system that suck
Jag23
Looks pretty sick, hopefully it will be like the N64 was in its days (still have one!).
cleck02
NINTENDO IS THE BEST!!!! I WILL BUY IT WHEN COMES OUT!!!
GhaV
Let's not forget history. Nintendo linked gameboys to the gamecube so why would they make a control with a screen when they already have something that does and has that. Wireless linking of 3DSs to the new Wii sounds like Nintendo to me. I wouldn't be surprised if they don't even make new controllers. Wii motion plus is really good unless they find a way to make it better then no point fixing what's not broke. All I see is DX11 (something like it){since everything is dual dual maybe dual gpus and cpus}, 1080p (blu ray disc with no playback){and I say no playback because they wanna keep the price somewhat low. Homebrew ftw}, Larger, louder, colorful console case, and more storage. Finally wireless N and Gigabit speeds. They might not hit all the sweet spots I said, but they'll get close. $349.99 I'd buy it I'd pay $400 for the next console. Nintendo hasn't let me down yet it's 3rd parties that let me down.
superdookieness
The controller seems a little Far fetched. I mean a possible 8 in. controller (6 in. touch screen + 2 in. of face buttons) who thinks of that? I do hope it's like the Gamecube's controller but on an even more badass console! And maybe even cartridge compatibility?
Lola007
I like all the things that nintendo makes cuz there cool!
Squimpleton
You know what I'd really like?
A Nintendo Official Backwards Compatibility System.
In other words, a new nintendo system with NES, SNES, GB(C), n64 and GBA slots and of course Wii/GC disc readers. So those of us who have games for these old/current systems don't need to worry about the original consoles wearing down. If that system can also play its own games in addition, that'd be cool. DS games might be harder to encorporate, but with a touch screen controller, it might kind of work.
PS. Yes I realize I left out Virtual Boy. That might be a little difficult to incorporate in an all-in-one console.
jb132076
Dear Nintendo,
Let's spice things up, and call this new console a "Wii Wii."
Thank you.
Mukkinese
I don't go along with this idea about the Wiimote being difficult for Devs to get their heads around. The Wiimote and Nunchuck together have 8 buttons, a D-pad, an analogue stick and a pointer, along with motion controls, a speaker and rumble-pack. Third party devs could easily ignore the accelerometers and still have an excellent set of controls, as shown by Metroid prime 3, Goldeneye, the Conduit, etc.
Sure, lots of games made inappropriate use of motion controls and gave us "waggle-mania", but many others simply used the controls that suited their games. I don't think this was a major problem, the major problem was that the third party devs were so invested in the other machines that they convinced themselves the Wii would never get anywhere, and later, that AAA gamers would not take it seriously. Along, of course, with having to compete with Nintendos in-house product, they just did not want to take any serious risk with the Wii. Even when they did dev for it the results were often half-hearted and smacked of nervous executive restriction, Dead space extraction, for instance, which was given a decent budget and then restricted to on-the-rails format. This kind of thing is typical of interference with the game design process by bean-counters. Remember Cursed mountain? Same thing, it showed so much promise, but needed another year of development, again and again this has happened on the Wii and each time the half-arsed effort failed to reach sales expectations, third party devs saw it as proof of their own doubts concerning the Wii.
Well, this time Nintendo seem to have cleared away all the areas of doubt, a powerful machine, easy to dev for and easy to port too, with good online service and Nintendo making an effort not to overshadow third part products.
Third party developers would be insane to ignore this new machine, regardless of what the control scheme is.
NeoHumpty
If they are trying to do "remote play" I sure hope they can make it work better than the PSP's did. I would guess that if the controller responds directly with the console it may help reduce lag. Sony's was junk.
WarnarI
sry for the same psot posted 2wice. I thought it did nto go through the first time
WarnarI
Third party(part one of many posts)
As many already know one of nintendos weaknesses for the last 15 years has been few great third party support that the other sytems have or got over nintendo systems. Third parties avoded nintendo do to its regulations, first party games overshadowing third party, and system having too much differences from the other systems that hinder the developers. Cartriges on the 64 great for loading times but not for content or sound, not using dvds on the gamecube but smaller discs that contain less than a dvd has, the lack of overall power the wii has, and the design flaws that the wii mote has and being too strange for developers to grasp their mind around are a few examples of flaws in the platforms. However, this time around with their new system is very different from the last 3 consoles they had but first I will give a short explanation why their are too few third party games on the current system the wii.
Starting before E3 2006 nintendo was not looking good in the console market. Gamecube did not sell as many units as the xbox and ps2, heck even the n64 did better in its lifetime. Developers were righting off nintendos next system as a last ditch effert from nintendo that would last probably as long as the dreamcast. The third parties main focus was on the new xbox 360 and the supposed blockbuster behemoth the ps3. Very few showed interest in the nintendos next system and most of their time and intitial dev money for games were on the other systems.
E3 did light up some interest but most developers were on the fence because A the new idea of the motion controlls being the main thing over system power was not proven to be viable and B even if they had wanted too too much time, effort, and money was towards the 360 and ps3 already and none left for the wii. The dev kits alone from sony and microsoft systems run from $25-30 THOUSAND DOLLARS!!! And even with the dev cost of the wii $1k-1.5K their was probably not any money to make games for that sytstem for those developers for the next 1.5-2years.
By the time the wii launched, it was too late for developers to cash in the suprise mass succes of the wii and the disapointment of the ps3. My imaginary develper of that time may have thought or said, " Ah crap! The ps3 did not live up to our expectations but the nintendo system we thought would have floped was success full and would have been a better cash cow than what we are tied to. Too fk bad we spent too much on the fat ase lazy giant the ps3 that isnt going anywhere any time soon and have nothing for the next 2 years!". And by that 2 years the xbox360 and ps3 were starting to really take off in great games but the wiis third partis that they had did not. Mostly do to them being not that great(except rabbids and guitar/dance games) but also the games overall lack of power in tech and the alien motion controller with too few buttons compared to the competion kept the third parties from making or porting games to the wii.
And imagine thats the short version
Anywho now on to the new system. The main differences that make this new system attractive to third party devs are:
1. Its the first next-gen system of the 3 system lords that are microsoft, sony, and of corse nintendo. So it will be the first new hardware that devs can get their hands on and get familiar from the 6-7 year old hardware that they have been on. First next gen console for the consumers to munch on and that in of itself makes it desirable for both players and developers. PS, PS2, and xbox360 all came out first in their generation of consoles and domenated the market (exept i klnow saturn came out before ps but did not make it far in the rest of the world outside of japan so that why i dont count it, simular reason for the jaguar)
2. Nintendo is reaching out to third parties more than they have in the past. The 3DS games that have come out and coming out later this year shows this. They tried a strat to allow third parties to be the domanent top apps in that systems line-up for its launch and the next few months afterwards to give them some breathing room. Did not work out as they would have wanted but not a bad start.
3. The return of the standard controller but with a twist. Just want to point out first that nintendo has indicated that the motion controller will be still with the system but updated (beter motion, more buttons). Back to the twist in the new design for the standard contoller its a touch screen, that is at least 6in" , in the middle of the controller. As well as 8 buttons(like the other controllers on the compotion) and some sort of motion control in it( like the ps3 six axis) . This opens up new posabilities for devs can use in games however i am almost out of room so a short list. Menues, interface, netflix/hulu movies while someone else is playing, etc.
Theres more reasons but again im out of space for this post so I will post more on whats listed above in the other posts.
WarnarI
Third party(part one of many posts)
As many already know one of nintendos weaknesses for the last 15 years has been few great third party support that the other sytems have or got over nintendo systems. Third parties avoded nintendo do to its regulations, first party games overshadowing third party, and system having too much differences from the other systems that hinder the developers. Cartriges on the 64 great for loading times but not for content or sound, not using dvds on the gamecube but smaller discs that contain less than a dvd has, the lack of overall power the wii has, and the design flaws that the wii mote has and being too strange for developers to grasp their mind around are a few examples of flaws in the platforms. However, this time around with their new system is very different from the last 3 consoles they had but first I will give a short explanation why their are too few third party games on the current system the wii.
Starting before E3 2006 nintendo was not looking good in the console market. Gamecube did not sell as many units as the xbox and ps2, heck even the n64 did better in its lifetime. Developers were righting off nintendos next system as a last ditch effert from nintendo that would last probably as long as the dreamcast. The third parties main focus was on the new xbox 360 and the supposed blockbuster behemoth the ps3. Very few showed interest in the nintendos next system and most of their time and intitial dev money for games were on the other systems.
E3 did light up some interest but most developers were on the fence because A the new idea of the motion controlls being the main thing over system power was not proven to be viable and B even if they had wanted too too much time, effort, and money was towards the 360 and ps3 already and none left for the wii. The dev kits alone from sony and microsoft systems run from $25-30 THOUSAND DOLLARS!!! And even with the dev cost of the wii $1k-1.5K their was probably not any money to make games for that sytstem for those developers for the next 1.5-2years.
By the time the wii launched, it was too late for developers to cash in the suprise mass succes of the wii and the disapointment of the ps3. My imaginary develper of that time may have thought or said, " Ah crap! The ps3 did not live up to our expectations but the nintendo system we thought would have floped was success full and would have been a better cash cow than what we are tied to. Too fk bad we spent too much on the fat ase lazy giant the ps3 that isnt going anywhere any time soon and have nothing for the next 2 years!". And by that 2 years the xbox360 and ps3 were starting to really take off in great games but the wiis third partis that they had did not. Mostly do to them being not that great(except rabbids and guitar/dance games) but also the games overall lack of power in tech and the alien motion controller with too few buttons compared to the competion kept the third parties from making or porting games to the wii.
And imagine thats the short version
Anywho now on to the new system. The main differences that make this new system attractive to third party devs are:
1. Its the first next-gen system of the 3 system lords that are microsoft, sony, and of corse nintendo. So it will be the first new hardware that devs can get their hands on and get familiar from the 6-7 year old hardware that they have been on. First next gen console for the consumers to munch on and that in of itself makes it desirable for both players and developers. PS, PS2, and xbox360 all came out first in their generation of consoles and domenated the market (exept i klnow saturn came out before ps but did not make it far in the rest of the world outside of japan so that why i dont count it, simular reason for the jaguar)
2. Nintendo is reaching out to third parties more than they have in the past. The 3DS games that have come out and coming out later this year shows this. They tried a strat to allow third parties to be the domanent top apps in that systems line-up for its launch and the next few months afterwards to give them some breathing room. Did not work out as they would have wanted but not a bad start.
3. The return of the standard controller but with a twist. Just want to point out first that nintendo has indicated that the motion controller will be still with the system but updated (beter motion, more buttons). Back to the twist in the new design for the standard contoller its a touch screen, that is at least 6in" , in the middle of the controller. As well as 8 buttons(like the other controllers on the compotion) and some sort of motion control in it( like the ps3 six axis) . This opens up new posabilities for devs can use in games however i am almost out of room so a short list. Menues, interface, netflix/hulu movies while someone else is playing, etc.
Theres more reasons but again im out of space for this post so I will post more on whats listed above in the other posts.
jaybles
Maybe this has already been suggested here, I'm not going to read through 4 pages of comments to find out, is maybe the screen on the controller will be used to play from the wii remotely without a tv. You're a parent and your kid wants to play a game but you want to watch tv and don't want to hook the wii up in the kids room, the screen on the controller would allow the kid play that desired game right on his controller. I guess it would allow you to use the wii without a tv, whether it's a game, netflix, browse internet, all that stuff. That's my take, and while it does sound like a pretty neat idea, i doubt it will be standard equipment. That's my take anyway, and like I mentioned before, if you posted this idea before me, sorry but I didn't see it.
MySmileIsARifle
I hope it makes me coffee.
DROEPAstoner
prediction: at e3 nintendo will come out and say. "You know how everyone says we have forgottonm about the core gamer? Well there was a time there before Sony or Microsoft when we put out the most powerful systems on the market. We lead the industry in core gaming. These days we lead in casual gaming. But today we announce our return to the hardcore! A new console two to three times more powerfull than anything else on the market and will rival the power of the highest end pc today! Today ur collective mind will be blown. We want to introduce the nintendo "Core"(Thats what it should be called) HOW AWSOME WOULD THAT BE! IT HAS TO HAPPEN I CANT IMIGINE ANYOTHER WAY.
Displaying 1–20 of 80
12342