Elder Scrolls 5: Skyrim Details: New Magic, Combat, and Perks


Posted March 18, 2011 - By Leah Jackson

Elder Scrolls 5: Skyrim Details: New Magic, Combat, and Perks

PC Gamer got their hands on Elder Scrolls 5: Skyrim and in their very detailed preview they let us in on a few new features behind the epic role playing game. First off, there will be new magic in the game called Dragon Shouts. Whenever you kill a dragon in the game you'll get its soul which allows you read ruins scattered across the land. This process makes the original trailer make a lot more sense. Once you decipher the ruins, you'll have access to the Dragon Shouts that are different than the normal everyday magic, allowing you to do things like teleport or do a force push.

The preview also detailed Enchantment, which is once again back in the hands of the players. Enchantment will allow you to infuse weapons with any spell effect you already know to make it more powerful. Skyrim will also allow you to use your hands however you want. If you love magic, dual wield it. Two weapons? That's okay too. One hand with magic, one with steel? Go for it. Unlike Elder Scrolls 4: Oblivion you aren't hindered by what abilities you want to use.

This also leads into the new leveling system. Skyrim seems to want the player to just be themselves, explore, do what they want to do, and the skills they need to do those things will just get better over time. Everything you do will count towards leveling up, but if you love using your sword then that's what's going to get stronger. Guild Wars 2 is taking a similar approach, allowing players to do what's fun for them, not forcing them to do or use a style they don't like. Perks will also make an appearance in Skyrim. Similar to the perks from Fallout 3 (more damage to your specializations, more dialogue options, 50% more damage to the opposite sex, etc.), you'll get these interesting perks each level but the actual Skyrim abilities weren't revealed.

Elder Scrolls 5: Skyrim Details: New Magic, Combat, and Perks

There's also the mention of the Radian Story aspect. Radiant Story changes things in the game, like quest objectives, without you knowing to make for a better, more cohesive experience. The example in the preview explains how if you've already meandered through a cave that might have been where a quest objective was, the quest will change and send you to a brand new location that you haven't been to before, like a dungeon. It also works with other quests by changing who gives you a quest from a random nobody to a more important person to your personal character to make it more interesting depending on your in game choices.

Elder Scrolls 5: Skyrim, the game that will ultimately take over my entire life, is scheduled to release for PC, Playstation 3 and Xbox 360 on November 11, 2011.

Source: PC Gamer

Elder Scrolls 5: Skyrim Details: New Magic, Combat, and Perks


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