According to Rockstar, Payne's time-slowing, bullet dodging will not be a canned animation as it has been in previous games. Instead, MP 3 uses the Euphoria character behavior system to make Max respond naturally, so if you dive to the ground, Max will put out his arms to break his fall, as well as naturally respond to objects in his way if you attempt to dive into a wall or obstacle.
Max Payne 3 will extend the concept of Bullet-Time too. Now it will include game areas that will trigger set pieces involving Bullet-Time. According to Rockstar, these set-pieces "provide epic moments of action that allow Max to take out enemies in a new interpretation of Max Payne’s signature style." We'll also see the return of Bullet-Cams, for extra-satisfying final kills.
Partners and sidekicks will play a large role in Max Payne 3 too. Rockstar says "Hundreds of hours of custom motion-capture were done for individual characters, making traditional in-game encounters completely unique, such as enemies sweeping a room or simply the way Max’s partners will behave as they move through the game."
According to Rockstar, Max Payne 3 takes the graphic novel panels of the earlier games and " evolves them by utilizing in-game assets to create a motion comic-style approach."
- GALLERY: Max Payne 3 Screenshots
Max Payne 3 features an integrated cover system too. Cover adds an "extra strategic element to the classic shoot-dodge/bullet-time/ run-and-gun mechanics" of the series.
Max Payne 3 will also feature ramped up environmental destruction, with bullets destroying "nearly everything" in the environment, and a greater level of detail than in previous games, including detailed sweat and blood on Max and his enemies. According to Rockstar, "You’ll also notice the minute details of the weapons themselves: hammers cock back, slides move, shells expel from the chamber and literally hundreds more."
So what do you guys think? Are you looking forward to Max Payne 3 with the fervor that I am?