By Dennis Scimeca

When I first saw the Nintendo 3DS at E3 2010, I was overcome by the “wow” factor. I don’t know if anyone truly believed that Nintendo had mastered glasses-free 3D technology. But as the girls with the 3DS units tied to their belts lined up at the back of the theater, and the audience moved through the queue to view the demo units, we were made believers.
Now that we’ve rubbed the stars out of our eyes, astonishment has been replaced by the observation that 3D visuals are neat, but not necessarily impressive. The novelty has worn off a bit, and it’s also becoming clear that the 3D visuals don’t actually factor into the gameplay mechanics of any launch title for the 3DS. Nor shall they factor into the gameplay mechanics of any 3DS title on the immediate horizon. In fact, we may never see a title where they do. Not from Nintendo, anyway.
On March 21st, Chris Kohler reported on a conversation at GDC 2011 with Hideki Konno, the producer of the Nintendo 3DS:
At last year’s E3 Expo, Nintendo showed off a massive array of software demos for 3DS. While most of them will be available soon, one of the most interesting ones seems to have been shelved entirely.
The demo showed a Mario-style jumping game with transparent platforms. In the system’s 2-D mode, it was virtually impossible to tell where the overlapping platforms were in relationship to each other. With 3-D on, the depth effect lets you see where to jump.
“We want to get software out to as many people as possible, and there are some people who just can’t see 3-D,” said Konno when asked about this demo. “We’re moving away from any stance that says if you don’t use the 3-D functionality you can’t play this game.”
I wondered whether Konno had been speaking off-the-cuff, or giving us a snapshot of the internal dialogue at Nintendo regarding future first-party titles. I contacted Nintendo for comment, and was given the following statement from Charlie Scibetta, Nintendo of America’s Senior Director of Corporate Communications:
“Every [3DS] game will be different, but our aim is to provide a fun experience regardless of the 3D settings.”

Nintendo has no vested interest in backing down from their philosophy of serving a wide audience. If the 3DS isn’t going to utilize its primary advantage as an integral game mechanic, however, is this new handheld enough to keep Nintendo in the lead in the handheld market?
I wrote four 3DS previews for GamePro at PAX East. In every case, the 3D was completely unnecessary to gameplay, so I turned it off for the faster framerates of 2D graphics. The hardware reviews of the 3DS are backing up the fact that the 3D visuals are interesting, but ultimately extraneous.
3D can actually make some games less tenable to play. The cone of 3D projection in front of the 3DS screen is narrow. If you move your head too far to either side you lose the 3D effect and instead get double vision. Consider that Augmented Reality games, one of the selling points of the 3DS, generally require moving around.
Nintendo was able to make an impact with the Wii because they took an innovation and made it a central design mechanic. Even with non-HD graphics, the accessibility of the system won audiences over. Now motion control is old hat, has been adopted by Sony and Microsoft, and Wii sales are flagging.
Glasses-free 3D is solely the province of Nintendo, like motion controls used to be. One would think it would therefore make sense for Nintendo to capitalize on this advantage by producing some titles that depend on 3D game mechanics. Otherwise, they’re offering a handheld which feels decidedly last-gen compared to the other options currently available or coming soon.
In terms of graphics, the 3DS can’t hold a candle to iOS devices providing HD resolution. The 3DS has one up on Apple devices with physical rather than virtual controls, but Sony’s NGP is going to feature dual analog sticks which will finally open the doors to real shooters and other hardcore offerings on a handheld, presented in HD graphics being touted as up to par with the PlayStation 3. In terms of gameplay, the 3DS currently brings nothing new to the table other than a single analog stick and the increased precision it affords.
Satoru Iwata turned his GDC 2011 keynote into a press conference, and then into a blatant sales pitch when Reggie Fils-Aime replaced him on stage for a short time to pimp the 3DS. I wasn’t surprised when it happened, but now I understand better why they did it, and why Iwata felt the need to bash “garage developers” and stress the production of “high value” games.
If we’ve learned anything about gaming in the last few years, it’s that there are all different sorts of gamers, and the better any platform can serve them all, the better it is going to perform in the marketplace. The iPhone and iPad aren’t just about Angry Birds anymore. Infinity Blade and Dead Space proved that the core gamer can be just as well served by iOS devices.
If the hardcore audience is as well or better served with iOS devices, and potentially soon with the NGP, and the casual audience is quite happy with their low-cost smartphone and tablet game apps, why is either audience going to drop $250 on a 3DS? While we can’t really predict how Sony’s NGP is going to effect the marketplace, in his monthly column over on Industry Gamers, Michael Pachter of Wedbush Securities specifically addresses the Apple threat:
“I'm not sure that Nintendo can do much to stave off competition from mobile and social games; I view Mr. Iwata's presentation to game developers at GDC last month as analogous to a record company president speaking to recording artists 10 years ago and lamenting that Apple's iTunes store would lead to their demise, as it cheapened the value proposition of music CDs by offering $1 downloads. This would have been a true statement at the time (to my knowledge, it didn't actually happen), but such a plea wouldn't have had any impact on Apple at all. Like the music analogy, Mr. Iwata's plea to developers won't stop Apple, and the success stories of developers like Rovio and Zeptolab will encourage further development by people hoping to launch the next Angry Birds or Cut the Rope.”
What’s significant about Iwata at GDC is that for the most part, Nintendo has not adequately acknowledged the threat Apple represents to their handheld platform ambitions. Iwata finally broke the silence, which suggests that Nintendo recognizes the danger; and consider that Apple doesn’t even care about their devices as game platforms. They have managed to threaten Nintendo’s handheld market share without even trying.
The 3DS may have been effectively outflanked before it was even released, unless we begin to see titles that depend on 3D graphics as a central game mechanic, like the scrapped E3 demo that Kohler wrote about. And this is where I think Nintendo has to change up their game in regards to third party development.
Nintendo may feel they cannot back down from their accessible persona, but third party developers don’t have that issue. They can make games for the core audience that utilize 3D game mechanics without stepping unduly on Nintendo’s image, and I therefore hope that Nintendo finds a better way to deal with third party development for the 3DS rather than allow it to degenerate into the shovelware that plagued the Wii.

The 3DS is a system filled with promise. Just like motion control introduced a whole new way to make games, glasses-free 3D also adds an entirely new potential lexicon to the game developer’s toolset. I hope Nintendo realizes that not every title needs to be accessible to the whole audience. It’s okay to make core games that have to be played in 3D. If they’re good, people will buy them. If they’re great, the excitement of a new paradigm will give Nintendo a decided edge in the handheld space, and will certainly move both hardware and software.
If Nintendo fails to innovate in a meaningful fashion beyond interesting-but-irrelevant technologies as far as game mechanics are concerned, they run the risk of losing their dominant position in the handheld market. I’m looking forward to a true 3D title that gives me something fresh and new. Until then, the 3DS is just another DS to me, and I don’t play the one I currently own. I’m not going to part with $250 for a gimmick, and I’m not the only one.



Comments
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1232
crait
The original DS had a touch screen whenever it came out that was only used in gaming in handheld computers which really doesn't count. No one said that they were a gamer and played on their Palm Pilots. That's one reason why the DS was successful.
DS fanboys used this to their advantage when saying the DS was better than the PSP because the PSP had no new hardware/features that gaming has never seen. Sure it brought good graphics and the game library was awesome, but it was not really innovative. (That doesn't mean people like me didn't love it!)
Now, the 3DS is out and the same fanboys are saying the PSP 2 is retarded because the 3DS brings so many gaming innovations... Even though the 3DS does not bring anything new to the mechanics of gaming. The PSP 2 has every feature of the 3DS and more, including new things never seen in a handheld like dual analog sticks and a touchpad in the back. The 3DS has a gyro and accelerometer, but those were in the iPhone/iPod touch forever. They aren't new and many of the 3DS's features were already on the original PSP.
How is the 3DS innovative whenever it is already obsolete whenever it comes out?
pursuitofboredom
Apparently none of the people who wrote this article use their brains. Nintendo has announced the upcoming releases of popular games like Pokemon, Sonic, Legend Of Zelda: Ocarina Of Time, Mario Kart 3DS, Animal Crossing, Super Mario Bros., Kid Icarus, Paper Mario, and many others. So before you start assuming Nintendo will leave the 3DS in the dirt to produce 2D games, think again. I have Super Street Fighter IV: 3D Edition and it is stunning and the graphics are as beautiful as any other Street Fighter game. I have Samurai Warriors: Chronicles and it is as beautiful as any console version of Samurai Warriors or Dynasty Warriors. And the graphics for Resident Evil: Mercenaries and the other one, as well as Metal Gear, are all stunning with beautiful graphics and 3D and controls smoothly.
DarkSTK
you only need one analog stick to play a FPS analog is the mouse wasd are the buttons after all these years i still don't like using a analog stick to move it sucks
bonafide250
im tired of analyst down playing the 3ds...it has better graphic that the iphone and psp....they praised it at e3 now there bad mouthing it....3ds is great...but not add a second analog could kill it...plus developer have to take advantage of the graphic.... analyst cant make up there mind...psp 2 with 3g is stupid..who goin to pay every month for 3g...online 3g gaming hard to well.....3d good but not necessary..but its great to have...nintendo could have made the camera and battery better and add a second analog stick but everything else is on point...the potential of 3ds is amazing dou...this goin to be a great handled war...grpahic differents between them is big but not as big the ds and psp...how go do handled graphics need to be?
lamename3000
The claims of "lawsuits" is completely retarded.
If someone wants to complain about the 3D, you don't have to use it. You have the option of watching a 3D movie without the 3D, you don't complain about that do you?same concept.
I almost wasn't able to get a 3DS on launch day because everyone was sold out!
I can already see the 3DS is much more powerful than the DSi. Nintend's going to be making a lot of money on this for a long time.
But saying that "they're not going to make games that require 3D because people complain or can't see the 3D" is ridiculous. If you can't see the 3D, don't get a 3DS. If you're not going to make a game that uses the 3D, make it for the regular DS.
Overall, this article is basically linkbait.
Same thing happened to all the people who said "Wii is a gimmick an will fail" and the people who said "iPhone isn't good for games."
Phoenixxx1974
WOW! Jesus Christ G4 enough with the constant 3DS bashing. You kept promoting the article knocking it and now this?
This is getting frustrating and you will lose your good graces with Nintendo if you keep it up.
I love my 3DS and i love the 3D effect. I have the Bust a Move 3DS and Ghost Recon 3DS and i love them they are really good games.
I am a big Nintendo fan since the launch of NES and also been a fan of G4 for a while even when you betrayed your gaming roots by canceling all your gaming shows. Xplay was not a G4 show it was a TechTV show, which you ruined and also canceled all their shows except for Xplay. So can you please be a bit more fair and quit bashing something new that you don't agree with? Having one article showing an opinion is fine but when you do it again and again it's annoying and you will piss off your fans who love their 3DS.
You are also becoming way too Apple biased. You treat everything apple makes as the second coming which it's not.
sonicfan200
I WANT THIS SYSTM RELLY BADLY I WANT A 3DS I WANT A 3DS
Geo_Chronic
I would highly recommend that the folks at G$ re-examine their media biases.
I'm having fun and getting tons of use out of my 3DS, and I haven't even purchased any of the launch titles. Oh, and I only paid $200 plus tax for it after trading in my DS Lite.
dgolightly519
Actually, comparing any phone, whether iOS, Android, or any other to a gaming console is folly. Nintendo does not make phones. Nintendo also does not really care about graphics and judging by commentary on this page and on my blog, neither do real gamers with any sense of what gaming is. Nobody cared about the graphics behind Tetris, PacMan, Pong, or any of those others either. This article is well written, but mostly it is tripe. This is a biased look at a system that has had at least as much innovation as the other hand-helds and I don't really see anyone else trying for 3D... do any of you?
There is also a decisive lack of variation from iOS when phones are spoken of, but the Sony Playstation phone that is rumored to be in the works is rumored to be running Android not iOS but most likely will run some variant of the Sony Playstation 3 Operating System. The best phone out there for the last year according to the experts at PC World Magazine was an Android phone. To put it frankly, iOS is not the only OS out there for phones that is worthwhile.
To put it frankly, there are so many bias remarks in this article that I wouldn't call it a fair shot at any product that wasn't an iProduct or an XBox/Playstation. It starts off nicely enough, or rather nicely enough that people ignore the bias found later.
Cathartic Denoument
[@ Article Header Image]
I like how JesV's the only one with an untethered 3DS.
Its like saying she's the only legit gamer among those women, and knows (is responsible) enough not to let go of the 3DS. Or she's the only one who can kick butt in order to protect the 3DS.
XD
Go JesV!
sion8
I had not though of this:
"The app store is not a success.They have to sell there products dirt cheap just to compete.Its sad."
this is good, s/he is right on the money.
cyberninja45
The app store is not a success.They have to sell there products dirt cheap just to compete.Its sad.
kalpow
dam ma eyes hurt...i rather glasses or no 3D
Crowation
Im confused on why/how people think 3d is going to change gameplay. It is a visual effect, not a gameplay mechanic. People shouldnt by a 3ds just becasue it has 3d. If that is your only reason for getting it your will never be satisfied with paying $250 (USA price) for it. No one was upset when the gameboy color came out and said "gee now that I can see link in a diffrent shade of green I wish pushing the A button made him poop." This is the same thing. Visual effects dont change the way a game is played. not HD, not color, not 3d all these do is change how our eyes interpret the data. Even if 3d could change gameplay, I dont think Nintendo would make a game soley for that purpose. If they narrow the consumer market by catoring to only those who can see 3d effects, they lose profit, possibly to the point were they make no money after paying development costs to make the game in the first place. Dont by a console or a handheld for one reason. I feel like those who are upset are also those who bought a PS3 day one just for a bluray player, or those who bought an xbox 360 just for halo 3. You need to spend you money a little wiser and not have such high expectations. I own all three consoles and a 3ds and play them all regularly. I bought a 3ds because I didnt own any other DS and I like all of its features, from remakes of classic N64 games, to street pass, to future elements like DS marketplace, a web browser, and 3d. Im not a nintendo fanboy or anything, like I said I own and play all 3 consoles regularly, I just feel like if your going to call yourself a Gamer you shouldnt limit your gameplay experience to the preferance of one game company.
lunchbox23
I'm one of those peopole who can't see in 3d, or at least see 3d movies, which is sometimes a shame but it does save me a lot of money at the movies, but I am in a small group of people. The fact is the majority of people can see in 3d and they should get some awesome games that really use the technology to its best. One thing I was disappointed about is I really want to see a 3DS in person to see if I can see any of the 3d graphics, but none of the stores in my area currently have one on display and until then I will wait to see if I am going to buy it or not. The other disappointing thing about the 3DS launch was the list of games. I really don't want any of them and how can you launch a Nintendo product without Mario. Oh well, maybe I'll end up saving some money in games too.
WhiteTrashGuy
All of this Nintendo bashing is quite disheartening to me. I feel that Nintendo is the last video game company truly trying to innovate. One misstep with the N64 and its lack of a CD drive and they are still paying for it in the eyes of too many gamers. All Iwata was trying to say is that there will always be room for big games on dedicated hand-held platforms; and that Nintendo wants to maintain that high-quality in all of their download titles. Angry Birds is coming to the DS and Wii, they must recognize its appeal, but at the end of the day it's baqsically a rip off of a single element of BOOM BLOX. The 3DS will sell come this holiday season when more people have played it and the top-tier Nintendo products begin to roll out. Parents would rather buy their children a DS than an iPhone, especially if their exisitng DS library is compatible. Also, as more and more people experience it first hand they will begin to better understand the possibilities. The 3D may only be used for gameplay in a few games, but that does not lessen the immersion that the depth adds. I have a 3DS and an astigmatism, but I just have to turn down the slider and I feel just fine. Now please Kojima and Suda 51, pleased release SNATCHER for this!
BigPoppaChunk
game and watch
gameboy
gameboy color
virtual boy
gameboy advanced
gameboy sp
gameboy micro
nintendo ds
nintendo ds lite
nintendo dsi
nintendo dsi xl
nintendo 3ds
really 12 handhelds in all 4 from 89 to 2001
from 2001 to 2011 8 yes 8 handheld systems in 10 years plus
why because we allow them to sell us the same system over and over and over no other company would of gotten away with this,look at guitar hero.
i promise a 3ds lite by spring 2012 why because you will buy it!!!!!!!!!!
SladeDeschain
I didn't buy the 3DS for the 3D, I bought it because I like to play videogames and this is the system that will be getting the handheld love for my Nintendo fix for the foreseeable future. IOS produces some fun games, but it's been said before and I'll say it again, a touch screen alone cannot replicate the experience of physical controls, and I don't want them too. Games like Angry Birds and Cut the Rope work so well because they were designed to be played with a touch screen and also to be played in bursts of a few minutes. The hardcore gamer won't be sated by these types of games for long however, and I believe thats who bought the 3DS, not the casual gamer. We shall wait patiently for our Zelda's and our Mario's and may the 3D be damned.
ynwa45
I don't quite understand all this hatred for the 3ds. I got one on launch and I love it. It's a great new ds. Maybe the games aren't there yet, but we all know that they are coming and these complaints about the 3d don't make sense to me. I've had no issues with eye strain or headaches from the 3d because there is a way to control the level. On a game with lots of movement all that I need to do is use the slider. Turn down the 3d and now my eyes aren't straining, but I get that sense of depth still. I think the entry price was fair considering what consoles generally launch for. The psp 2, or ngp, will probably launch for a whole lot more than $250, just like the psp did. And where is the speculation for the ngp? I was impressed by the psp's graphic capability, and the ability to watch movies on a handheld was groundbreaking, and then the psp became a joke. No games, way overpriced, and no one wants to buy extra copies of movies for a handheld. I'm more worried about the ngp than the 3ds. Nintendo knows what they are doing when it comes to handhelds, they invented the market.
wolfman2010
sigh... I mean, I've played the DS a few times, but honestly I still don't understand what the big deal is with it. I love Nintendo, but I feel like they've just dug themselves deeper into this grave.
I don't think they'll make it through the decade unless they come up with something much better than this. I'd like to see a return to form (namely, try and reword the Gamecube). The Wii is fun, but far too gimmicky for me to want to buy one, and as fun as SSBB, Super Mario Galaxy and friends are, I still think it's not going to get them out of the hole unless it TRULY does something amazing...
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