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Brink Classes And Abilities Guide - A Walkthrough On Using The Medic, Engineer, Soldier, And Operative Class

DTucker
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Posted May 10, 2011 - By Donell Tucker




Do you need a Brink classes and abilities guide for online multiplayer? Look no further as G4 gives you a walkthrough on how to use all the classes in Bethesda's Brink. Choosing the right class can be very important when trying to win your objective, but follow our guide and you'll be the ideal teammate. Also, learn all the abilities for each class as well as choosing the best weapons for each class.

Our own, Donell Tucker, gives you a helpful visual guide on using all the classes in multiplayer and single player. After watching this video guide you won't need to look for Brink clans because they will be looking for you. Joining a Brink clan in multiplayer will increase your odds of winning, so go out there and sign up.

Brink "How To Use All Classes" Video Guide »


 

 Read on to get more details on how best to use each class in Brink.

 

Medic Class:

Brink Classes And Abilities Guide

  • Special Ability: Health Syringe - Revive teammates
  • Recommended Body Type: Light
  • Abilities: Standard Med Kit, Adrenaline boost, Increase Supplies, Improved increase supplies, Transfer supplies, Metabolism, Speed boost, Improved Life Buff, Self Resurrection, Lazarus Grenade
  • Best Weapons For A Light Medic Class:
  • Primary: Tampa SMG with Front Grip, D-Flex Red dot Sight, Duct-Taped Magazine
  • Secondary: Tokmak Pistol
  • How Best To Use A Medic Class:
  • Focus on being quick and agile as you need to help boast your teammates health. Reviving your teammates should be your main objective, killing your enemies should be secondary. The best ability to have is the Lazarus Grenade, which is a grenade that lets you revive everyone within its healing cloud radius.

Operative Class:

Brink Classes And Abilities Guide

  •  Special Ability: Disguise Kit - Allows players to change appearance of the opposing team. Portable Hacking Device - To hack nearby safe or terminals.
  • Recommended Body Type: Light
  • Abilities: Homing Beacon, Sticky Bomb, Caltrop Grenades, EMP Grenade, Cortex Bomb, Control Turret, Hack Turret, Comms Hack, Firewall Command Post
  • Best Weapons For A Light Operative Class:
  • Primary: Tampa SMG with Front Grip, D-Flex Red Dot Sight, Duct-Taped Magazine, Silencer
  • Secondary: Tokmak Pistol
  • How Best To Use A Operative Class:
  • Focus on stealth when entering online multiplayer. Being a operative means to capture command post without the opposing team from noticing, that's where the Disguise Kit comes in handy. Be sure to flank your enemies and come behind them to attack, catching them by surprise will help your team greatly. The best ability to get is the Cortex bomb, which is a bomb that detonates when the operative goes down, killing all nearby opponents.

 Soldier Class:

Brink Classes And Abilities Guide

  •  Special Ability: High Explosive Charges - Allows players to destroy certain objectives in the game. Ammo Box - resupplies yourself and other teammates with ammunition.
  • Recommended Body Type: Heavy
  • Abilities: Standard Soldier Kit, Molotov Cocktail, Armor Piercing, Scavenge, Grenade Master, Kevlar Vest, Extra Magazine, Frag Blast, Satchel Charges, Scavenge, Flashbang Grenade
  • Best Weapons For A Heavy Soldier Class:
  • Primary: Chinzor MG with any muzzle
  • Secondary: Tampa SMG with Front Grip, D-Flex Red Dot Sight, Duct-Taped Magazine
  • How Best To Use A Soldier Class:
  • It's about charging into the opposing team with grenades and bullets flying. You want to be in the front protecting the other classes. Medics should be close to you just in case you go down you can get back up again. Being a heavy soldier means you can take a lot of damage and have access to all powerful weapons. The Soldier Class is a great class for beginners.

Engineer Class:

Brink Classes And Abilities Guide

  •  Special Ability: Standard Engineer Kit - Repair or construct certain objects or turrets. Weapon Buff - Increase damage for yourself or your teammates
  • Recommended Body Type: Heavy or Light
  • Abilities: Standard Engineer, Landmine, Extra Kevlar, Light Turret, Nerves of Steel, Gear Head, Command Post Upgrade, Medium Turret, Improved Weapon Buff, Gatling Turret, Extra Landmine
  • Best Weapons For A Heavy Engineer Class:
  • Primary: FRKN-3K AR with C-U-Gone Red Dot, Duct-Taped Magazine, Underslug Grenade Launcher
  • Secondary: Tampa SMG with Front Grip, D-Flex Red dot Sight, Duct-Taped Magazine
  • How Best To Use A Engineer Class:
  • Engineers are meant for defense and to protect a certain object from being destroy. You can either pick a heavy or light type depending on the map. A quick defense can stop the opposing team from creating a good offense by constructing a barricade on certain maps. A heavy type will stop the opposing team from completing their main objective by have powerful weapons, landmines, and turrets. Two engineers are better than one because building or repairing certain objects together will reduced the time being created, which will help the team. Defense can open up a good offense.
Brink Classes And Abilities Guide - A Walkthrough On Using The Medic, Engineer, Soldier, And Operative Class
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