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Bioshock Infinite Has a World I Want to Save - Sessler's Soapbox

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Posted March 15, 2011 - By Patrick Roche-Sowa

PAX East always has some amazing discussions and panels about what it takes to make a great game, and this year was no different. Inspired by these conversations, Adam decided to take a moment and get on his Soapbox to discuss why he thinks world-building is one of the most important elements of video game development. Is it the universe that drives you? Or do games motivate you in other ways?

Sessler's Soapbox: Give Me a World I Want to Save »



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Bioshock Infinite Has a World I Want to Save - Sessler's Soapbox
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