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Capcom's Captivate Event Roundup: Street Fighter X Tekken, Resident Evil: Operation Raccoon City, Asura's Wrath, Dragon's Dogma, And More

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Posted April 13, 2011 - By Kevin Kelly





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Capcom's Captivate Event Roundup: Street Fighter X Tekken, Resident Evil: Operation Raccoon City, Asura's Wrath, Dragon's Dogma, And More

Capcom's Captivate event in Miami introduced a lot of new game titles and information, so we've decided to pull all of our previews, writeups, hands-on experiences, screenshots, and videos together for you in one handy-dandy location. Right here you'll find everything out of Captivate that you need to know. We'll definitely have more information about these games at E3 in June, but right now this is a truckload of information that you're going to want to know, right now.

Hit the jump to find out everything we know so far about Capcom's Street Fighter X Tekken, Street Fighter IV Arcade Edition, Resident Evil, Operation Raccoon City, Resident Evil: The Mercenaries 3D, Dead Rising 2: Off the Record, Dragon's Dogma, and Asura's Wrath.

Capcom's Captivate Event Roundup: Street Fighter X Tekken, Resident Evil: Operation Raccoon City, Asura's Wrath, Dragon's Dogma, And More

STREET FIGHTER X TEKKEN

As in Street Fighter IV, 2D gameplay will feature fully realized 3D character models battling for domination in both new and familiar highly detailed environments that are brought to life with engaging animations. In addition to modes such as Versus and Training that will feature new enhancements to make the fighting experience more in-depth and enjoyable, Street Fighter X Tekken will include Tag Team combat where players select two fighters to deliver knockout assist attacks and special combos.

Street Fighter X Tekken wowed crowds when it was announced at Comic-Con this year, but now we've finally gotten to take a good look at the game. Both the Capcom and Tekken crowds should be happy with what they're doing to this title. Here's an excerpt from our preview:

The classic Capcom and Namco fighting games share a few similar features, but they differ in one fundamental way: Street Fighter's combat is built around a six-button attack system whereas Tekken's moves and combos are based on just four buttons. Instead of simply building a new set of controls for the Tekken fighters -- though that's been done as well -- Ono and the development team simply included the option for players of using Tekken characters with only the four attack buttons they've become used to.

Capcom's Captivate Event Roundup: Street Fighter X Tekken, Resident Evil: Operation Raccoon City, Asura's Wrath, Dragon's Dogma, And More

STREET FIGHTER IV: ARCADE EDITION

Super Street Fighter IV Arcade Edition, brings the ultimate vision of Street Fighter home to the Xbox 360, PlayStation 3, and PC in the Summer of 2011 in North America. The follow-up to the critically  acclaimed Super Street Fighter IV will further redefine the fighting game genre with classic 2D Street Fighter fighting action, a host of new and returning characters, beefed up online modes, and more.

Super Street Fighter IV Arcade Edition features a roster of 39 characters such as Ryu, Chun-li, Juri, El Fuerte, and Rufus, while adding four new characters to the roster including classic combatants from previous Street Fighter games like Yun and Yang as well as the all-new Oni. Beyond characters, Super Street Fighter IV Arcade Edition adds all-new balancing as well as an enhanced Replay Channel. Check out the announcement, and our thoughts after spending a brief (but fun!) amount of time with the DLC.

Super Street Fighter IV Arcade Edition will bring all four of the now-unlocked playable fighters from Japanese arcades -- Yun, Yang, Oni and Evil Ryu -- to home versions of the game as DLC, along with adding new costumes and balancing tweaks. There are also a number of cool console-specific features being added which look to improve on the community elements built into the game.

Capcom's Captivate Event Roundup: Street Fighter X Tekken, Resident Evil: Operation Raccoon City, Asura's Wrath, Dragon's Dogma, And More

RESIDENT EVIL: OPERATION RACCOON CITY

Resident Evil: Operation Raccoon City takes place in Raccoon City (naturally), but is set during the events of Resident Evil 2 and Resident Evil: Nemesis. You'll play as an Umbrella Security Service officer, or as an agent in the United States Special Operations Task-Force. But when you play as the USS officer, you're trying to cover up Umbrella's activities, or when you're the USSOTF operative, you're trying to expose Umbrella to the outside world.

Capcom recently announced that Resident Evil: Operation Raccoon City would be sending gamers back to 1998 by shoehorning this game inbetween two of the classics. We finally got to put our mitts on the game (we made sure to wash first), so check out these details from our hands-on preview

As we learned at Captivate last week, there are two ways to play Operation Raccoon City. The one you've likely already heard about is the competitive multiplayer mode, in which two well-armed squads of four square off in a zombie-ridden Raccoon City, circa Resident Evil 2. There's also a cooperative campaign, one which bears at least a passing resemblance to Valve's Left 4 Dead games.

Capcom's Captivate Event Roundup: Street Fighter X Tekken, Resident Evil: Operation Raccoon City, Asura's Wrath, Dragon's Dogma, And More

RESIDENT EVIL: THE MERCENARIES 3D

Featuring remastered stages from Resident Evil 4 and Resident Evil 5, Resident Evil: The Mercenaries 3D is a race against time as players try to defeat as many enemies as possible before the countdown reaches zero. The fast-paced, combat intensive action is available both as a solo experience or gamers across the world can team up with two-player co-op via network play.

Playable characters in Mercenaries 3D include Chris Redfield, Krauser, Hunk, Jill Valentine, Albert Wesker and, making her debut in a Mercenaries game, Claire Redfield. Gamers will have the opportunity to tackle the game’s missions with legendary characters from past and present and face off against some of the most terrifying enemies, such as the Executioner and Popo Karimu. The game also adds a Skill Slot feature, where players can add up to three skills to improve their weapons, reload speed, or melee abilities. Check out the details in our hands-on preview:

The game pulls in maps, settings, characters, and imagery from the fourth and fifth numbered entries in the series. It works like this: you choose a player character and a level, which you then run all around in search of zombies to kill, from the regular old one-headshot-to-kill shufflers to the bigger guys, like the Axe Majini and Chainsaw Majini. All of these kills translate into points, which end up on a high score board once your time -- which can be extended by smacking totems scattered through each level -- runs out.

Capcom's Captivate Event Roundup: Street Fighter X Tekken, Resident Evil: Operation Raccoon City, Asura's Wrath, Dragon's Dogma, And More

DEAD RISING 2: OFF THE RECORD

Dead Rising 2: Off the Record, sees photojournalist and original hero of Dead Rising’s Willamette incident, Frank West take center stage as players experience a reimagining of the Fortune City outbreak. Forget what you know about Dead Rising 2, Frank West is back in the game! Frank will face off against more twisted enemies, build more outrageous combo weapons, follow his own unique mission structure and explore brand new areas of Fortune City to get his biggest scoop yet. 

More importantly, In addition to the new scenario and gameplay enhancements, Dead Rising 2: Off the Record offers a suite of technical updates including load time optimizations, improved network performance and a host of system upgrades to deliver a more satisfying Dead Rising experience. Thankfully. Check things out as we went on the record with Off the Record

He certainly proves that he's capable in the wrestling ring, which looks like a pretty standard close-quarters fighting arena with a few deadly twists thrown in. Shortly after the match starts, person-sized meat grinders appear in each of the four corners. By climbing on top of one, Frank activates the grinder below, with any zombies who give chase being drawn in. It's not an entirely safe haven however, as only a handful of seconds after the grinder is turned on, flame jets aimed at the platform activate, meaning Frank needs to turn on the grinder and then clear out quickly to ensure that he isn't burnt to a crisp.

Capcom's Captivate Event Roundup: Street Fighter X Tekken, Resident Evil: Operation Raccoon City, Asura's Wrath, Dragon's Dogma, And More

DRAGON'S DOGMA

Dragon’s Dogma is an exciting new franchise which redefines the action genre. Set in a huge open world, Dragon’s Dogma offers an exhilarating and fulfilling action combat game with the freedom to explore and interact in a rich, living and breathing world. Alongside your party of three, you set out to track down and destroy a mysterious dragon. Bringing an unprecedented level of depth to the action genre, every decision has an effect on gameplay in an intuitive way that does not require micromanagement. The weight of your weapon, the material of your armor – even the length of your legs – plays a role in how you fight your battles, but does not interrupt the flow of the action

With hundreds of fully-voiced NPC's, and hundreds of creatures ranging from griffins to dragons, Dragon's Dogma is set to bring epic action into an open world environment that combines RPG elements with a nod to classics like Shadow of the Colossus. Because in Dragon's Dogma, you'll be able to climb up larger bosses and attack them from multiple location. Check out the first details in our full first look preview.

Capcom's Captivate Event Roundup: Street Fighter X Tekken, Resident Evil: Operation Raccoon City, Asura's Wrath, Dragon's Dogma, And More

ASURA'S WRATH

With unprecedented levels of dynamism, drama and interaction, Asura’s Wrath will deliver a fresh take on the action gaming genre. Once a revered deity, Asura was betrayed by his fellow gods and stripped of all his powers. Consumed by anger at the injustice he has suffered and swearing vengeance, Asura discovers he can use this fury to his advantage and turn it against his enemies. Cue relentless action as Asura finds himself facing off against numerous unique enemies, including planetary sized bosses, unleashing devastating and visceral attacks.

Asura’s wrath loses the traditional distinction between gameplay and cutscenes through seamless player controlled narrative. Simply put, even in cinematic sequences the player can control Asura, directly affecting the gameplay, making Asura’s Wrath a truly unique experience. I mean, any time you can face off against a boss who is the size of planet, that just sounds awesome, right? Galactus has nothing on these guys. Find out for yourself in our Asura's Wrath first look preview

Wyzen extends one finger and sends it hurtling down to the planet's surface to crush Asura. Naturally, the six-armed former demigod catches the finger and another button-mashing QTE ensues. One at a time, Asura's limbs crumble until only one remains. Fortunately, that's all he needs. With one final act, he throws a mighty punch at the finger, one which reverberates through Wyzen's entire body... until he finally shatters. 10, maybe 15, minutes have passed, and we haven't seen any gameplay beyond this elaborate QTE. And yet it is impossible not to be impressed. 

Capcom's Captivate Event Roundup: Street Fighter X Tekken, Resident Evil: Operation Raccoon City, Asura's Wrath, Dragon's Dogma, And More
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